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Public Member Functions
G4RPGXiZeroInelastic Class Reference

#include <G4RPGXiZeroInelastic.hh>

Inheritance diagram for G4RPGXiZeroInelastic:
G4RPGInelastic G4HadronicInteraction

Public Member Functions

 G4RPGXiZeroInelastic ()
 
 ~G4RPGXiZeroInelastic ()
 
G4HadFinalStateApplyYourself (const G4HadProjectile &aTrack, G4Nucleus &targetNucleus)
 
- Public Member Functions inherited from G4RPGInelastic
 G4RPGInelastic (const G4String &modelName="RPGInelastic")
 
virtual ~G4RPGInelastic ()
 
- Public Member Functions inherited from G4HadronicInteraction
 G4HadronicInteraction (const G4String &modelName="HadronicModel")
 
virtual ~G4HadronicInteraction ()
 
virtual G4double SampleInvariantT (const G4ParticleDefinition *p, G4double plab, G4int Z, G4int A)
 
virtual G4bool IsApplicable (const G4HadProjectile &, G4Nucleus &)
 
G4double GetMinEnergy () const
 
G4double GetMinEnergy (const G4Material *aMaterial, const G4Element *anElement) const
 
void SetMinEnergy (G4double anEnergy)
 
void SetMinEnergy (G4double anEnergy, const G4Element *anElement)
 
void SetMinEnergy (G4double anEnergy, const G4Material *aMaterial)
 
G4double GetMaxEnergy () const
 
G4double GetMaxEnergy (const G4Material *aMaterial, const G4Element *anElement) const
 
void SetMaxEnergy (const G4double anEnergy)
 
void SetMaxEnergy (G4double anEnergy, const G4Element *anElement)
 
void SetMaxEnergy (G4double anEnergy, const G4Material *aMaterial)
 
const G4HadronicInteractionGetMyPointer () const
 
virtual G4int GetVerboseLevel () const
 
virtual void SetVerboseLevel (G4int value)
 
const G4StringGetModelName () const
 
void DeActivateFor (const G4Material *aMaterial)
 
void ActivateFor (const G4Material *aMaterial)
 
void DeActivateFor (const G4Element *anElement)
 
void ActivateFor (const G4Element *anElement)
 
G4bool IsBlocked (const G4Material *aMaterial) const
 
G4bool IsBlocked (const G4Element *anElement) const
 
void SetRecoilEnergyThreshold (G4double val)
 
G4double GetRecoilEnergyThreshold () const
 
G4bool operator== (const G4HadronicInteraction &right) const
 
G4bool operator!= (const G4HadronicInteraction &right) const
 
virtual const std::pair
< G4double, G4double
GetFatalEnergyCheckLevels () const
 
virtual std::pair< G4double,
G4double
GetEnergyMomentumCheckLevels () const
 
void SetEnergyMomentumCheckLevels (G4double relativeLevel, G4double absoluteLevel)
 
virtual void ModelDescription (std::ostream &outFile) const
 

Additional Inherited Members

- Protected Types inherited from G4RPGInelastic
enum  {
  pi0, pip, pim, kp,
  km, k0, k0b, pro,
  neu, lam, sp, s0,
  sm, xi0, xim, om,
  ap, an
}
 
- Protected Member Functions inherited from G4RPGInelastic
G4double Pmltpc (G4int np, G4int nm, G4int nz, G4int n, G4double b, G4double c)
 
G4int Factorial (G4int n)
 
G4bool MarkLeadingStrangeParticle (const G4ReactionProduct &currentParticle, const G4ReactionProduct &targetParticle, G4ReactionProduct &leadParticle)
 
void SetUpPions (const G4int np, const G4int nm, const G4int nz, G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen)
 
void GetNormalizationConstant (const G4double availableEnergy, G4double &n, G4double &anpn)
 
void CalculateMomenta (G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen, const G4HadProjectile *originalIncident, const G4DynamicParticle *originalTarget, G4ReactionProduct &modifiedOriginal, G4Nucleus &targetNucleus, G4ReactionProduct &currentParticle, G4ReactionProduct &targetParticle, G4bool &incidentHasChanged, G4bool &targetHasChanged, G4bool quasiElastic)
 
void SetUpChange (G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen, G4ReactionProduct &currentParticle, G4ReactionProduct &targetParticle, G4bool &incidentHasChanged)
 
std::pair< G4int, G4doubleinterpolateEnergy (G4double ke) const
 
G4int sampleFlat (std::vector< G4double > sigma) const
 
void CheckQnums (G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen, G4ReactionProduct &currentParticle, G4ReactionProduct &targetParticle, G4double Q, G4double B, G4double S)
 
- Protected Member Functions inherited from G4HadronicInteraction
void SetModelName (const G4String &nam)
 
G4bool IsBlocked () const
 
void Block ()
 
- Protected Attributes inherited from G4RPGInelastic
G4RPGFragmentation fragmentation
 
G4RPGTwoCluster twoCluster
 
G4RPGPionSuppression pionSuppression
 
G4RPGStrangeProduction strangeProduction
 
G4RPGTwoBody twoBody
 
G4ParticleDefinitionparticleDef [18]
 
- Protected Attributes inherited from G4HadronicInteraction
G4HadFinalState theParticleChange
 
G4int verboseLevel
 
G4double theMinEnergy
 
G4double theMaxEnergy
 
G4bool isBlocked
 

Detailed Description

Definition at line 44 of file G4RPGXiZeroInelastic.hh.

Constructor & Destructor Documentation

G4RPGXiZeroInelastic::G4RPGXiZeroInelastic ( )
inline

Definition at line 48 of file G4RPGXiZeroInelastic.hh.

References G4HadronicInteraction::SetMaxEnergy(), and G4HadronicInteraction::SetMinEnergy().

48  : G4RPGInelastic("G4RPGXiZeroInelastic")
49  {
50  SetMinEnergy( 0.0 );
51  SetMaxEnergy( 25.*CLHEP::GeV );
52  }
void SetMinEnergy(G4double anEnergy)
G4RPGInelastic(const G4String &modelName="RPGInelastic")
void SetMaxEnergy(const G4double anEnergy)
G4RPGXiZeroInelastic::~G4RPGXiZeroInelastic ( )
inline

Definition at line 54 of file G4RPGXiZeroInelastic.hh.

55  { }

Member Function Documentation

G4HadFinalState * G4RPGXiZeroInelastic::ApplyYourself ( const G4HadProjectile aTrack,
G4Nucleus targetNucleus 
)
virtual

Implements G4HadronicInteraction.

Definition at line 35 of file G4RPGXiZeroInelastic.cc.

References G4RPGInelastic::CalculateMomenta(), G4Nucleus::Cinema(), G4Nucleus::EvaporationEffects(), G4cout, G4endl, G4HadProjectile::Get4Momentum(), G4HadProjectile::GetDefinition(), G4DynamicParticle::GetDefinition(), G4HadProjectile::GetKineticEnergy(), G4ReactionProduct::GetKineticEnergy(), G4HadProjectile::GetMaterial(), G4ReactionProduct::GetMomentum(), G4Material::GetName(), G4ParticleDefinition::GetParticleName(), G4ParticleDefinition::GetPDGMass(), G4FastVector< Type, N >::Initialize(), isAlive, CLHEP::Hep3Vector::mag(), python.hepunit::MeV, G4InuclParticleNames::pp, G4Nucleus::ReturnTargetParticle(), G4HadFinalState::SetEnergyChange(), G4ReactionProduct::SetKineticEnergy(), G4ReactionProduct::SetMomentum(), G4HadFinalState::SetMomentumChange(), G4ReactionProduct::SetSide(), G4HadFinalState::SetStatusChange(), G4RPGInelastic::SetUpChange(), G4HadronicInteraction::theParticleChange, CLHEP::Hep3Vector::unit(), CLHEP::HepLorentzVector::vect(), and G4HadronicInteraction::verboseLevel.

37 {
38  const G4HadProjectile *originalIncident = &aTrack;
39  if (originalIncident->GetKineticEnergy() <= 0.1*MeV) {
43  return &theParticleChange;
44  }
45 
46  // create the target particle
47  G4DynamicParticle* originalTarget = targetNucleus.ReturnTargetParticle();
48 
49  if (verboseLevel > 1) {
50  const G4Material *targetMaterial = aTrack.GetMaterial();
51  G4cout << "G4RPGXiZeroInelastic::ApplyYourself called" << G4endl;
52  G4cout << "kinetic energy = " << originalIncident->GetKineticEnergy()/MeV << "MeV, ";
53  G4cout << "target material = " << targetMaterial->GetName() << ", ";
54  G4cout << "target particle = " << originalTarget->GetDefinition()->GetParticleName()
55  << G4endl;
56  }
57 
58  // Fermi motion and evaporation
59  // As of Geant3, the Fermi energy calculation had not been Done
60  G4double ek = originalIncident->GetKineticEnergy()/MeV;
61  G4double amas = originalIncident->GetDefinition()->GetPDGMass()/MeV;
62  G4ReactionProduct modifiedOriginal;
63  modifiedOriginal = *originalIncident;
64 
65  G4double tkin = targetNucleus.Cinema( ek );
66  ek += tkin;
67  modifiedOriginal.SetKineticEnergy( ek*MeV );
68  G4double et = ek + amas;
69  G4double p = std::sqrt( std::abs((et-amas)*(et+amas)) );
70  G4double pp = modifiedOriginal.GetMomentum().mag()/MeV;
71  if( pp > 0.0 )
72  {
73  G4ThreeVector momentum = modifiedOriginal.GetMomentum();
74  modifiedOriginal.SetMomentum( momentum * (p/pp) );
75  }
76  //
77  // calculate black track energies
78  //
79  tkin = targetNucleus.EvaporationEffects( ek );
80  ek -= tkin;
81  modifiedOriginal.SetKineticEnergy( ek*MeV );
82  et = ek + amas;
83  p = std::sqrt( std::abs((et-amas)*(et+amas)) );
84  pp = modifiedOriginal.GetMomentum().mag()/MeV;
85  if( pp > 0.0 )
86  {
87  G4ThreeVector momentum = modifiedOriginal.GetMomentum();
88  modifiedOriginal.SetMomentum( momentum * (p/pp) );
89  }
90  G4ReactionProduct currentParticle = modifiedOriginal;
91  G4ReactionProduct targetParticle;
92  targetParticle = *originalTarget;
93  currentParticle.SetSide( 1 ); // incident always goes in forward hemisphere
94  targetParticle.SetSide( -1 ); // target always goes in backward hemisphere
95  G4bool incidentHasChanged = false;
96  G4bool targetHasChanged = false;
97  G4bool quasiElastic = false;
98  G4FastVector<G4ReactionProduct,GHADLISTSIZE> vec; // vec will contain the secondary particles
99  G4int vecLen = 0;
100  vec.Initialize( 0 );
101 
102  const G4double cutOff = 0.1;
103  if (currentParticle.GetKineticEnergy()/MeV > cutOff)
104  Cascade(vec, vecLen, originalIncident, currentParticle, targetParticle,
105  incidentHasChanged, targetHasChanged, quasiElastic);
106 
107  CalculateMomenta(vec, vecLen, originalIncident, originalTarget,
108  modifiedOriginal, targetNucleus, currentParticle,
109  targetParticle, incidentHasChanged, targetHasChanged,
110  quasiElastic);
111 
112  SetUpChange(vec, vecLen, currentParticle, targetParticle, incidentHasChanged);
113 
114  delete originalTarget;
115  return &theParticleChange;
116 }
G4double EvaporationEffects(G4double kineticEnergy)
Definition: G4Nucleus.cc:264
void SetUpChange(G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen, G4ReactionProduct &currentParticle, G4ReactionProduct &targetParticle, G4bool &incidentHasChanged)
void SetKineticEnergy(const G4double en)
void SetMomentum(const G4double x, const G4double y, const G4double z)
const char * p
Definition: xmltok.h:285
const G4String & GetName() const
Definition: G4Material.hh:176
void SetSide(const G4int sid)
void CalculateMomenta(G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen, const G4HadProjectile *originalIncident, const G4DynamicParticle *originalTarget, G4ReactionProduct &modifiedOriginal, G4Nucleus &targetNucleus, G4ReactionProduct &currentParticle, G4ReactionProduct &targetParticle, G4bool &incidentHasChanged, G4bool &targetHasChanged, G4bool quasiElastic)
G4ParticleDefinition * GetDefinition() const
void Initialize(G4int items)
Definition: G4FastVector.hh:63
int G4int
Definition: G4Types.hh:78
G4DynamicParticle * ReturnTargetParticle() const
Definition: G4Nucleus.cc:227
const G4String & GetParticleName() const
void SetStatusChange(G4HadFinalStateStatus aS)
Hep3Vector vect() const
G4GLOB_DLL std::ostream G4cout
const G4ParticleDefinition * GetDefinition() const
bool G4bool
Definition: G4Types.hh:79
G4double GetKineticEnergy() const
const G4LorentzVector & Get4Momentum() const
G4double GetKineticEnergy() const
void SetEnergyChange(G4double anEnergy)
G4double GetPDGMass() const
Hep3Vector unit() const
G4double Cinema(G4double kineticEnergy)
Definition: G4Nucleus.cc:368
G4ThreeVector GetMomentum() const
#define G4endl
Definition: G4ios.hh:61
const G4Material * GetMaterial() const
double G4double
Definition: G4Types.hh:76
double mag() const
void SetMomentumChange(const G4ThreeVector &aV)

The documentation for this class was generated from the following files: