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G4OpMieHG.cc
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26 //
27 ////////////////////////////////////////////////////////////////////////
28 //
29 // File G4OpMieHG.hh
30 // Description: Discrete Process -- Mie Scattering of Optical Photons
31 // Created: 2010-07-03
32 // Author: Xin Qian
33 // Based on work from Vlasios Vasileiou
34 //
35 // This subroutine will mimic the Mie scattering based on
36 // Henyey-Greenstein phase function
37 // Forward and backward angles are treated separately.
38 //
39 // mail: gum@triumf.ca
40 //
41 ////////////////////////////////////////////////////////////////////////
42 
43 #include "G4OpMieHG.hh"
44 #include "G4PhysicalConstants.hh"
45 #include "G4OpProcessSubType.hh"
46 
47 G4OpMieHG::G4OpMieHG(const G4String& processName, G4ProcessType type)
48  : G4VDiscreteProcess(processName, type)
49 {
50  if (verboseLevel>0) {
51  G4cout << GetProcessName() << " is created " << G4endl;
52  }
53 
55 }
56 
58 
59  ////////////
60  // Methods
61  ////////////
62 
63 // PostStepDoIt
64 // -------------
65 //
67 G4OpMieHG::PostStepDoIt(const G4Track& aTrack, const G4Step& aStep)
68 {
70 
71  const G4DynamicParticle* aParticle = aTrack.GetDynamicParticle();
72  const G4Material* aMaterial = aTrack.GetMaterial();
73  G4MaterialPropertiesTable* aMaterialPropertyTable =
74  aMaterial->GetMaterialPropertiesTable();
75 
76  G4double forward_g =
77  aMaterialPropertyTable->GetConstProperty("MIEHG_FORWARD");
78  G4double backward_g =
79  aMaterialPropertyTable->GetConstProperty("MIEHG_BACKWARD");
80  G4double ForwardRatio =
81  aMaterialPropertyTable->GetConstProperty("MIEHG_FORWARD_RATIO");
82 
83  if (verboseLevel>0) {
84  G4cout << "MIE Scattering Photon!" << G4endl;
85  G4cout << "MIE Old Momentum Direction: "
86  << aParticle->GetMomentumDirection() << G4endl;
87  G4cout << "MIE Old Polarization: "
88  << aParticle->GetPolarization() << G4endl;
89  }
90 
91  G4double gg;
92  G4int direction;
93  if (G4UniformRand()<=ForwardRatio){
94  gg = forward_g;
95  direction = 1;
96  } else {
97  gg = backward_g;
98  direction = -1;
99  }
100 
101  G4double r = G4UniformRand();
102 
103  G4double Theta;
104  //sample the direction
105  if (gg!=0) {
106  Theta = std::acos(2*r*(1+gg)*(1+gg)*(1-gg+gg*r)/((1-gg+2*gg*r)*(1-gg+2*gg*r)) -1);
107  } else {
108  Theta = std::acos(2*r-1.);
109  }
110  G4double Phi = G4UniformRand()*2*pi;
111 
112  if (direction==-1) Theta = pi - Theta; //backward scattering
113 
114  G4ThreeVector NewMomentumDirection, OldMomentumDirection;
115  G4ThreeVector OldPolarization, NewPolarization;
116 
117  NewMomentumDirection.set
118  (std::sin(Theta)*std::cos(Phi), std::sin(Theta)*std::sin(Phi), std::cos(Theta));
119  OldMomentumDirection = aParticle->GetMomentumDirection();
120  NewMomentumDirection.rotateUz(OldMomentumDirection);
121  NewMomentumDirection = NewMomentumDirection.unit();
122 
123  OldPolarization = aParticle->GetPolarization();
124  G4double constant = -1./NewMomentumDirection.dot(OldPolarization);
125 
126  NewPolarization = NewMomentumDirection + constant*OldPolarization;
127  NewPolarization = NewPolarization.unit();
128 
129  if (NewPolarization.mag()==0) {
130  r = G4UniformRand()*twopi;
131  NewPolarization.set(std::cos(r),std::sin(r),0.);
132  NewPolarization.rotateUz(NewMomentumDirection);
133  } else {
134  // There are two directions which perpendicular
135  // new momentum direction
136  if (G4UniformRand() < 0.5) NewPolarization = -NewPolarization;
137  }
138 
139  aParticleChange.ProposePolarization(NewPolarization);
140  aParticleChange.ProposeMomentumDirection(NewMomentumDirection);
141 
142  if (verboseLevel>0) {
143  G4cout << "MIE New Polarization: "
144  << NewPolarization << G4endl;
145  G4cout << "MIE Polarization Change: "
146  << *(aParticleChange.GetPolarization()) << G4endl;
147  G4cout << "MIE New Momentum Direction: "
148  << NewMomentumDirection << G4endl;
149  G4cout << "MIE Momentum Change: "
150  << *(aParticleChange.GetMomentumDirection()) << G4endl;
151  }
152 
153  return G4VDiscreteProcess::PostStepDoIt(aTrack, aStep);
154 }
155 
156 // GetMeanFreePath()
157 // -----------------
158 //
160  G4double ,
162 {
163  const G4DynamicParticle* aParticle = aTrack.GetDynamicParticle();
164  const G4Material* aMaterial = aTrack.GetMaterial();
165 
166  G4double thePhotonEnergy = aParticle->GetTotalEnergy();
167 
168  G4double AttenuationLength = DBL_MAX;
169 
170  G4MaterialPropertiesTable* aMaterialPropertyTable =
171  aMaterial->GetMaterialPropertiesTable();
172 
173  if (aMaterialPropertyTable) {
174  G4MaterialPropertyVector* AttenuationLengthVector =
175  aMaterialPropertyTable->GetProperty("MIEHG");
176  if (AttenuationLengthVector) {
177  AttenuationLength = AttenuationLengthVector ->
178  Value(thePhotonEnergy);
179  } else {
180 // G4cout << "No Mie scattering length specified" << G4endl;
181  }
182  } else {
183 // G4cout << "No Mie scattering length specified" << G4endl;
184  }
185 
186 // G4cout << thePhotonEnergy/GeV << " \t" << AttenuationLength/m << G4endl;
187 
188  return AttenuationLength;
189 }
void set(double x, double y, double z)
G4MaterialPropertyVector * GetProperty(const char *key)
G4int verboseLevel
Definition: G4VProcess.hh:368
G4double GetTotalEnergy() const
const G4DynamicParticle * GetDynamicParticle() const
double dot(const Hep3Vector &) const
G4double GetMeanFreePath(const G4Track &aTrack, G4double, G4ForceCondition *)
Definition: G4OpMieHG.cc:159
void ProposePolarization(G4double Px, G4double Py, G4double Pz)
const G4ThreeVector * GetMomentumDirection() const
int G4int
Definition: G4Types.hh:78
G4VParticleChange * PostStepDoIt(const G4Track &aTrack, const G4Step &aStep)
Definition: G4OpMieHG.cc:67
#define G4UniformRand()
Definition: Randomize.hh:87
G4GLOB_DLL std::ostream G4cout
const G4ThreeVector & GetMomentumDirection() const
Hep3Vector & rotateUz(const Hep3Vector &)
Definition: ThreeVector.cc:72
void SetProcessSubType(G4int)
Definition: G4VProcess.hh:432
Definition: G4Step.hh:76
const G4String & GetProcessName() const
Definition: G4VProcess.hh:408
G4Material * GetMaterial() const
virtual void Initialize(const G4Track &)
G4MaterialPropertiesTable * GetMaterialPropertiesTable() const
Definition: G4Material.hh:250
Hep3Vector unit() const
const G4ThreeVector & GetPolarization() const
G4ParticleChange aParticleChange
Definition: G4VProcess.hh:289
#define G4endl
Definition: G4ios.hh:61
G4OpMieHG(const G4String &processName="OpMieHG", G4ProcessType type=fOptical)
Definition: G4OpMieHG.cc:47
void ProposeMomentumDirection(G4double Px, G4double Py, G4double Pz)
double G4double
Definition: G4Types.hh:76
~G4OpMieHG()
Definition: G4OpMieHG.cc:57
G4ForceCondition
const G4ThreeVector * GetPolarization() const
G4double GetConstProperty(const char *key)
double mag() const
#define DBL_MAX
Definition: templates.hh:83
virtual G4VParticleChange * PostStepDoIt(const G4Track &, const G4Step &)
G4ProcessType