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Geant4.10
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#include <Transform3D.h>
Public Member Functions | |
| Reflect3D () | |
| Reflect3D (double a, double b, double c, double d) | |
| Reflect3D (const Normal3D< double > &normal, const Point3D< double > &point) | |
Public Member Functions inherited from HepGeom::Transform3D | |
| Transform3D () | |
| Transform3D (const CLHEP::HepRotation &m, const CLHEP::Hep3Vector &v) | |
| Transform3D (const Point3D< double > &fr0, const Point3D< double > &fr1, const Point3D< double > &fr2, const Point3D< double > &to0, const Point3D< double > &to1, const Point3D< double > &to2) | |
| Transform3D (const Transform3D &m) | |
| ~Transform3D () | |
| const Transform3D_row | operator[] (int) const |
| double | operator() (int, int) const |
| double | xx () const |
| double | xy () const |
| double | xz () const |
| double | yx () const |
| double | yy () const |
| double | yz () const |
| double | zx () const |
| double | zy () const |
| double | zz () const |
| double | dx () const |
| double | dy () const |
| double | dz () const |
| Transform3D & | operator= (const Transform3D &m) |
| void | setIdentity () |
| Transform3D | inverse () const |
| Transform3D | operator* (const Transform3D &b) const |
| void | getDecomposition (Scale3D &scale, Rotate3D &rotation, Translate3D &translation) const |
| bool | isNear (const Transform3D &t, double tolerance=2.2E-14) const |
| CLHEP::HepRotation | getRotation () const |
| CLHEP::Hep3Vector | getTranslation () const |
| bool | operator== (const Transform3D &transform) const |
| bool | operator!= (const Transform3D &transform) const |
Protected Member Functions | |
| Reflect3D (double XX, double XY, double XZ, double DX, double YX, double YY, double YZ, double DY, double ZX, double ZY, double ZZ, double DZ) | |
Protected Member Functions inherited from HepGeom::Transform3D | |
| Transform3D (double XX, double XY, double XZ, double DX, double YX, double YY, double YZ, double DY, double ZX, double ZY, double ZZ, double DZ) | |
| void | setTransform (double XX, double XY, double XZ, double DX, double YX, double YY, double YZ, double DY, double ZX, double ZY, double ZZ, double DZ) |
Additional Inherited Members | |
Static Public Attributes inherited from HepGeom::Transform3D | |
| static const Transform3D | Identity = Transform3D () |
Protected Attributes inherited from HepGeom::Transform3D | |
| double | xx_ |
| double | xy_ |
| double | xz_ |
| double | dx_ |
| double | yx_ |
| double | yy_ |
| double | yz_ |
| double | dy_ |
| double | zx_ |
| double | zy_ |
| double | zz_ |
| double | dz_ |
Constructs a reflection transformation. This class provides additional constructors for Transform3D and should not be used as a separate class.
Example of use:
Definition at line 622 of file Transform3D.h.
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inlineprotected |
Definition at line 624 of file Transform3D.h.
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inline |
Default constructor: sets the Identity transformation.
Definition at line 632 of file Transform3D.h.
| HepGeom::Reflect3D::Reflect3D | ( | double | a, |
| double | b, | ||
| double | c, | ||
| double | d | ||
| ) |
Constructor from four numbers. Sets reflection in a plane a*x+b*y+c*z+d=0
Definition at line 276 of file Transform3D.cc.
References test::c, HepGeom::Transform3D::setIdentity(), and HepGeom::Transform3D::setTransform().
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inline |
Constructor from a plane given by its normal and origin.
1.8.7