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Public Member Functions
G4VisCommandSceneCreate Class Reference

#include <G4VisCommandsScene.hh>

Inheritance diagram for G4VisCommandSceneCreate:
G4VVisCommandScene G4VVisCommand G4UImessenger

Public Member Functions

 G4VisCommandSceneCreate ()
 
virtual ~G4VisCommandSceneCreate ()
 
G4String GetCurrentValue (G4UIcommand *command)
 
void SetNewValue (G4UIcommand *command, G4String newValue)
 
- Public Member Functions inherited from G4VVisCommandScene
 G4VVisCommandScene ()
 
virtual ~G4VVisCommandScene ()
 
- Public Member Functions inherited from G4VVisCommand
 G4VVisCommand ()
 
virtual ~G4VVisCommand ()
 
- Public Member Functions inherited from G4UImessenger
 G4UImessenger ()
 
 G4UImessenger (const G4String &path, const G4String &dsc, G4bool commandsToBeBroadcasted=true)
 
virtual ~G4UImessenger ()
 
G4bool operator== (const G4UImessenger &messenger) const
 

Additional Inherited Members

- Static Public Member Functions inherited from G4VVisCommand
static void SetVisManager (G4VisManager *)
 
- Protected Member Functions inherited from G4VVisCommandScene
G4String CurrentSceneName ()
 
- Protected Member Functions inherited from G4VVisCommand
void UpdateVisManagerScene (const G4String &sceneName="")
 
- Protected Member Functions inherited from G4UImessenger
G4String ItoS (G4int i)
 
G4String DtoS (G4double a)
 
G4String BtoS (G4bool b)
 
G4int StoI (G4String s)
 
G4double StoD (G4String s)
 
G4bool StoB (G4String s)
 
void AddUIcommand (G4UIcommand *newCommand)
 
void CreateDirectory (const G4String &path, const G4String &dsc, G4bool commandsToBeBroadcasted=true)
 
template<typename T >
T * CreateCommand (const G4String &cname, const G4String &dsc)
 
- Static Protected Member Functions inherited from G4VVisCommand
static G4String ConvertToString (G4double x, G4double y, const char *unitName)
 
static void ConvertToDoublePair (const G4String &paramString, G4double &xval, G4double &yval)
 
- Protected Attributes inherited from G4UImessenger
G4UIdirectorybaseDir
 
G4String baseDirName
 
- Static Protected Attributes inherited from G4VVisCommand
static G4VisManagerfpVisManager = 0
 
static G4Colour fCurrentColour = G4Colour::White()
 
static G4Colour fCurrentTextColour = G4Colour::Blue()
 
static G4Text::Layout fCurrentTextLayout = G4Text::left
 
static G4double fCurrentLineWidth = 1.
 
static
G4ModelingParameters::PVNameCopyNoPath 
fCurrentTouchablePath
 

Detailed Description

Definition at line 64 of file G4VisCommandsScene.hh.

Constructor & Destructor Documentation

G4VisCommandSceneCreate::G4VisCommandSceneCreate ( )

Definition at line 191 of file G4VisCommandsScene.cc.

191  : fId (0) {
192  G4bool omitable;
193  fpCommand = new G4UIcmdWithAString ("/vis/scene/create", this);
194  fpCommand -> SetGuidance
195  ("Creates an empty scene.");
196  fpCommand -> SetGuidance
197  ("Invents a name if not supplied. This scene becomes current.");
198  fpCommand -> SetParameterName ("scene-name", omitable = true);
199 }
bool G4bool
Definition: G4Types.hh:79
G4VisCommandSceneCreate::~G4VisCommandSceneCreate ( )
virtual

Definition at line 201 of file G4VisCommandsScene.cc.

201  {
202  delete fpCommand;
203 }

Member Function Documentation

G4String G4VisCommandSceneCreate::GetCurrentValue ( G4UIcommand command)
virtual

Reimplemented from G4UImessenger.

Definition at line 211 of file G4VisCommandsScene.cc.

211  {
212  return "";
213 }
void G4VisCommandSceneCreate::SetNewValue ( G4UIcommand command,
G4String  newValue 
)
virtual

Reimplemented from G4UImessenger.

Definition at line 215 of file G4VisCommandsScene.cc.

References G4VisManager::confirmations, G4VVisCommand::fpVisManager, G4cout, G4endl, G4VisManager::GetVerbosity(), and G4VisManager::warnings.

215  {
216 
218 
219  G4String& newName = newValue;
220  G4String nextName = NextName ();
221 
222  if (newName == "") {
223  newName = nextName;
224  }
225  if (newName == nextName) fId++;
226 
227  G4SceneList& sceneList = fpVisManager -> SetSceneList ();
228  G4int iScene, nScenes = sceneList.size ();
229  for (iScene = 0; iScene < nScenes; iScene++) {
230  if (sceneList [iScene] -> GetName () == newName) break;
231  }
232  if (iScene < nScenes) {
233  if (verbosity >= G4VisManager::warnings) {
234  G4cout << "WARNING: Scene \"" << newName << "\" already exists."
235  << "\n New scene not created."
236  << G4endl;
237  }
238  } else {
239 
240  // Add empty scene data object to list...
241  G4Scene* pScene = new G4Scene (newName);
242  sceneList.push_back (pScene);
243  fpVisManager -> SetCurrentScene (pScene);
244 
245  if (verbosity >= G4VisManager::confirmations) {
246  G4cout << "New empty scene \"" << newName << "\" created." << G4endl;
247  }
248  }
249 }
int G4int
Definition: G4Types.hh:78
G4GLOB_DLL std::ostream G4cout
static Verbosity GetVerbosity()
#define G4endl
Definition: G4ios.hh:61
static G4VisManager * fpVisManager

The documentation for this class was generated from the following files: