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G4INCLIPropagationModel.hh
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25 //
26 // INCL++ intra-nuclear cascade model
27 // Pekka Kaitaniemi, CEA and Helsinki Institute of Physics
28 // Davide Mancusi, CEA
29 // Alain Boudard, CEA
30 // Sylvie Leray, CEA
31 // Joseph Cugnon, University of Liege
32 //
33 #define INCLXX_IN_GEANT4_MODE 1
34 
35 #include "globals.hh"
36 
37 /*
38  * IPropagationModel.hh
39  *
40  * \date 4 juin 2009
41  * \author Pekka Kaitaniemi
42  */
43 
44 #ifndef G4INCLIPropagationModel_hh
45 #define G4INCLIPropagationModel_hh
46 
47 #include "G4INCLIAvatar.hh"
48 #include "G4INCLNucleus.hh"
49 
50 namespace G4INCL {
51 
52  /**
53  * Propagation model takes care of transporting the particles until something
54  * interesting (i.e. an avatar) happens. This avatar is then returned back to the INCL
55  * kernel for further processing.
56  *
57  * The propagation model idea abstracts the details of propagation. This allows us to
58  * conveniently support multiple propagation models and to compare their results. Some
59  * possible future propagation models are: straight line trajectories by using constant
60  * time step and curved trajectories.
61  */
63  public:
65  virtual ~IPropagationModel() {}
66 
67  /**
68  * Set the nucleus for the propagation model.
69  *
70  * @param nucleus Pointer to the nucleus
71  */
72  virtual void setNucleus(G4INCL::Nucleus *nucleus) = 0;
73 
74  /**
75  * Get a pointer to the nucleus.
76  *
77  * @return G4INCL::Nuleus*
78  */
79  virtual G4INCL::Nucleus* getNucleus() = 0;
80 
81  virtual G4double shoot(ParticleSpecies const projectileSpecies, const G4double kineticEnergy, const G4double impactParameter, const G4double phi) = 0;
82  protected:
83  virtual G4double shootParticle(ParticleType const t, const G4double kineticEnergy, const G4double impactParameter, const G4double phi) = 0;
84  virtual G4double shootComposite(ParticleSpecies const s, const G4double kineticEnergy, const G4double impactParameter, const G4double phi) = 0;
85 
86  public:
87 
88  /**
89  * Returns the current global time of the system.
90  */
91  virtual G4double getCurrentTime() = 0;
92 
93  /**
94  * Set new stopping time to the propagation.
95  */
96  virtual void setStoppingTime(G4double) = 0;
97 
98  /**
99  * Get the current stopping time.
100  */
101  virtual G4double getStoppingTime() = 0;
102 
103  /**
104  * Propagate the particles and get the next avatar.
105  *
106  * @return G4INCL::IAvatar the next avatar
107  */
108  virtual G4INCL::IAvatar* propagate() = 0;
109  };
110 
111 }
112 
113 #endif
const XML_Char * s
virtual G4INCL::IAvatar * propagate()=0
virtual G4double shootComposite(ParticleSpecies const s, const G4double kineticEnergy, const G4double impactParameter, const G4double phi)=0
virtual G4INCL::Nucleus * getNucleus()=0
virtual G4double shootParticle(ParticleType const t, const G4double kineticEnergy, const G4double impactParameter, const G4double phi)=0
virtual void setNucleus(G4INCL::Nucleus *nucleus)=0
virtual G4double shoot(ParticleSpecies const projectileSpecies, const G4double kineticEnergy, const G4double impactParameter, const G4double phi)=0
virtual G4double getStoppingTime()=0
virtual void setStoppingTime(G4double)=0
double G4double
Definition: G4Types.hh:76
virtual G4double getCurrentTime()=0