Geant4-11
G4ExcitedLambdaConstructor.hh
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29// --------------------------------------------------------------
30// GEANT 4 class implementation file
31//
32// History: first implementation, based on object model of
33// 10 oct 1998 H.Kurashige
34// ---------------------------------------------------------------
35#ifndef G4ExcitedLambdaConstructor_h
36#define G4ExcitedLambdaConstructor_h 1
37
38#include "globals.hh"
39#include "G4ios.hh"
41
43{
44 //This class is a utility class for construction
45 //short lived particles
46
47 public:
50
51 protected:
52 virtual G4bool Exist( G4int ){return true;}
53
55 virtual G4String GetName(G4int iIso3, G4int iState);
56 virtual G4String GetMultipletName(G4int iState);
57 virtual G4double GetMass( G4int state, G4int iso);
58 virtual G4double GetWidth( G4int state, G4int iso);
59 virtual G4int GetiSpin(G4int iState);
60 virtual G4int GetiParity(G4int iState);
61 virtual G4int GetEncodingOffset(G4int iState);
62
64 G4int iIso3, G4int iState,
65 G4bool fAnti = false);
66 private:
68 G4double br, G4int iIso3, G4bool fAnti);
70 G4double br, G4int iIso3, G4bool fAnti);
72 G4double br, G4int iIso3, G4bool fAnti);
74 G4double br, G4int iIso3, G4bool fAnti);
76 G4double br, G4int iIso3, G4bool fAnti);
78 G4double br, G4int iIso3, G4bool fAnti);
80 G4double br, G4int iIso3, G4bool fAnti);
81
82 public:
83 enum { NStates = 12 };
84 private:
85 enum { LambdaIsoSpin = 0 };
86
87 private:
88 static const char* name[ NStates ];
89 static const G4double mass[ NStates ];
90 static const G4double width[ NStates ];
91 static const G4int iSpin[ NStates ];
92 static const G4int iParity[ NStates ];
93 static const G4int encodingOffset[ NStates ];
94
95 public:
96 enum { NumberOfDecayModes = 7 };
97 private:
98 enum { NK=0, NKStar=1, SigmaPi=2, SigmaStarPi=3, LambdaGamma=4,
100 private:
102};
103
104inline
106{
107 return mass[iState];
108}
109
110inline
112{
113 return width[iState];
114}
115
116inline
118{
119 return iSpin[iState];
120}
121
122inline
124{
125 return iParity[iState];
126}
127
128inline
130{
131 return encodingOffset[iState];
132}
133
134inline
136{
137 G4int quark=0;
138 if ( iQ == 0 ){
139 // s-quark
140 quark = 3;
141 } else if ( iQ == 1 ){
142 // d-quark
143 quark = 1;
144 } else if ( iQ == 2 ){
145 // u-quark
146 quark = 2;
147 }
148 return quark;
149}
150
151inline
153{
154 return name[iState];
155}
156
157inline
159{
160 G4String particle = name[iState];
161 return particle;
162}
163#endif
164
165
166
167
168
169
170
171
172
173
double G4double
Definition: G4Types.hh:83
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
G4DecayTable * AddSigmaPiMode(G4DecayTable *table, const G4String &name, G4double br, G4int iIso3, G4bool fAnti)
virtual G4int GetEncodingOffset(G4int iState)
virtual G4double GetMass(G4int state, G4int iso)
static const G4double bRatio[NStates][NumberOfDecayModes]
static const char * name[NStates]
virtual G4String GetMultipletName(G4int iState)
G4DecayTable * AddNKStarMode(G4DecayTable *table, const G4String &name, G4double br, G4int iIso3, G4bool fAnti)
virtual G4int GetiParity(G4int iState)
virtual G4String GetName(G4int iIso3, G4int iState)
virtual G4int GetQuarkContents(G4int, G4int)
virtual G4double GetWidth(G4int state, G4int iso)
G4DecayTable * AddLambdaGammaMode(G4DecayTable *table, const G4String &name, G4double br, G4int iIso3, G4bool fAnti)
virtual G4int GetiSpin(G4int iState)
static const G4int iSpin[NStates]
G4DecayTable * AddNKMode(G4DecayTable *table, const G4String &name, G4double br, G4int iIso3, G4bool fAnti)
G4DecayTable * AddLambdaOmegaMode(G4DecayTable *table, const G4String &name, G4double br, G4int iIso3, G4bool fAnti)
static const G4int iParity[NStates]
static const G4double mass[NStates]
static const G4double width[NStates]
G4DecayTable * AddSigmaStarPiMode(G4DecayTable *table, const G4String &name, G4double br, G4int iIso3, G4bool fAnti)
G4DecayTable * AddLambdaEtaMode(G4DecayTable *table, const G4String &name, G4double br, G4int iIso3, G4bool fAnti)
virtual G4DecayTable * CreateDecayTable(const G4String &name, G4int iIso3, G4int iState, G4bool fAnti=false)
static const G4int encodingOffset[NStates]