Geant4-11
G4INCLBook.hh
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25//
26// INCL++ intra-nuclear cascade model
27// Alain Boudard, CEA-Saclay, France
28// Joseph Cugnon, University of Liege, Belgium
29// Jean-Christophe David, CEA-Saclay, France
30// Pekka Kaitaniemi, CEA-Saclay, France, and Helsinki Institute of Physics, Finland
31// Sylvie Leray, CEA-Saclay, France
32// Davide Mancusi, CEA-Saclay, France
33//
34#define INCLXX_IN_GEANT4_MODE 1
35
36#include "globals.hh"
37
38#ifndef G4INCLBook_hh
39#define G4INCLBook_hh 1
40
41#include <map>
42#include "G4INCLIAvatar.hh"
43
44namespace G4INCL {
45 class Book {
46 public:
47 Book() {
48 reset();
49 }
50 ~Book() {};
51
52 void reset() {
57 currentTime = 0.0;
67 nCascading = 0;
70 };
71
76 void incrementAvatars(AvatarType type) { nAvatars[type]++; };
81
84
87
90
93
96
98 G4double getCurrentTime() const { return currentTime; };
99
104 G4int getAvatars(AvatarType type) const { return nAvatars.find(type)->second; };
105 G4int getCascading() const { return nCascading; };
108
109 private:
120 std::map<AvatarType,G4int> nAvatars;
124 };
125}
126
127#endif
double G4double
Definition: G4Types.hh:83
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
void decrementCascading()
Definition: G4INCLBook.hh:78
G4int nEnergyViolationInteraction
Definition: G4INCLBook.hh:123
G4int getAcceptedDecays() const
Definition: G4INCLBook.hh:102
G4double getFirstCollisionXSec() const
Definition: G4INCLBook.hh:86
std::map< AvatarType, G4int > nAvatars
Definition: G4INCLBook.hh:120
G4double firstCollisionSpectatorPosition
Definition: G4INCLBook.hh:117
void setFirstCollisionSpectatorMomentum(const G4double x)
Definition: G4INCLBook.hh:91
void setFirstCollisionXSec(const G4double x)
Definition: G4INCLBook.hh:85
G4double getFirstCollisionTime() const
Definition: G4INCLBook.hh:83
G4double firstCollisionSpectatorMomentum
Definition: G4INCLBook.hh:118
G4int nEmittedClusters
Definition: G4INCLBook.hh:122
void incrementEnergyViolationInteraction()
Definition: G4INCLBook.hh:80
G4int nAcceptedCollisions
Definition: G4INCLBook.hh:107
G4int getCascading() const
Definition: G4INCLBook.hh:105
G4int getAvatars(AvatarType type) const
Definition: G4INCLBook.hh:104
G4int nAcceptedDecays
Definition: G4INCLBook.hh:112
void incrementAcceptedCollisions()
Definition: G4INCLBook.hh:72
G4double getFirstCollisionSpectatorMomentum() const
Definition: G4INCLBook.hh:92
G4double firstCollisionXSec
Definition: G4INCLBook.hh:116
void setCurrentTime(G4double t)
Definition: G4INCLBook.hh:97
void setFirstCollisionTime(const G4double t)
Definition: G4INCLBook.hh:82
G4double getCurrentTime() const
Definition: G4INCLBook.hh:98
G4int getAcceptedCollisions() const
Definition: G4INCLBook.hh:100
void reset()
Definition: G4INCLBook.hh:52
G4double firstCollisionTime
Definition: G4INCLBook.hh:115
G4int nBlockedCollisions
Definition: G4INCLBook.hh:111
G4double currentTime
Definition: G4INCLBook.hh:114
G4double getFirstCollisionSpectatorPosition() const
Definition: G4INCLBook.hh:89
G4int getBlockedCollisions() const
Definition: G4INCLBook.hh:101
void incrementEmittedClusters()
Definition: G4INCLBook.hh:79
void setFirstCollisionSpectatorPosition(const G4double x)
Definition: G4INCLBook.hh:88
G4bool firstCollisionIsElastic
Definition: G4INCLBook.hh:119
void incrementBlockedCollisions()
Definition: G4INCLBook.hh:73
G4int nBlockedDecays
Definition: G4INCLBook.hh:113
G4bool getFirstCollisionIsElastic() const
Definition: G4INCLBook.hh:95
G4int getEnergyViolationInteraction() const
Definition: G4INCLBook.hh:107
void setFirstCollisionIsElastic(const G4bool e)
Definition: G4INCLBook.hh:94
G4int getBlockedDecays() const
Definition: G4INCLBook.hh:103
void incrementAcceptedDecays()
Definition: G4INCLBook.hh:74
void incrementCascading()
Definition: G4INCLBook.hh:77
G4int nCascading
Definition: G4INCLBook.hh:121
G4int getEmittedClusters() const
Definition: G4INCLBook.hh:106
void incrementBlockedDecays()
Definition: G4INCLBook.hh:75
void incrementAvatars(AvatarType type)
Definition: G4INCLBook.hh:76
@ SurfaceAvatarType
@ CollisionAvatarType
@ DecayAvatarType
@ ParticleEntryAvatarType