42#ifndef G4COLLISIONPN_HH
43#define G4COLLISIONPN_HH
virtual const G4VCrossSectionSource * GetCrossSectionSource() const
virtual const std::vector< G4String > & GetListOfColliders(G4int whichOne) const
G4CollisionPN & operator=(const G4CollisionPN &)
std::vector< G4String > colliders1
G4bool operator!=(const G4CollisionPN &right) const
virtual G4String GetName() const
virtual const G4VAngularDistribution * GetAngularDistribution() const
std::vector< G4String > colliders2
G4bool operator==(const G4CollisionPN &right) const
G4VCrossSectionSource * crossSectionSource
G4CollisionPN(const G4CollisionPN &)