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G4OpenGLStoredWin32.cc
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27 // $Id: G4OpenGLStoredWin32.cc 66373 2012-12-18 09:41:34Z gcosmo $
28 //
29 //
30 // OpenGLStoredWin32 graphics system factory.
31 
32 
33 #ifdef G4VIS_BUILD_OPENGLWIN32_DRIVER
34 
35 #include "G4VisFeaturesOfOpenGL.hh"
36 #include "G4VSceneHandler.hh"
37 #include "G4OpenGLSceneHandler.hh"
38 #include "G4OpenGLViewer.hh"
39 #include "G4OpenGLStoredWin32.hh"
43 
45  G4VGraphicsSystem ("OpenGLStoredWin32",
46  "OGLSWin32",
48  G4VGraphicsSystem::threeD)
49 {
51 }
52 
54 (const G4String& name) {
55  G4VSceneHandler* pScene = new G4OpenGLStoredSceneHandler (*this, name);
56  return pScene;
57 }
58 
60 (G4VSceneHandler& scene, const G4String& name) {
61  G4VViewer* pView =
62  new G4OpenGLStoredWin32Viewer ((G4OpenGLStoredSceneHandler&) scene, name);
63  if (pView) {
64  if (pView -> GetViewId () < 0) {
65  delete pView;
66  pView = 0;
67  G4cerr << "G4OpenGLStoredWin32::CreateViewer: error flagged by"
68  " negative view id in G4OpenGLStoredWin32Viewer creation."
69  "\n Destroying view and returning null pointer." << G4endl;
70  }
71  }
72  else {
73  G4cerr << "G4OpenGLStoredWin32::CreateViewer: null pointer on"
74  " new G4OpenGLStoredWin32Viewer." << G4endl;
75  }
76  return pView;
77 }
78 
79 #endif
80 
const XML_Char * name
G4VSceneHandler * CreateSceneHandler(const G4String &name="")
static G4OpenGLViewerMessenger * GetInstance()
G4String G4VisFeaturesOfOpenGLSWin32()
G4VViewer * CreateViewer(G4VSceneHandler &, const G4String &name="")
#define G4endl
Definition: G4ios.hh:61
G4GLOB_DLL std::ostream G4cerr