Geant4-11
G4EnergySplitter.icc
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25//
26#include "G4UIcommand.hh"
27#include "G4PhantomParameterisation.hh"
28
29//-----------------------------------------------------------------------
30inline void G4EnergySplitter::GetVoxelIDAndLength( G4int stepNo, G4int& voxelID, G4double& stepLength )
31{
32 GetVoxelID( stepNo, voxelID );
33 GetStepLength( stepNo, stepLength);
34}
35
36//-----------------------------------------------------------------------
37inline void G4EnergySplitter::GetLengthAndEnergyDeposited( G4int stepNo, G4int& voxelID, G4double& stepLength, G4double &energyLoss)
38{
39 GetVoxelIDAndLength( stepNo, voxelID, stepLength );
40
41 energyLoss = theEnergies[stepNo];
42}
43
44//-----------------------------------------------------------------------
45inline void G4EnergySplitter::GetLengthAndInitialEnergy( G4double &preStepEnergy, G4int stepNo, G4int& voxelID, G4double& stepLength, G4double &initialEnergy)
46{
47 GetVoxelIDAndLength( stepNo, voxelID, stepLength );
48
49 initialEnergy = preStepEnergy;
50 for( G4int ii = 0; ii < stepNo; ii++ ){
51 initialEnergy -= theEnergies[stepNo];
52 }
53}
54
55//-----------------------------------------------------------------------
56inline void G4EnergySplitter::SetNIterations( G4int niter )
57{
58 theNIterations = niter;
59}
60
61//-----------------------------------------------------------------------
62inline G4Material* G4EnergySplitter::GetVoxelMaterial( G4int stepNo )
63{
64 if( !thePhantomParam ) GetPhantomParam(TRUE);
65 G4int voxelID;
66 GetVoxelID( stepNo, voxelID );
67 return thePhantomParam->GetMaterial( voxelID );
68}
69