Geant4-11
G4DecayPhysics.cc
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25//
26//
27//---------------------------------------------------------------------------
28//
29// ClassName: G4DecayPhysics
30//
31// Author: 2002 J.P. Wellisch
32//
33// Modified:
34// 10.11.2005 V.Ivanchenko edit to provide a standard
35// 05.12.2005 V.Ivanchenko add controlled verbosity
36// 25.04.2006 V.Ivanchenko fix problem of destructor
37//
38//----------------------------------------------------------------------------
39//
40
41#include "G4DecayPhysics.hh"
42
44#include "G4ProcessManager.hh"
45
46#include "G4BosonConstructor.hh"
48#include "G4MesonConstructor.hh"
49#include "G4BosonConstructor.hh"
51#include "G4IonConstructor.hh"
53#include "G4BuilderType.hh"
54
55// factory
57//
59
61 : G4VPhysicsConstructor("Decay"), verbose(ver)
62{
64}
65
67 : G4VPhysicsConstructor(name), verbose(ver)
68{
70}
71
73{
74}
75
77{
78
79// G4cout << "G4DecayPhysics::ConstructParticle" << G4endl;
80 G4BosonConstructor pBosonConstructor;
81 pBosonConstructor.ConstructParticle();
82
83 G4LeptonConstructor pLeptonConstructor;
84 pLeptonConstructor.ConstructParticle();
85
86 G4MesonConstructor pMesonConstructor;
87 pMesonConstructor.ConstructParticle();
88
89 G4BaryonConstructor pBaryonConstructor;
90 pBaryonConstructor.ConstructParticle();
91
92 G4IonConstructor pIonConstructor;
93 pIonConstructor.ConstructParticle();
94
95 G4ShortLivedConstructor pShortLivedConstructor;
96 pShortLivedConstructor.ConstructParticle();
97}
98
100{
102
103 // Add Decay Process
104 G4Decay* fDecayProcess = new G4Decay();
105 auto myParticleIterator=GetParticleIterator();
106 myParticleIterator->reset();
107 G4ParticleDefinition* particle=0;
108
109 while( (*myParticleIterator)() )
110 {
111 particle = myParticleIterator->value();
112 if( fDecayProcess->IsApplicable(*particle) )
113 {
114 if(verbose > 1) {
115 G4cout << "### Decays for " << particle->GetParticleName() << G4endl;
116 }
117 ph->RegisterProcess(fDecayProcess, particle);
118 }
119 }
120}
@ bDecay
G4_DECLARE_PHYSCONSTR_FACTORY(G4DecayPhysics)
int G4int
Definition: G4Types.hh:85
#define G4endl
Definition: G4ios.hh:57
G4GLOB_DLL std::ostream G4cout
static void ConstructParticle()
static void ConstructParticle()
void ConstructParticle() override
void ConstructProcess() override
G4DecayPhysics(G4int ver=1)
~G4DecayPhysics() override
virtual G4bool IsApplicable(const G4ParticleDefinition &) override
Definition: G4Decay.cc:88
static void ConstructParticle()
static void ConstructParticle()
static void ConstructParticle()
const G4String & GetParticleName() const
G4bool RegisterProcess(G4VProcess *process, G4ParticleDefinition *particle)
static G4PhysicsListHelper * GetPhysicsListHelper()
G4ParticleTable::G4PTblDicIterator * GetParticleIterator() const
const char * name(G4int ptype)