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ParticleGunAction.hh
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26 // $Id: ParticleGunAction.hh 66892 2013-01-17 10:57:59Z gunter $
27 // ====================================================================
28 // ParticleGunAction.hh
29 //
30 // 2005 Q
31 // ====================================================================
32 #ifndef PARTICLE_GUN_ACTION_H
33 #define PARTICLE_GUN_ACTION_H
34 
36 
37 class G4ParticleGun;
38 
39 // ====================================================================
40 //
41 // class definition
42 //
43 // ====================================================================
45 private:
46  // use G4 particle gun
47  G4ParticleGun* particleGun;
48 
49 public:
52 
54 
55  virtual void GeneratePrimaries(G4Event* anEvent);
56 };
57 
58 // ====================================================================
59 // inline functions
60 // ====================================================================
62 { return particleGun; }
63 
64 #endif
G4ParticleGun * GetParticleGun() const
virtual void GeneratePrimaries(G4Event *anEvent)