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eRositaPrimaryGeneratorAction.cc
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27 // $Id$
28 //
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31 
34 
35 #include "globals.hh"
36 #include "G4SystemOfUnits.hh"
37 #include "G4Event.hh"
38 #include "G4ParticleGun.hh"
39 #include "G4ParticleTable.hh"
40 #include "G4ParticleDefinition.hh"
41 
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43 
46 :myDetector(myDC)
47 {
48  G4int n_particle = 1;
49 // G4int n_particle = 1000;
50  particleGun = new G4ParticleGun(n_particle);
51 
52 // default particle
53 
55 
56  G4ParticleDefinition* particle = particleTable->FindParticle("proton");
57 
58  particleGun->SetParticleDefinition(particle);
59  xdirection = 0.0; // x component of initial momentum vector
60  ydirection = -0.5; // y -"-
61  zdirection = -1.0; // z -"-
62  particleGun->SetParticleMomentumDirection(G4ThreeVector(xdirection,ydirection,zdirection));
63  particleGun->SetParticleEnergy(100.0*MeV);
64 
65 }
66 
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68 
70 {
71  delete particleGun;
72 }
73 
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75 
77 {
78 
79  xposition = 0.0*cm;
80  yposition = 2.25*cm;
81  zposition = 4.0*cm;
82 
83  particleGun->SetParticlePosition(G4ThreeVector(xposition,yposition,zposition));
84 
85  particleGun->GeneratePrimaryVertex(anEvent);
86 }
87 
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89 
G4ParticleDefinition * FindParticle(G4int PDGEncoding)
CLHEP::Hep3Vector G4ThreeVector
void SetParticleMomentumDirection(G4ParticleMomentum aMomentumDirection)
int G4int
Definition: G4Types.hh:78
virtual void GeneratePrimaryVertex(G4Event *evt)
void SetParticlePosition(G4ThreeVector aPosition)
tuple myDC
void SetParticleEnergy(G4double aKineticEnergy)
static G4ParticleTable * GetParticleTable()
eRositaPrimaryGeneratorAction(eRositaDetectorConstruction *)
void SetParticleDefinition(G4ParticleDefinition *aParticleDefinition)