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G4VScoringMesh.cc
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27 // $Id: G4VScoringMesh.cc 68735 2013-04-05 09:49:13Z gcosmo $
28 //
29 // ---------------------------------------------------------------------
30 // Modifications
31 // 17-Apr-2012 T.Aso SetSize() and SetNumberOfSegments() is not allowed
32 // to call twice in same geometrical mesh. Add warning
33 // message to notify.
34 //
35 // ---------------------------------------------------------------------
36 
37 #include "G4VScoringMesh.hh"
38 
39 #include "G4SystemOfUnits.hh"
40 #include "G4VPhysicalVolume.hh"
42 #include "G4VPrimitiveScorer.hh"
43 #include "G4VSDFilter.hh"
44 #include "G4SDManager.hh"
45 
47  : fWorldName(wName),fCurrentPS(0),fConstructed(false),fActive(true),
48  fRotationMatrix(0), fMFD(new G4MultiFunctionalDetector(wName)),
49  verboseLevel(0),sizeIsSet(false),nMeshIsSet(false),
50  fDrawUnit(""), fDrawUnitValue(1.), fMeshElementLogical(0)
51 {
53 
54  fSize[0] = fSize[1] = fSize[2] = 0.;
55  fNSegment[0] = fNSegment[1] = fNSegment[2] = 1;
57 }
58 
60 {
61  ;
62 }
63 
65  if(verboseLevel > 9) G4cout << "G4VScoringMesh::ResetScore() is called." << G4endl;
66  std::map<G4String, G4THitsMap<G4double>* >::iterator itr = fMap.begin();
67  for(; itr != fMap.end(); itr++) {
68  if(verboseLevel > 9) G4cout << "G4VScoringMesh::ResetScore()" << itr->first << G4endl;
69  itr->second->clear();
70  }
71 }
73  if ( !sizeIsSet ){
74  for(int i = 0; i < 3; i++) fSize[i] = size[i];
75  sizeIsSet = true;
76  }else{
77  G4String message = " The size of scoring mesh can not be changed.";
78  G4Exception("G4VScoringMesh::SetSize()",
79  "DigiHitsUtilsScoreVScoringMesh000", JustWarning,
80  message);
81  }
82 }
84  if(sizeIsSet)
85  return G4ThreeVector(fSize[0], fSize[1], fSize[2]);
86  else
87  return G4ThreeVector(0., 0., 0.);
88 }
90  fCenterPosition = G4ThreeVector(centerPosition[0], centerPosition[1], centerPosition[2]);
91 }
93  if ( !nMeshIsSet ){
94  for(int i = 0; i < 3; i++) fNSegment[i] = nSegment[i];
95  nMeshIsSet = true;
96  } else {
97  G4String message = " The size of scoring segments can not be changed.";
98  G4Exception("G4VScoringMesh::SetNumberOfSegments()",
99  "DigiHitsUtilsScoreVScoringMesh000", JustWarning,
100  message);
101  }
102 }
104  for(int i = 0; i < 3; i++) nSegment[i] = fNSegment[i];
105 }
108  fRotationMatrix->rotateX(delta);
109 }
110 
113  fRotationMatrix->rotateY(delta);
114 }
115 
118  fRotationMatrix->rotateZ(delta);
119 }
120 
122 
123  if(!ReadyForQuantity())
124  {
125  G4cerr << "ERROR : G4VScoringMesh::SetPrimitiveScorer() : " << ps->GetName()
126  << " does not yet have mesh size or number of bins. Set them first." << G4endl
127  << "This Method is ignored." << G4endl;
128  return;
129  }
130  if(verboseLevel > 0) G4cout << "G4VScoringMesh::SetPrimitiveScorer() : "
131  << ps->GetName() << " is registered."
132  << " 3D size: ("
133  << fNSegment[0] << ", "
134  << fNSegment[1] << ", "
135  << fNSegment[2] << ")" << G4endl;
136 
137  ps->SetNijk(fNSegment[0], fNSegment[1], fNSegment[2]);
138  fCurrentPS = ps;
139  fMFD->RegisterPrimitive(ps);
141  fMap[ps->GetName()] = map;
142 }
143 
145 
146  if(fCurrentPS == 0) {
147  G4cerr << "ERROR : G4VScoringMesh::SetSDFilter() : a quantity must be defined first. This method is ignored." << G4endl;
148  return;
149  }
150  if(verboseLevel > 0) G4cout << "G4VScoringMesh::SetFilter() : "
151  << filter->GetName()
152  << " is set to "
153  << fCurrentPS->GetName() << G4endl;
154 
155  G4VSDFilter* oldFilter = fCurrentPS->GetFilter();
156  if(oldFilter)
157  {
158  G4cout << "WARNING : G4VScoringMesh::SetFilter() : " << oldFilter->GetName()
159  << " is overwritten by " << filter->GetName() << G4endl;
160  }
161  fCurrentPS->SetFilter(filter);
162 }
163 
166  if(fCurrentPS == 0) {
167  G4cerr << "ERROR : G4VScoringMesh::SetCurrentPrimitiveScorer() : The primitive scorer <"
168  << name << "> does not found." << G4endl;
169  }
170 }
171 
173  std::map<G4String, G4THitsMap<G4double>* >::iterator itr = fMap.find(psname);;
174  if(itr == fMap.end()) return false;
175  return true;
176 }
177 
179  std::map<G4String, G4THitsMap<G4double>* >::iterator itr = fMap.find(psname);;
180  if(itr == fMap.end()) {
181  return G4String("");
182  } else {
183  return GetPrimitiveScorer(psname)->GetUnit();
184  }
185 }
186 
188  G4String unit = "";
189  if(fCurrentPS == 0) {
190  G4String msg = "ERROR : G4VScoringMesh::GetCurrentPSUnit() : ";
191  msg += " Current primitive scorer is null.";
192  G4cerr << msg << G4endl;
193  }else{
194  unit = fCurrentPS->GetUnit();
195  }
196  return unit;
197 }
198 
200  if(fCurrentPS == 0) {
201  G4String msg = "ERROR : G4VScoringMesh::GetCurrentPSUnit() : ";
202  msg += " Current primitive scorer is null.";
203  G4cerr << msg << G4endl;
204  }else{
205  fCurrentPS->SetUnit(unit);
206  }
207 }
208 
210  std::map<G4String, G4THitsMap<G4double>* >::iterator itr = fMap.find(psname);;
211  if(itr == fMap.end()) {
212  return 1.;
213  } else {
214  return GetPrimitiveScorer(psname)->GetUnitValue();
215  }
216 }
217 
218 void G4VScoringMesh::GetDivisionAxisNames(G4String divisionAxisNames[3]) {
219  for(int i = 0; i < 3; i++) divisionAxisNames[i] = fDivisionAxisNames[i];
220 }
221 
223  if(fMFD == 0) return 0;
224 
226  for(G4int i = 0; i < nps; i++) {
228  if(name == ps->GetName()) return ps;
229  }
230 
231  return 0;
232 }
233 void G4VScoringMesh::List() const {
234 
235  G4cout << " # of segments: ("
236  << fNSegment[0] << ", "
237  << fNSegment[1] << ", "
238  << fNSegment[2] << ")"
239  << G4endl;
240  G4cout << " displacement: ("
241  << fCenterPosition.x()/cm << ", "
242  << fCenterPosition.y()/cm << ", "
243  << fCenterPosition.z()/cm << ") [cm]"
244  << G4endl;
245  if(fRotationMatrix != 0) {
246  G4cout << " rotation matrix: "
247  << fRotationMatrix->xx() << " "
248  << fRotationMatrix->xy() << " "
249  << fRotationMatrix->xz() << G4endl
250  << " "
251  << fRotationMatrix->yx() << " "
252  << fRotationMatrix->yy() << " "
253  << fRotationMatrix->yz() << G4endl
254  << " "
255  << fRotationMatrix->zx() << " "
256  << fRotationMatrix->zy() << " "
257  << fRotationMatrix->zz() << G4endl;
258  }
259 
260 
261  G4cout << " registered primitve scorers : " << G4endl;
263  G4VPrimitiveScorer * ps;
264  for(int i = 0; i < nps; i++) {
265  ps = fMFD->GetPrimitive(i);
266  G4cout << " " << i << " " << ps->GetName();
267  if(ps->GetFilter() != 0) G4cout << " with " << ps->GetFilter()->GetName();
268  G4cout << G4endl;
269  }
270 
271 
272 }
273 
275  G4cout << "scoring mesh name: " << fWorldName << G4endl;
276 
277  G4cout << "# of G4THitsMap : " << fMap.size() << G4endl;
278  std::map<G4String, G4THitsMap<G4double>* >::iterator itr = fMap.begin();
279  for(; itr != fMap.end(); itr++) {
280  G4cout << "[" << itr->first << "]" << G4endl;
281  itr->second->PrintAllHits();
282  }
283  G4cout << G4endl;
284 
285 }
286 
287 
288 void G4VScoringMesh::DrawMesh(const G4String& psName,G4VScoreColorMap* colorMap,G4int axflg)
289 {
290  fDrawPSName = psName;
291  std::map<G4String, G4THitsMap<G4double>* >::const_iterator fMapItr = fMap.find(psName);
292  if(fMapItr!=fMap.end()) {
293  fDrawUnit = GetPSUnit(psName);
294  fDrawUnitValue = GetPSUnitValue(psName);
295  Draw(fMapItr->second->GetMap(), colorMap,axflg);
296  } else {
297  G4cerr << "Scorer <" << psName << "> is not defined. Method ignored." << G4endl;
298  }
299 }
300 
301 void G4VScoringMesh::DrawMesh(const G4String& psName,G4int idxPlane,G4int iColumn,G4VScoreColorMap* colorMap)
302 {
303  fDrawPSName = psName;
304  std::map<G4String, G4THitsMap<G4double>* >::const_iterator fMapItr = fMap.find(psName);
305  if(fMapItr!=fMap.end()) {
306  fDrawUnit = GetPSUnit(psName);
307  fDrawUnitValue = GetPSUnitValue(psName);
308  DrawColumn(fMapItr->second->GetMap(),colorMap,idxPlane,iColumn);
309  } else {
310  G4cerr << "Scorer <" << psName << "> is not defined. Method ignored." << G4endl;
311  }
312 }
313 
315 {
316  G4String psName = map->GetName();
317  std::map<G4String, G4THitsMap<G4double>* >::const_iterator fMapItr = fMap.find(psName);
318  *(fMapItr->second) += *map;
319 
320  if(verboseLevel > 9) {
321  G4cout << G4endl;
322  G4cout << "G4VScoringMesh::Accumulate()" << G4endl;
323  G4cout << " PS name : " << psName << G4endl;
324  if(fMapItr == fMap.end()) {
325  G4cout << " "
326  << psName << " was not found." << G4endl;
327  } else {
328  G4cout << " map size : " << map->GetSize() << G4endl;
329  map->PrintAllHits();
330  }
331  G4cout << G4endl;
332  }
333 }
334 
336 {
337  if(fConstructed) {
338 
339  if(verboseLevel > 0)
340  G4cout << fWorldPhys->GetName() << " --- All quantities are reset." << G4endl;
341  ResetScore();
342 
343  } else {
344  fConstructed = true;
346  }
347 }
348 
350 {
351  const MeshScoreMap scMap = scMesh->GetScoreMap();
352 
353  MeshScoreMap::const_iterator fMapItr = fMap.begin();
354  MeshScoreMap::const_iterator mapItr = scMap.begin();
355  for(; fMapItr != fMap.end(); fMapItr++) {
356  if(verboseLevel > 9) G4cout << "G4VScoringMesh::Merge()" << fMapItr->first << G4endl;
357  *(fMapItr->second) += *(mapItr->second);
358  mapItr++;
359  }
360 }
361 
void GetNumberOfSegments(G4int nSegment[3])
pid_t filter
Definition: tracer.cxx:30
G4bool RegisterPrimitive(G4VPrimitiveScorer *)
G4VScoringMesh(const G4String &wName)
double xx() const
void DrawMesh(const G4String &psName, G4VScoreColorMap *colorMap, G4int axflg=111)
G4ThreeVector fCenterPosition
G4String GetName() const
void Merge(const G4VScoringMesh *scMesh)
G4bool FindPrimitiveScorer(const G4String &psname)
std::map< G4String, G4THitsMap< G4double > * > MeshScoreMap
CLHEP::Hep3Vector G4ThreeVector
void RotateY(G4double delta)
HepRotation & rotateX(double delta)
Definition: Rotation.cc:66
G4VPrimitiveScorer * GetPrimitiveScorer(const G4String &name)
double x() const
CLHEP::HepRotation G4RotationMatrix
void SetPrimitiveScorer(G4VPrimitiveScorer *ps)
void SetCurrentPrimitiveScorer(const G4String &name)
G4MultiFunctionalDetector * fMFD
void SetSize(G4double size[3])
G4double GetPSUnitValue(const G4String &psname)
void SetFilter(G4VSDFilter *f)
void Accumulate(G4THitsMap< G4double > *map)
double yy() const
void RotateX(G4double delta)
const XML_Char * name
G4double fSize[3]
double xz() const
G4String GetName() const
Definition: G4VSDFilter.hh:57
HepRotation & rotateY(double delta)
Definition: Rotation.cc:79
void SetFilter(G4VSDFilter *filter)
virtual void WorkerConstruct(G4VPhysicalVolume *fWorldPhys)
G4ThreeVector GetSize() const
G4String GetPSUnit(const G4String &psname)
int G4int
Definition: G4Types.hh:78
double zx() const
double z() const
void SetNijk(G4int i, G4int j, G4int k)
G4double fDrawUnitValue
double yz() const
G4GLOB_DLL std::ostream G4cout
const G4String & GetName() const
virtual void List() const
G4VPrimitiveScorer * GetPrimitive(G4int id) const
G4double GetUnitValue() const
G4RotationMatrix * fRotationMatrix
bool G4bool
Definition: G4Types.hh:79
virtual size_t GetSize() const
Definition: G4THitsMap.hh:86
virtual void DrawColumn(std::map< G4int, G4double * > *map, G4VScoreColorMap *colorMap, G4int idxProj, G4int idxColumn)=0
G4bool ReadyForQuantity() const
void SetCurrentPSUnit(const G4String &unit)
virtual ~G4VScoringMesh()
void RotateZ(G4double delta)
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *comments)
Definition: G4Exception.cc:41
G4LogicalVolume * fMeshElementLogical
void AddNewDetector(G4VSensitiveDetector *aSD)
Definition: G4SDManager.cc:67
virtual void Draw(std::map< G4int, G4double * > *map, G4VScoreColorMap *colorMap, G4int axflg=111)=0
void SetCenterPosition(G4double centerPosition[3])
G4VPrimitiveScorer * fCurrentPS
double zy() const
static G4SDManager * GetSDMpointer()
Definition: G4SDManager.cc:40
double y() const
void GetDivisionAxisNames(G4String divisionAxisNames[3])
virtual void PrintAllHits()
Definition: G4THitsMap.hh:193
MeshScoreMap GetScoreMap() const
HepRotation & rotateZ(double delta)
Definition: Rotation.cc:92
#define G4endl
Definition: G4ios.hh:61
G4String GetCurrentPSUnit()
G4String fDivisionAxisNames[3]
double yx() const
double G4double
Definition: G4Types.hh:76
const G4String & GetUnit() const
void SetUnit(const G4String &unit)
double zz() const
void SetSensitiveDetector(G4VSensitiveDetector *pSDetector)
void SetNumberOfSegments(G4int nSegment[3])
std::map< G4String, G4THitsMap< G4double > * > fMap
double xy() const
G4String fDrawPSName
G4GLOB_DLL std::ostream G4cerr
G4VSDFilter * GetFilter() const