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Public Member Functions
HepGeom::Vector3D< float > Class Template Reference

#include <Vector3D.h>

Inheritance diagram for HepGeom::Vector3D< float >:
HepGeom::BasicVector3D< float >

Public Member Functions

 Vector3D ()
 
 Vector3D (float x1, float y1, float z1)
 
 Vector3D (const float *a)
 
 Vector3D (const Vector3D< float > &v)
 
 Vector3D (const BasicVector3D< float > &v)
 
 ~Vector3D ()
 
Vector3D< float > & operator= (const Vector3D< float > &v)
 
Vector3D< float > & operator= (const BasicVector3D< float > &v)
 
Vector3D< float > & transform (const Transform3D &m)
 
- Public Member Functions inherited from HepGeom::BasicVector3D< float >
 BasicVector3D (floatx1, floaty1, floatz1)
 
 BasicVector3D (const BasicVector3D< float > &v)
 
virtual ~BasicVector3D ()
 
 operator float * ()
 
 operator const float * () const
 
 operator CLHEP::Hep3Vector () const
 
BasicVector3D< float > & operator= (const BasicVector3D< float > &v)
 
BasicVector3D< float > & operator+= (const BasicVector3D< float > &v)
 
BasicVector3D< float > & operator-= (const BasicVector3D< float > &v)
 
BasicVector3D< float > & operator*= (double a)
 
BasicVector3D< float > & operator/= (double a)
 
float operator() (int i) const
 
float & operator() (int i)
 
float operator[] (int i) const
 
float & operator[] (int i)
 
float x () const
 
float y () const
 
float z () const
 
void setX (floata)
 
void setY (floata)
 
void setZ (floata)
 
void set (floatx1, floaty1, floatz1)
 
float perp2 () const
 
float perp2 (const BasicVector3D< float > &v) const
 
float perp () const
 
float perp (const BasicVector3D< float > &v) const
 
float rho () const
 
void setPerp (floatrh)
 
float mag2 () const
 
float mag () const
 
float r () const
 
float phi () const
 
float theta () const
 
float cosTheta () const
 
float getR () const
 
float getPhi () const
 
float getTheta () const
 
void setMag (floatma)
 
void setR (floatma)
 
void setPhi (floatph)
 
void setTheta (floatth)
 
float pseudoRapidity () const
 
float eta () const
 
float getEta () const
 
void setEta (floata)
 
float dot (const BasicVector3D< float > &v) const
 
BasicVector3D< float > cross (const BasicVector3D< float > &v) const
 
float angle (const BasicVector3D< float > &v) const
 
BasicVector3D< float > unit () const
 
BasicVector3D< float > orthogonal () const
 
BasicVector3D< float > & rotateX (floata)
 
BasicVector3D< float > & rotateY (floata)
 
BasicVector3D< float > & rotateZ (floata)
 
BasicVector3D< float > & rotate (floata, const BasicVector3D< float > &v)
 

Additional Inherited Members

- Public Types inherited from HepGeom::BasicVector3D< float >
enum  
 
- Protected Member Functions inherited from HepGeom::BasicVector3D< float >
 BasicVector3D ()
 
- Protected Attributes inherited from HepGeom::BasicVector3D< float >
float v_ [3]
 

Detailed Description

template<>
class HepGeom::Vector3D< float >

Geometrical 3D Vector with components of float type.

Author
Evgeni Chernyaev Evgue.nosp@m.ni.T.nosp@m.chern.nosp@m.iaev.nosp@m.@cern.nosp@m..ch

Definition at line 43 of file Vector3D.h.

Constructor & Destructor Documentation

HepGeom::Vector3D< float >::Vector3D ( )
inline

Default constructor.

Definition at line 47 of file Vector3D.h.

47 {}
HepGeom::Vector3D< float >::Vector3D ( float  x1,
float  y1,
float  z1 
)
inline

Constructor from three numbers.

Definition at line 51 of file Vector3D.h.

51 : BasicVector3D<float>(x1,y1,z1) {}
HepGeom::Vector3D< float >::Vector3D ( const float *  a)
inlineexplicit

Constructor from array of floats.

Definition at line 55 of file Vector3D.h.

56  : BasicVector3D<float>(a[0],a[1],a[2]) {}
HepGeom::Vector3D< float >::Vector3D ( const Vector3D< float > &  v)
inline

Copy constructor.

Definition at line 60 of file Vector3D.h.

60 : BasicVector3D<float>(v) {}
HepGeom::Vector3D< float >::Vector3D ( const BasicVector3D< float > &  v)
inline

Constructor from BasicVector3D<float>.

Definition at line 64 of file Vector3D.h.

64 : BasicVector3D<float>(v) {}
HepGeom::Vector3D< float >::~Vector3D ( )
inline

Destructor.

Definition at line 68 of file Vector3D.h.

68 {}

Member Function Documentation

Vector3D<float>& HepGeom::Vector3D< float >::operator= ( const Vector3D< float > &  v)
inline

Assignment.

Definition at line 72 of file Vector3D.h.

References HepGeom::BasicVector3D< T >::set(), HepGeom::BasicVector3D< T >::x(), HepGeom::BasicVector3D< T >::y(), and HepGeom::BasicVector3D< T >::z().

72  {
73  set(v.x(),v.y(),v.z()); return *this;
74  }
void set(floatx1, floaty1, floatz1)
Vector3D<float>& HepGeom::Vector3D< float >::operator= ( const BasicVector3D< float > &  v)
inline

Assignment from BasicVector3D<float>.

Definition at line 78 of file Vector3D.h.

References HepGeom::BasicVector3D< T >::set(), HepGeom::BasicVector3D< T >::x(), HepGeom::BasicVector3D< T >::y(), and HepGeom::BasicVector3D< T >::z().

78  {
79  set(v.x(),v.y(),v.z()); return *this;
80  }
void set(floatx1, floaty1, floatz1)
Vector3D< float > & HepGeom::Vector3D< float >::transform ( const Transform3D m)

The documentation for this class was generated from the following files: