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Data Structures | Public Member Functions
G4VisCommandSceneAddLine Class Reference

#include <G4VisCommandsSceneAdd.hh>

Inheritance diagram for G4VisCommandSceneAddLine:
G4VVisCommandScene G4VVisCommand G4UImessenger

Public Member Functions

 G4VisCommandSceneAddLine ()
 
virtual ~G4VisCommandSceneAddLine ()
 
G4String GetCurrentValue (G4UIcommand *command)
 
void SetNewValue (G4UIcommand *command, G4String newValue)
 
- Public Member Functions inherited from G4VVisCommandScene
 G4VVisCommandScene ()
 
virtual ~G4VVisCommandScene ()
 
- Public Member Functions inherited from G4VVisCommand
 G4VVisCommand ()
 
virtual ~G4VVisCommand ()
 
- Public Member Functions inherited from G4UImessenger
 G4UImessenger ()
 
 G4UImessenger (const G4String &path, const G4String &dsc, G4bool commandsToBeBroadcasted=true)
 
virtual ~G4UImessenger ()
 
G4bool operator== (const G4UImessenger &messenger) const
 

Additional Inherited Members

- Static Public Member Functions inherited from G4VVisCommand
static void SetVisManager (G4VisManager *)
 
- Protected Member Functions inherited from G4VVisCommandScene
G4String CurrentSceneName ()
 
- Protected Member Functions inherited from G4VVisCommand
void UpdateVisManagerScene (const G4String &sceneName="")
 
- Protected Member Functions inherited from G4UImessenger
G4String ItoS (G4int i)
 
G4String DtoS (G4double a)
 
G4String BtoS (G4bool b)
 
G4int StoI (G4String s)
 
G4double StoD (G4String s)
 
G4bool StoB (G4String s)
 
void AddUIcommand (G4UIcommand *newCommand)
 
void CreateDirectory (const G4String &path, const G4String &dsc, G4bool commandsToBeBroadcasted=true)
 
template<typename T >
T * CreateCommand (const G4String &cname, const G4String &dsc)
 
- Static Protected Member Functions inherited from G4VVisCommand
static G4String ConvertToString (G4double x, G4double y, const char *unitName)
 
static void ConvertToDoublePair (const G4String &paramString, G4double &xval, G4double &yval)
 
- Protected Attributes inherited from G4UImessenger
G4UIdirectorybaseDir
 
G4String baseDirName
 
- Static Protected Attributes inherited from G4VVisCommand
static G4VisManagerfpVisManager = 0
 
static G4Colour fCurrentColour = G4Colour::White()
 
static G4Colour fCurrentTextColour = G4Colour::Blue()
 
static G4Text::Layout fCurrentTextLayout = G4Text::left
 
static G4double fCurrentLineWidth = 1.
 
static
G4ModelingParameters::PVNameCopyNoPath 
fCurrentTouchablePath
 

Detailed Description

Definition at line 199 of file G4VisCommandsSceneAdd.hh.

Constructor & Destructor Documentation

G4VisCommandSceneAddLine::G4VisCommandSceneAddLine ( )

Definition at line 765 of file G4VisCommandsSceneAdd.cc.

References G4UIparameter::SetDefaultValue(), and G4UIcommand::SetParameter().

765  {
766  fpCommand = new G4UIcommand("/vis/scene/add/line", this);
767  fpCommand -> SetGuidance ("Adds line to current scene.");
768  G4bool omitable;
769  G4UIparameter* parameter;
770  parameter = new G4UIparameter ("x1", 'd', omitable = false);
771  fpCommand -> SetParameter (parameter);
772  parameter = new G4UIparameter ("y1", 'd', omitable = false);
773  fpCommand -> SetParameter (parameter);
774  parameter = new G4UIparameter ("z1", 'd', omitable = false);
775  fpCommand -> SetParameter (parameter);
776  parameter = new G4UIparameter ("x2", 'd', omitable = false);
777  fpCommand -> SetParameter (parameter);
778  parameter = new G4UIparameter ("y2", 'd', omitable = false);
779  fpCommand -> SetParameter (parameter);
780  parameter = new G4UIparameter ("z2", 'd', omitable = false);
781  fpCommand -> SetParameter (parameter);
782  parameter = new G4UIparameter ("unit", 's', omitable = true);
783  parameter->SetDefaultValue ("m");
784  fpCommand->SetParameter (parameter);
785 }
void SetParameter(G4UIparameter *const newParameter)
Definition: G4UIcommand.hh:152
void SetDefaultValue(const char *theDefaultValue)
bool G4bool
Definition: G4Types.hh:79
G4VisCommandSceneAddLine::~G4VisCommandSceneAddLine ( )
virtual

Definition at line 787 of file G4VisCommandsSceneAdd.cc.

787  {
788  delete fpCommand;
789 }

Member Function Documentation

G4String G4VisCommandSceneAddLine::GetCurrentValue ( G4UIcommand command)
virtual

Reimplemented from G4UImessenger.

Definition at line 791 of file G4VisCommandsSceneAdd.cc.

791  {
792  return "";
793 }
void G4VisCommandSceneAddLine::SetNewValue ( G4UIcommand command,
G4String  newValue 
)
virtual

Reimplemented from G4UImessenger.

Definition at line 795 of file G4VisCommandsSceneAdd.cc.

References G4VisManager::confirmations, G4VisManager::errors, G4VVisCommand::fCurrentColour, G4VVisCommand::fCurrentLineWidth, G4VVisCommand::fpVisManager, G4cout, G4endl, G4VisManager::GetCurrentScene(), G4VisManager::GetVerbosity(), G4VModel::SetGlobalDescription(), G4VModel::SetGlobalTag(), G4VModel::SetType(), G4VVisCommand::UpdateVisManagerScene(), G4UIcommand::ValueOf(), and G4VisManager::warnings.

796 {
798  G4bool warn(verbosity >= G4VisManager::warnings);
799 
800  G4Scene* pScene = fpVisManager->GetCurrentScene();
801  if (!pScene) {
802  if (verbosity >= G4VisManager::errors) {
803  G4cout << "ERROR: No current scene. Please create one." << G4endl;
804  }
805  return;
806  }
807 
808  G4String unitString;
809  G4double x1, y1, z1, x2, y2, z2;
810  std::istringstream is(newValue);
811  is >> x1 >> y1 >> z1 >> x2 >> y2 >> z2 >> unitString;
812  G4double unit = G4UIcommand::ValueOf(unitString);
813  x1 *= unit; y1 *= unit; z1 *= unit;
814  x2 *= unit; y2 *= unit; z2 *= unit;
815 
816  Line* line = new Line(x1, y1, z1, x2, y2, z2,
818  G4VModel* model =
820  model->SetType("Line");
821  model->SetGlobalTag("Line");
822  model->SetGlobalDescription("Line: " + newValue);
823  const G4String& currentSceneName = pScene -> GetName ();
824  G4bool successful = pScene -> AddRunDurationModel (model, warn);
825  if (successful) {
826  if (verbosity >= G4VisManager::confirmations) {
827  G4cout << "Line has been added to scene \""
828  << currentSceneName << "\"."
829  << G4endl;
830  }
831  }
832  else G4VisCommandsSceneAddUnsuccessful(verbosity);
833  UpdateVisManagerScene (currentSceneName);
834 }
void SetGlobalTag(const G4String &)
static G4Colour fCurrentColour
void UpdateVisManagerScene(const G4String &sceneName="")
G4GLOB_DLL std::ostream G4cout
bool G4bool
Definition: G4Types.hh:79
void SetType(const G4String &)
const XML_Char XML_Content * model
static G4double ValueOf(const char *unitName)
Definition: G4UIcommand.cc:294
static G4double fCurrentLineWidth
static Verbosity GetVerbosity()
#define G4endl
Definition: G4ios.hh:61
double G4double
Definition: G4Types.hh:76
void SetGlobalDescription(const G4String &)
G4Scene * GetCurrentScene() const
static G4VisManager * fpVisManager

The documentation for this class was generated from the following files: