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Data Structures | Public Member Functions
G4VisCommandSceneAddLogo2D Class Reference

#include <G4VisCommandsSceneAdd.hh>

Inheritance diagram for G4VisCommandSceneAddLogo2D:
G4VVisCommandScene G4VVisCommand G4UImessenger

Public Member Functions

 G4VisCommandSceneAddLogo2D ()
 
virtual ~G4VisCommandSceneAddLogo2D ()
 
G4String GetCurrentValue (G4UIcommand *command)
 
void SetNewValue (G4UIcommand *command, G4String newValue)
 
- Public Member Functions inherited from G4VVisCommandScene
 G4VVisCommandScene ()
 
virtual ~G4VVisCommandScene ()
 
- Public Member Functions inherited from G4VVisCommand
 G4VVisCommand ()
 
virtual ~G4VVisCommand ()
 
- Public Member Functions inherited from G4UImessenger
 G4UImessenger ()
 
 G4UImessenger (const G4String &path, const G4String &dsc, G4bool commandsToBeBroadcasted=true)
 
virtual ~G4UImessenger ()
 
G4bool operator== (const G4UImessenger &messenger) const
 

Additional Inherited Members

- Static Public Member Functions inherited from G4VVisCommand
static void SetVisManager (G4VisManager *)
 
- Protected Member Functions inherited from G4VVisCommandScene
G4String CurrentSceneName ()
 
- Protected Member Functions inherited from G4VVisCommand
void UpdateVisManagerScene (const G4String &sceneName="")
 
- Protected Member Functions inherited from G4UImessenger
G4String ItoS (G4int i)
 
G4String DtoS (G4double a)
 
G4String BtoS (G4bool b)
 
G4int StoI (G4String s)
 
G4double StoD (G4String s)
 
G4bool StoB (G4String s)
 
void AddUIcommand (G4UIcommand *newCommand)
 
void CreateDirectory (const G4String &path, const G4String &dsc, G4bool commandsToBeBroadcasted=true)
 
template<typename T >
T * CreateCommand (const G4String &cname, const G4String &dsc)
 
- Static Protected Member Functions inherited from G4VVisCommand
static G4String ConvertToString (G4double x, G4double y, const char *unitName)
 
static void ConvertToDoublePair (const G4String &paramString, G4double &xval, G4double &yval)
 
- Protected Attributes inherited from G4UImessenger
G4UIdirectorybaseDir
 
G4String baseDirName
 
- Static Protected Attributes inherited from G4VVisCommand
static G4VisManagerfpVisManager = 0
 
static G4Colour fCurrentColour = G4Colour::White()
 
static G4Colour fCurrentTextColour = G4Colour::Blue()
 
static G4Text::Layout fCurrentTextLayout = G4Text::left
 
static G4double fCurrentLineWidth = 1.
 
static
G4ModelingParameters::PVNameCopyNoPath 
fCurrentTouchablePath
 

Detailed Description

Definition at line 276 of file G4VisCommandsSceneAdd.hh.

Constructor & Destructor Documentation

G4VisCommandSceneAddLogo2D::G4VisCommandSceneAddLogo2D ( )

Definition at line 1441 of file G4VisCommandsSceneAdd.cc.

1441  {
1442  G4bool omitable;
1443  fpCommand = new G4UIcommand ("/vis/scene/add/logo2D", this);
1444  fpCommand -> SetGuidance ("Adds 2D logo to current scene.");
1445  G4UIparameter* parameter;
1446  parameter = new G4UIparameter ("size", 'i', omitable = true);
1447  parameter -> SetGuidance ("Screen size of text in pixels.");
1448  parameter -> SetDefaultValue (48);
1449  fpCommand -> SetParameter (parameter);
1450  parameter = new G4UIparameter ("x-position", 'd', omitable = true);
1451  parameter -> SetGuidance ("x screen position in range -1 < x < 1.");
1452  parameter -> SetDefaultValue (-0.9);
1453  fpCommand -> SetParameter (parameter);
1454  parameter = new G4UIparameter ("y-position", 'd', omitable = true);
1455  parameter -> SetGuidance ("y screen position in range -1 < y < 1.");
1456  parameter -> SetDefaultValue (-0.9);
1457  fpCommand -> SetParameter (parameter);
1458  parameter = new G4UIparameter ("layout", 's', omitable = true);
1459  parameter -> SetGuidance ("Layout, i.e., adjustment: left|centre|right.");
1460  parameter -> SetDefaultValue ("left");
1461  fpCommand -> SetParameter (parameter);
1462 }
bool G4bool
Definition: G4Types.hh:79
G4VisCommandSceneAddLogo2D::~G4VisCommandSceneAddLogo2D ( )
virtual

Definition at line 1464 of file G4VisCommandsSceneAdd.cc.

1464  {
1465  delete fpCommand;
1466 }

Member Function Documentation

G4String G4VisCommandSceneAddLogo2D::GetCurrentValue ( G4UIcommand command)
virtual

Reimplemented from G4UImessenger.

Definition at line 1468 of file G4VisCommandsSceneAdd.cc.

1468  {
1469  return "";
1470 }
void G4VisCommandSceneAddLogo2D::SetNewValue ( G4UIcommand command,
G4String  newValue 
)
virtual

Reimplemented from G4UImessenger.

Definition at line 1472 of file G4VisCommandsSceneAdd.cc.

References G4Text::centre, G4VisManager::confirmations, G4VisManager::errors, G4VVisCommand::fpVisManager, G4cout, G4endl, G4VisManager::GetCurrentScene(), G4VisManager::GetVerbosity(), G4Text::left, G4Text::right, G4VModel::SetGlobalDescription(), G4VModel::SetGlobalTag(), G4VModel::SetType(), G4VVisCommand::UpdateVisManagerScene(), G4VisManager::warnings, and test::x.

1473 {
1475  G4bool warn(verbosity >= G4VisManager::warnings);
1476 
1477  G4Scene* pScene = fpVisManager->GetCurrentScene();
1478  if (!pScene) {
1479  if (verbosity >= G4VisManager::errors) {
1480  G4cout << "ERROR: No current scene. Please create one." << G4endl;
1481  }
1482  return;
1483  }
1484 
1485  G4int size;
1486  G4double x, y;
1487  G4String layoutString;
1488  std::istringstream is(newValue);
1489  is >> size >> x >> y >> layoutString;
1490  G4Text::Layout layout = G4Text::right;
1491  if (layoutString(0) == 'l') layout = G4Text::left;
1492  else if (layoutString(0) == 'c') layout = G4Text::centre;
1493  else if (layoutString(0) == 'r') layout = G4Text::right;
1494 
1495  Logo2D* logo2D = new Logo2D(fpVisManager, size, x, y, layout);
1496  G4VModel* model =
1498  model->SetType("G4Logo2D");
1499  model->SetGlobalTag("G4Logo2D");
1500  model->SetGlobalDescription("G4Logo2D: " + newValue);
1501  const G4String& currentSceneName = pScene -> GetName ();
1502  G4bool successful = pScene -> AddRunDurationModel (model, warn);
1503  if (successful) {
1504  if (verbosity >= G4VisManager::confirmations) {
1505  G4cout << "2D logo has been added to scene \""
1506  << currentSceneName << "\"."
1507  << G4endl;
1508  }
1509  }
1510  else G4VisCommandsSceneAddUnsuccessful(verbosity);
1511  UpdateVisManagerScene (currentSceneName);
1512 }
void SetGlobalTag(const G4String &)
void UpdateVisManagerScene(const G4String &sceneName="")
int G4int
Definition: G4Types.hh:78
G4GLOB_DLL std::ostream G4cout
bool G4bool
Definition: G4Types.hh:79
void SetType(const G4String &)
const XML_Char XML_Content * model
Layout
Definition: G4Text.hh:77
static Verbosity GetVerbosity()
#define G4endl
Definition: G4ios.hh:61
double G4double
Definition: G4Types.hh:76
void SetGlobalDescription(const G4String &)
G4Scene * GetCurrentScene() const
static G4VisManager * fpVisManager

The documentation for this class was generated from the following files: