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G4MesonAbsorption.hh
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26 #ifndef G4MesonAbsorption_hh
27 #define G4MesonAbsorption_hh
28 
29 #include <vector>
31 #include "G4KineticTrack.hh"
32 #include "G4BCAction.hh"
33 
35 {
36  public:
38  virtual ~G4MesonAbsorption(){}
39 
40  virtual const std::vector<G4CollisionInitialState *> &
41  GetCollisions(G4KineticTrack * aProjectile,
42  std::vector<G4KineticTrack *> & someCandidates,
43  G4double aCurrentTime);
44 
45  virtual G4KineticTrackVector *
46  GetFinalState(G4KineticTrack * aProjectile,
47  std::vector<G4KineticTrack *> & theTargets);
48 
50  std::vector<G4KineticTrack *> targets);
51 
52  private:
54  G4MesonAbsorption & operator= (const G4MesonAbsorption &);
55 
56  private:
57  G4double GetTimeToAbsorption(const G4KineticTrack& trk1, const G4KineticTrack& trk2);
58 
59  void FindAndFillCluster(G4KineticTrackVector & result,
60  G4KineticTrack * aProjectile,
61  std::vector<G4KineticTrack *> & someCandidates);
62 
63  G4double AbsorptionCrossSection(const G4KineticTrack & trk1, const G4KineticTrack & trk2);
64  private:
65  std::vector<G4CollisionInitialState *> theCollisions;
66 
67 };
68 
69 #endif
G4CollisionInitialState * GetCollision(G4KineticTrack *projectile, std::vector< G4KineticTrack * > targets)
virtual ~G4MesonAbsorption()
virtual G4KineticTrackVector * GetFinalState(G4KineticTrack *aProjectile, std::vector< G4KineticTrack * > &theTargets)
double G4double
Definition: G4Types.hh:76
virtual const std::vector< G4CollisionInitialState * > & GetCollisions(G4KineticTrack *aProjectile, std::vector< G4KineticTrack * > &someCandidates, G4double aCurrentTime)