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G4NeutronHPFSFissionFS.hh
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28 #ifndef G4NeutronHPFSFissionFS_h
29 #define G4NeutronHPFSFissionFS_h 1
30 
31 #include "globals.hh"
32 #include "G4HadProjectile.hh"
34 #include "G4NeutronHPFinalState.hh"
35 #include "G4NeutronHPNames.hh"
37 #include "G4NeutronHPVector.hh"
40 #include "G4NeutronHPPhotonDist.hh"
41 #include "G4NeutronHPAngular.hh"
42 
44 {
45  public:
46 
49 
50  void Init (G4double A, G4double Z, G4int M, G4String & dirName, G4String & aFSType);
51 
52  G4DynamicParticleVector * ApplyYourself(G4int Prompt, G4int delayed, G4double *decayconst);
53 
55  {
57  return theNew;
58  }
59 
60  inline G4double GetMass(){ return targetMass; }
61 
62  void SampleNeutronMult(G4int&all,
63  G4int&Prompt,
64  G4int&delayed,
66  G4int off);
67 
68  inline void SetNeutron(const G4ReactionProduct & aNeutron)
69  {
70  theNeutron = aNeutron;
71  theNeutronAngularDis.SetNeutron(aNeutron);
72  }
73 
74  inline void SetTarget(const G4ReactionProduct & aTarget)
75  {
76  theTarget = aTarget;
77  theNeutronAngularDis.SetTarget(aTarget);
78  }
79 
81 
83  {
84  return &theEnergyRelease;
85  }
86 
87  private:
88 
89  G4HadFinalState * ApplyYourself(const G4HadProjectile & ) { return 0; }
90  G4double targetMass;
91 
92  G4NeutronHPNeutronYield theFinalStateNeutrons;
93  G4NeutronHPEnergyDistribution thePromptNeutronEnDis;
94  G4NeutronHPEnergyDistribution theDelayedNeutronEnDis;
95  G4NeutronHPAngular theNeutronAngularDis;
96 
97  G4NeutronHPPhotonDist theFinalStatePhotons;
98  G4NeutronHPFissionERelease theEnergyRelease;
99 
100  G4ReactionProduct theNeutron;
101  G4ReactionProduct theTarget;
102 
103  private:
104 
105  G4NeutronHPNames theNames;
106 
107 };
108 #endif
void SetNeutron(const G4ReactionProduct &aNeutron)
void SetTarget(const G4ReactionProduct &aTarget)
G4NeutronHPFissionERelease * GetEnergyRelease()
int G4int
Definition: G4Types.hh:78
void Init(G4double A, G4double Z, G4int M, G4String &dirName, G4String &aFSType)
void SetTarget(const G4ReactionProduct &aTarget)
double precision function energy(A, Z)
Definition: dpm25nuc6.f:4106
G4DynamicParticleVector * ApplyYourself(G4int Prompt, G4int delayed, G4double *decayconst)
G4DynamicParticleVector * GetPhotons()
std::vector< G4DynamicParticle * > G4DynamicParticleVector
G4NeutronHPFinalState * New()
void SampleNeutronMult(G4int &all, G4int &Prompt, G4int &delayed, G4double energy, G4int off)
void SetNeutron(const G4ReactionProduct &aNeutron)
double G4double
Definition: G4Types.hh:76