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G4RDAtomicDeexcitation.hh
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26 //
27 // $Id: G4RDAtomicTransitionManager.hh,v 1.2 ????
28 // GEANT4 tag $Name: geant4-09-01-ref-00 $
29 //
30 // Authors: Elena Guardincerri (Elena.Guardincerri@ge.infn.it)
31 // Alfonso Mantero (Alfonso.Mantero@ge.infn.it)
32 //
33 // History:
34 // -----------
35 //
36 // 16 Sept 2001 First committed to cvs
37 //
38 // -------------------------------------------------------------------
39 
40 // Class description:
41 // Low Energy Electromagnetic Physics, management of atomic deexcitation
42 // Further documentation available from http://www.ge.infn.it/geant4/lowE
43 
44 // -------------------------------------------------------------------
45 
46 #ifndef G4RDAtomicDeexcitation_h
47 #define G4RDAtomicDeexcitation_h 1
48 
49 #include "globals.hh"
50 #include <vector>
51 #include "G4DynamicParticle.hh"
52 
54 
55 public:
56 
59 
60  // Returns a vector contains the photons generated by radiative transitions
61  // (non zero particles) or by non radiative transitions (zero particles)
62  std::vector<G4DynamicParticle*>* GenerateParticles(G4int Z, G4int shellId);
63 
65  // Set threshold energy for fluorescence
66 
68  // Set threshold energy for Auger electron production
69 
71  // Activate Auger electron production
72 
73 
74 private:
75 
76  // Decides wether a radiative transition is possible and, if it is,
77  // returns the identity of the starting shell for the transition
78  G4int SelectTypeOfTransition(G4int Z, G4int shellId);
79 
80  // Generates a particle from a radiative transition and returns it
81  G4DynamicParticle* GenerateFluorescence(G4int Z, G4int shellId,G4int provShellId);
82 
83  // Generates a particle from a non-radiative transition and returns it
84  G4DynamicParticle* GenerateAuger(G4int Z, G4int shellId);
85 
86  // Data member which stores the shells to be filled by
87  // the radiative transition
88  G4int newShellId;
89 
90  G4double minGammaEnergy;
91  G4double minElectronEnergy;
92  G4bool fAuger;
93 
94  // Data member wich stores the id of the shell where is the vacancy
95  // left from the Auger electron
96  G4int augerVacancyId;
97 
98 };
99 
100 #endif
101 
102 
103 
104 
void SetCutForSecondaryPhotons(G4double cut)
std::vector< G4DynamicParticle * > * GenerateParticles(G4int Z, G4int shellId)
void ActivateAugerElectronProduction(G4bool val)
int G4int
Definition: G4Types.hh:78
bool G4bool
Definition: G4Types.hh:79
void SetCutForAugerElectrons(G4double cut)
double G4double
Definition: G4Types.hh:76