Geant4.10
 All Data Structures Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
Public Member Functions
G4RPGKMinusInelastic Class Reference

#include <G4RPGKMinusInelastic.hh>

Inheritance diagram for G4RPGKMinusInelastic:
G4RPGInelastic G4HadronicInteraction

Public Member Functions

 G4RPGKMinusInelastic ()
 
 ~G4RPGKMinusInelastic ()
 
G4HadFinalStateApplyYourself (const G4HadProjectile &aTrack, G4Nucleus &targetNucleus)
 
- Public Member Functions inherited from G4RPGInelastic
 G4RPGInelastic (const G4String &modelName="RPGInelastic")
 
virtual ~G4RPGInelastic ()
 
- Public Member Functions inherited from G4HadronicInteraction
 G4HadronicInteraction (const G4String &modelName="HadronicModel")
 
virtual ~G4HadronicInteraction ()
 
virtual G4double SampleInvariantT (const G4ParticleDefinition *p, G4double plab, G4int Z, G4int A)
 
virtual G4bool IsApplicable (const G4HadProjectile &, G4Nucleus &)
 
G4double GetMinEnergy () const
 
G4double GetMinEnergy (const G4Material *aMaterial, const G4Element *anElement) const
 
void SetMinEnergy (G4double anEnergy)
 
void SetMinEnergy (G4double anEnergy, const G4Element *anElement)
 
void SetMinEnergy (G4double anEnergy, const G4Material *aMaterial)
 
G4double GetMaxEnergy () const
 
G4double GetMaxEnergy (const G4Material *aMaterial, const G4Element *anElement) const
 
void SetMaxEnergy (const G4double anEnergy)
 
void SetMaxEnergy (G4double anEnergy, const G4Element *anElement)
 
void SetMaxEnergy (G4double anEnergy, const G4Material *aMaterial)
 
const G4HadronicInteractionGetMyPointer () const
 
virtual G4int GetVerboseLevel () const
 
virtual void SetVerboseLevel (G4int value)
 
const G4StringGetModelName () const
 
void DeActivateFor (const G4Material *aMaterial)
 
void ActivateFor (const G4Material *aMaterial)
 
void DeActivateFor (const G4Element *anElement)
 
void ActivateFor (const G4Element *anElement)
 
G4bool IsBlocked (const G4Material *aMaterial) const
 
G4bool IsBlocked (const G4Element *anElement) const
 
void SetRecoilEnergyThreshold (G4double val)
 
G4double GetRecoilEnergyThreshold () const
 
G4bool operator== (const G4HadronicInteraction &right) const
 
G4bool operator!= (const G4HadronicInteraction &right) const
 
virtual const std::pair
< G4double, G4double
GetFatalEnergyCheckLevels () const
 
virtual std::pair< G4double,
G4double
GetEnergyMomentumCheckLevels () const
 
void SetEnergyMomentumCheckLevels (G4double relativeLevel, G4double absoluteLevel)
 
virtual void ModelDescription (std::ostream &outFile) const
 

Additional Inherited Members

- Protected Types inherited from G4RPGInelastic
enum  {
  pi0, pip, pim, kp,
  km, k0, k0b, pro,
  neu, lam, sp, s0,
  sm, xi0, xim, om,
  ap, an
}
 
- Protected Member Functions inherited from G4RPGInelastic
G4double Pmltpc (G4int np, G4int nm, G4int nz, G4int n, G4double b, G4double c)
 
G4int Factorial (G4int n)
 
G4bool MarkLeadingStrangeParticle (const G4ReactionProduct &currentParticle, const G4ReactionProduct &targetParticle, G4ReactionProduct &leadParticle)
 
void SetUpPions (const G4int np, const G4int nm, const G4int nz, G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen)
 
void GetNormalizationConstant (const G4double availableEnergy, G4double &n, G4double &anpn)
 
void CalculateMomenta (G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen, const G4HadProjectile *originalIncident, const G4DynamicParticle *originalTarget, G4ReactionProduct &modifiedOriginal, G4Nucleus &targetNucleus, G4ReactionProduct &currentParticle, G4ReactionProduct &targetParticle, G4bool &incidentHasChanged, G4bool &targetHasChanged, G4bool quasiElastic)
 
void SetUpChange (G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen, G4ReactionProduct &currentParticle, G4ReactionProduct &targetParticle, G4bool &incidentHasChanged)
 
std::pair< G4int, G4doubleinterpolateEnergy (G4double ke) const
 
G4int sampleFlat (std::vector< G4double > sigma) const
 
void CheckQnums (G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen, G4ReactionProduct &currentParticle, G4ReactionProduct &targetParticle, G4double Q, G4double B, G4double S)
 
- Protected Member Functions inherited from G4HadronicInteraction
void SetModelName (const G4String &nam)
 
G4bool IsBlocked () const
 
void Block ()
 
- Protected Attributes inherited from G4RPGInelastic
G4RPGFragmentation fragmentation
 
G4RPGTwoCluster twoCluster
 
G4RPGPionSuppression pionSuppression
 
G4RPGStrangeProduction strangeProduction
 
G4RPGTwoBody twoBody
 
G4ParticleDefinitionparticleDef [18]
 
- Protected Attributes inherited from G4HadronicInteraction
G4HadFinalState theParticleChange
 
G4int verboseLevel
 
G4double theMinEnergy
 
G4double theMaxEnergy
 
G4bool isBlocked
 

Detailed Description

Definition at line 40 of file G4RPGKMinusInelastic.hh.

Constructor & Destructor Documentation

G4RPGKMinusInelastic::G4RPGKMinusInelastic ( )
inline

Definition at line 44 of file G4RPGKMinusInelastic.hh.

References G4HadronicInteraction::SetMaxEnergy(), and G4HadronicInteraction::SetMinEnergy().

44  : G4RPGInelastic("G4RPGKMinusInelastic")
45  {
46  SetMinEnergy( 0.0 );
47  SetMaxEnergy( 25.*CLHEP::GeV );
48  }
void SetMinEnergy(G4double anEnergy)
G4RPGInelastic(const G4String &modelName="RPGInelastic")
void SetMaxEnergy(const G4double anEnergy)
G4RPGKMinusInelastic::~G4RPGKMinusInelastic ( )
inline

Definition at line 50 of file G4RPGKMinusInelastic.hh.

51  { }

Member Function Documentation

G4HadFinalState * G4RPGKMinusInelastic::ApplyYourself ( const G4HadProjectile aTrack,
G4Nucleus targetNucleus 
)
virtual

Implements G4HadronicInteraction.

Definition at line 35 of file G4RPGKMinusInelastic.cc.

References G4RPGInelastic::CalculateMomenta(), G4Nucleus::Cinema(), G4Nucleus::EvaporationEffects(), G4cout, G4endl, G4HadProjectile::Get4Momentum(), G4HadProjectile::GetDefinition(), G4DynamicParticle::GetDefinition(), G4HadProjectile::GetKineticEnergy(), G4ReactionProduct::GetKineticEnergy(), G4HadProjectile::GetMaterial(), G4ReactionProduct::GetMomentum(), G4Material::GetName(), G4ParticleDefinition::GetParticleName(), G4ParticleDefinition::GetPDGMass(), G4FastVector< Type, N >::Initialize(), isAlive, CLHEP::Hep3Vector::mag(), python.hepunit::MeV, G4InuclParticleNames::pp, G4Nucleus::ReturnTargetParticle(), G4HadFinalState::SetEnergyChange(), G4ReactionProduct::SetKineticEnergy(), G4ReactionProduct::SetMomentum(), G4HadFinalState::SetMomentumChange(), G4ReactionProduct::SetSide(), G4HadFinalState::SetStatusChange(), G4RPGInelastic::SetUpChange(), G4HadronicInteraction::theParticleChange, CLHEP::Hep3Vector::unit(), CLHEP::HepLorentzVector::vect(), and G4HadronicInteraction::verboseLevel.

37 {
38  const G4HadProjectile *originalIncident = &aTrack;
39  if (originalIncident->GetKineticEnergy()<= 0.1*MeV)
40  {
44  return &theParticleChange;
45  }
46 
47  // create the target particle
48 
49  G4DynamicParticle *originalTarget = targetNucleus.ReturnTargetParticle();
50  G4ReactionProduct targetParticle( originalTarget->GetDefinition() );
51 
52  if( verboseLevel > 1 )
53  {
54  const G4Material *targetMaterial = aTrack.GetMaterial();
55  G4cout << "G4RPGKMinusInelastic::ApplyYourself called" << G4endl;
56  G4cout << "kinetic energy = " << originalIncident->GetKineticEnergy() << "MeV, ";
57  G4cout << "target material = " << targetMaterial->GetName() << ", ";
58  G4cout << "target particle = " << originalTarget->GetDefinition()->GetParticleName()
59  << G4endl;
60  }
61  G4ReactionProduct currentParticle( const_cast<G4ParticleDefinition *>(originalIncident->GetDefinition()) );
62  currentParticle.SetMomentum( originalIncident->Get4Momentum().vect() );
63  currentParticle.SetKineticEnergy( originalIncident->GetKineticEnergy() );
64 
65  // Fermi motion and evaporation
66  // As of Geant3, the Fermi energy calculation had not been Done
67 
68  G4double ek = originalIncident->GetKineticEnergy();
69  G4double amas = originalIncident->GetDefinition()->GetPDGMass();
70 
71  G4double tkin = targetNucleus.Cinema( ek );
72  ek += tkin;
73  currentParticle.SetKineticEnergy( ek );
74  G4double et = ek + amas;
75  G4double p = std::sqrt( std::abs((et-amas)*(et+amas)) );
76  G4double pp = currentParticle.GetMomentum().mag();
77  if( pp > 0.0 )
78  {
79  G4ThreeVector momentum = currentParticle.GetMomentum();
80  currentParticle.SetMomentum( momentum * (p/pp) );
81  }
82 
83  // calculate black track energies
84 
85  tkin = targetNucleus.EvaporationEffects( ek );
86  ek -= tkin;
87  currentParticle.SetKineticEnergy( ek );
88  et = ek + amas;
89  p = std::sqrt( std::abs((et-amas)*(et+amas)) );
90  pp = currentParticle.GetMomentum().mag();
91  if( pp > 0.0 )
92  {
93  G4ThreeVector momentum = currentParticle.GetMomentum();
94  currentParticle.SetMomentum( momentum * (p/pp) );
95  }
96 
97  G4ReactionProduct modifiedOriginal = currentParticle;
98 
99  currentParticle.SetSide( 1 ); // incident always goes in forward hemisphere
100  targetParticle.SetSide( -1 ); // target always goes in backward hemisphere
101  G4bool incidentHasChanged = false;
102  G4bool targetHasChanged = false;
103  G4bool quasiElastic = false;
104  G4FastVector<G4ReactionProduct,GHADLISTSIZE> vec; // vec will contain the secondary particles
105  G4int vecLen = 0;
106  vec.Initialize( 0 );
107 
108  const G4double cutOff = 0.1*MeV;
109  if( currentParticle.GetKineticEnergy() > cutOff )
110  Cascade( vec, vecLen,
111  originalIncident, currentParticle, targetParticle,
112  incidentHasChanged, targetHasChanged, quasiElastic );
113 
114  CalculateMomenta( vec, vecLen,
115  originalIncident, originalTarget, modifiedOriginal,
116  targetNucleus, currentParticle, targetParticle,
117  incidentHasChanged, targetHasChanged, quasiElastic );
118 
119  SetUpChange( vec, vecLen,
120  currentParticle, targetParticle,
121  incidentHasChanged );
122 
123  delete originalTarget;
124  return &theParticleChange;
125 }
G4double EvaporationEffects(G4double kineticEnergy)
Definition: G4Nucleus.cc:264
void SetUpChange(G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen, G4ReactionProduct &currentParticle, G4ReactionProduct &targetParticle, G4bool &incidentHasChanged)
const char * p
Definition: xmltok.h:285
const G4String & GetName() const
Definition: G4Material.hh:176
void SetSide(const G4int sid)
void CalculateMomenta(G4FastVector< G4ReactionProduct, 256 > &vec, G4int &vecLen, const G4HadProjectile *originalIncident, const G4DynamicParticle *originalTarget, G4ReactionProduct &modifiedOriginal, G4Nucleus &targetNucleus, G4ReactionProduct &currentParticle, G4ReactionProduct &targetParticle, G4bool &incidentHasChanged, G4bool &targetHasChanged, G4bool quasiElastic)
G4ParticleDefinition * GetDefinition() const
void Initialize(G4int items)
Definition: G4FastVector.hh:63
int G4int
Definition: G4Types.hh:78
G4DynamicParticle * ReturnTargetParticle() const
Definition: G4Nucleus.cc:227
const G4String & GetParticleName() const
void SetStatusChange(G4HadFinalStateStatus aS)
Hep3Vector vect() const
G4GLOB_DLL std::ostream G4cout
const G4ParticleDefinition * GetDefinition() const
bool G4bool
Definition: G4Types.hh:79
G4double GetKineticEnergy() const
const G4LorentzVector & Get4Momentum() const
void SetEnergyChange(G4double anEnergy)
G4double GetPDGMass() const
Hep3Vector unit() const
G4double Cinema(G4double kineticEnergy)
Definition: G4Nucleus.cc:368
#define G4endl
Definition: G4ios.hh:61
const G4Material * GetMaterial() const
double G4double
Definition: G4Types.hh:76
void SetMomentumChange(const G4ThreeVector &aV)

The documentation for this class was generated from the following files: