Geant4.10
 All Data Structures Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
G4FukuiRenderer.hh
Go to the documentation of this file.
1 //
2 // ********************************************************************
3 // * License and Disclaimer *
4 // * *
5 // * The Geant4 software is copyright of the Copyright Holders of *
6 // * the Geant4 Collaboration. It is provided under the terms and *
7 // * conditions of the Geant4 Software License, included in the file *
8 // * LICENSE and available at http://cern.ch/geant4/license . These *
9 // * include a list of copyright holders. *
10 // * *
11 // * Neither the authors of this software system, nor their employing *
12 // * institutes,nor the agencies providing financial support for this *
13 // * work make any representation or warranty, express or implied, *
14 // * regarding this software system or assume any liability for its *
15 // * use. Please see the license in the file LICENSE and URL above *
16 // * for the full disclaimer and the limitation of liability. *
17 // * *
18 // * This code implementation is the result of the scientific and *
19 // * technical work of the GEANT4 collaboration. *
20 // * By using, copying, modifying or distributing the software (or *
21 // * any work based on the software) you agree to acknowledge its *
22 // * use in resulting scientific publications, and indicate your *
23 // * acceptance of all terms of the Geant4 Software license. *
24 // ********************************************************************
25 //
26 //
27 // $Id: G4FukuiRenderer.hh 66373 2012-12-18 09:41:34Z gcosmo $
28 //
29 //
30 // Satoshi TANAKA
31 // Fukui Renderer factory.
32 
33 //=================//
34 #if defined (G4VIS_BUILD_DAWN_DRIVER) || defined (G4VIS_USE_DAWN)
35 //=================//
36 
37 #ifndef G4FUKUI_RENDERER_HH
38 #define G4FUKUI_RENDERER_HH
39 
40 #include "G4VGraphicsSystem.hh"
41 #include "G4FRClientServer.hh"
42 
43  //----- prototype
44 class G4VSceneHandler ;
45 
46  //---------------------------------//
47  //----- class G4FukuiRenderer -----//
48  //---------------------------------//
49 class G4FukuiRenderer: public G4VGraphicsSystem {
50 
51 public:
52  G4FukuiRenderer ();
53  virtual ~G4FukuiRenderer ();
56 
57  G4FRClientServer& GetPrimDest() { return fPrimDest ; }
58 
59  //----- inter-process communication
60  enum { IP_UNIX, IP_INET };
61  enum { FR_MAX_PORT_INCR = 10 };
62  G4bool IsUnixDomain() const { return (fIPMode == G4FukuiRenderer::IP_UNIX); }
63  G4bool IsInetDomain() const { return (fIPMode == G4FukuiRenderer::IP_INET); }
64  void UseInetDomainAuto();
65  void UseInetDomain();
66  void UseBSDUnixDomainAuto();
67  void ConnectPort( int max_port_incr = FR_MAX_PORT_INCR);
68 
69  G4bool IsGUIMode (void) { return flag_use_gui ; }
70  G4bool IsConnected (void) { return flag_connected ; }
71 
72 public:
73  //----- inter-process communication
74  G4FRClientServer fPrimDest ;
75 
76 private:
77  int fIPMode ;
78  G4bool flag_use_gui ;
79  G4int flag_connected ;
80 };
81 
82 #endif
83 #endif //G4VIS_BUILD_DAWN_DRIVER
const XML_Char * name
int G4int
Definition: G4Types.hh:78
bool G4bool
Definition: G4Types.hh:79
virtual G4VViewer * CreateViewer(G4VSceneHandler &, const G4String &name)=0
virtual G4VSceneHandler * CreateSceneHandler(const G4String &name)=0