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Public Member Functions
G4AngularDistributionPP Class Reference

#include <G4AngularDistributionPP.hh>

Inheritance diagram for G4AngularDistributionPP:
G4VAngularDistribution

Public Member Functions

 G4AngularDistributionPP ()
 
virtual ~G4AngularDistributionPP ()
 
virtual G4double CosTheta (G4double s, G4double m1, G4double m2) const
 
virtual G4double Phi () const
 
- Public Member Functions inherited from G4VAngularDistribution
 G4VAngularDistribution ()
 
virtual ~G4VAngularDistribution ()
 

Detailed Description

Definition at line 40 of file G4AngularDistributionPP.hh.

Constructor & Destructor Documentation

G4AngularDistributionPP::G4AngularDistributionPP ( )
inline

Definition at line 49 of file G4AngularDistributionPP.hh.

49 { }
virtual G4AngularDistributionPP::~G4AngularDistributionPP ( )
inlinevirtual

Definition at line 51 of file G4AngularDistributionPP.hh.

51 { }

Member Function Documentation

G4double G4AngularDistributionPP::CosTheta ( G4double  s,
G4double  m1,
G4double  m2 
) const
virtual

Implements G4VAngularDistribution.

Definition at line 37 of file G4AngularDistributionPP.cc.

References test::b, python.hepunit::degree, G4cout, G4endl, G4UniformRand, python.hepunit::GeV, python.hepunit::pi, and sqr().

38 {
39  G4int verboseLevel=1;
40 
41  G4double ek= ((S - sqr(m_1) -sqr(m_2) )/(2*m_1) - m_1 )/GeV ; // kinetic energy in GeV
42 
43  // Find energy bin
44 
45  G4int je1 = 0;
46  G4int je2 = NENERGY - 1;
47  do {
48  G4int midBin = (je1 + je2)/2;
49  if (ek < elab[midBin])
50  je2 = midBin;
51  else
52  je1 = midBin;
53  } while (je2 - je1 > 1);
54  // G4int j;
55  //std::abs(ek-elab[je1]) < std::abs(ek-elab[je2]) ? j = je1 : j = je2;
56  G4double delab = elab[je2] - elab[je1];
57 
58  // Sample the angle
59 
60  G4float sample = G4UniformRand();
61  G4int ke1 = 0;
62  G4int ke2 = NANGLE - 1;
63  G4double dsig = sig[je2][0] - sig[je1][0];
64  G4double rc = dsig/delab;
65  G4double b = sig[je1][0] - rc*elab[je1];
66  G4double sigint1 = rc*ek + b;
67  G4double sigint2 = 0.;
68 
69  if (verboseLevel > 1) G4cout << "sample=" << sample << G4endl
70  << ek << " " << ke1 << " " << ke2 << " "
71  << sigint1 << " " << sigint2 << G4endl;
72 
73  do {
74  G4int midBin = (ke1 + ke2)/2;
75  dsig = sig[je2][midBin] - sig[je1][midBin];
76  rc = dsig/delab;
77  b = sig[je1][midBin] - rc*elab[je1];
78  G4double sigint = rc*ek + b;
79  if (sample < sigint) {
80  ke2 = midBin;
81  sigint2 = sigint;
82  }
83  else {
84  ke1 = midBin;
85  sigint1 = sigint;
86  }
87  if (verboseLevel > 1)G4cout << ke1 << " " << ke2 << " "
88  << sigint1 << " " << sigint2 << G4endl;
89  } while (ke2 - ke1 > 1);
90 
91  // sigint1 and sigint2 should be recoverable from above loop
92 
93  // G4double dsig = sig[je2][ke1] - sig[je1][ke1];
94  // G4double rc = dsig/delab;
95  // G4double b = sig[je1][ke1] - rc*elab[je1];
96  // G4double sigint1 = rc*ek + b;
97 
98  // G4double dsig = sig[je2][ke2] - sig[je1][ke2];
99  // G4double rc = dsig/delab;
100  // G4double b = sig[je1][ke2] - rc*elab[je1];
101  // G4double sigint2 = rc*ek + b;
102 
103  dsig = sigint2 - sigint1;
104  rc = 1./dsig;
105  b = ke1 - rc*sigint1;
106  G4double kint = rc*sample + b;
107  G4double theta = (0.5 + kint)*pi/180.;
108 
109  // G4int k;
110  //std::abs(sample-sig[j][ke1]) < std::abs(sample-sig[j][ke2]) ? k = ke1 : k = ke2;
111  // G4double theta = (0.5 + k)*pi/180.;
112 
113  if (verboseLevel > 1) {
114  G4cout << " energy bin " << je1 << " energy=" << elab[je1] << G4endl;
115  G4cout << " angle bin " << kint << " angle=" << theta/degree << G4endl;
116  }
117  G4double costh= std::cos(theta);
118 // G4cout << "scattering angle hpw "<<costh<<" "<<s<<" "<<m1<<" "<<m2<<G4endl;
119  return costh;
120 }
float G4float
Definition: G4Types.hh:77
int G4int
Definition: G4Types.hh:78
#define G4UniformRand()
Definition: Randomize.hh:87
G4GLOB_DLL std::ostream G4cout
tuple degree
Definition: hepunit.py:69
#define G4endl
Definition: G4ios.hh:61
T sqr(const T &x)
Definition: templates.hh:145
double G4double
Definition: G4Types.hh:76
G4double G4AngularDistributionPP::Phi ( ) const
virtual

Reimplemented from G4VAngularDistribution.

Definition at line 122 of file G4AngularDistributionPP.cc.

References G4UniformRand, and python.hepunit::twopi.

123 {
124  return twopi * G4UniformRand();
125 }
#define G4UniformRand()
Definition: Randomize.hh:87

The documentation for this class was generated from the following files: