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geant4.10.00.p01
examples
extended
runAndEvent
RE02
include
RE02EventAction.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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/// \file runAndEvent/RE02/include/RE02EventAction.hh
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/// \brief Definition of the RE02EventAction class
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//
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//
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// $Id: RE02EventAction.hh 66501 2012-12-19 09:25:23Z gcosmo $
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//
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#ifndef RE02EventAction_h
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#define RE02EventAction_h 1
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#include "
G4UserEventAction.hh
"
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class
G4Event
;
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//
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/// User event action class
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///
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/// - void BeginOfEventAction(const G4Event *)
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/// does nothing
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///
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/// - void EndOfEventAction(const G4Event *)
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/// shows the number of stored trajectories in each event
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//
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class
RE02EventAction
:
public
G4UserEventAction
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{
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public
:
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RE02EventAction
();
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~RE02EventAction
();
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public
:
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virtual
void
BeginOfEventAction
(
const
G4Event
*);
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virtual
void
EndOfEventAction
(
const
G4Event
*);
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};
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//
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#endif
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G4UserEventAction
Definition:
G4UserEventAction.hh:51
RE02EventAction::RE02EventAction
RE02EventAction()
Definition:
RE02EventAction.cc:41
RE02EventAction::BeginOfEventAction
virtual void BeginOfEventAction(const G4Event *)
Definition:
RE02EventAction.cc:50
G4UserEventAction.hh
RE02EventAction
Definition:
RE02EventAction.hh:49
RE02EventAction::EndOfEventAction
virtual void EndOfEventAction(const G4Event *)
Definition:
RE02EventAction.cc:54
G4Event
Definition:
G4Event.hh:52
RE02EventAction::~RE02EventAction
~RE02EventAction()
Definition:
RE02EventAction.cc:46
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