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G4EnhancedVecAllocator.hh
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27 // $Id: G4EnhancedVecAllocator.hh 66872 2013-01-15 01:25:57Z japost $
28 //
29 //
30 // ------------------------------------------------------------
31 // GEANT 4 class header file
32 //
33 // Class Description:
34 //
35 // A class for fast allocation of STL vectors through a static pool.
36 // It's meant to be used as alternative allocator for STL vectors.
37 
38 // ---------------- G4EnhancedVecAllocator ----------------
39 //
40 // Original author: X.Dong (NorthEastern Univ.), November 2009
41 // Reviewed implementation: G.Cosmo (CERN), December 2009
42 // ------------------------------------------------------------
43 
44 #ifndef G4EnhancedVecAllocator_h
45 #define G4EnhancedVecAllocator_h 1
46 
47 #include "G4Types.hh"
48 
49 // #include <cstdlib>
50 
51 typedef struct
52 {
54  char *address;
55 } G4ChunkType;
56 
57 typedef struct
58 {
59  size_t size;
63 
65 {
66  // --------------------------------------------------------------------
67  // Utility class, placeholder for global data on allocation.
68  // Initialisation to zero of the data below *must* be added ONCE only
69  // directly in the client code, where this allocator is to be applied
70  // --------------------------------------------------------------------
71 
72  public:
73 
77 };
78 
79 template<typename _Tp>
80 class G4EnhancedVecAllocator : public std::allocator<_Tp>
81 {
82  public:
83 
84  template<typename _Tp1>
86 
88 
90  : std::allocator<_Tp>() {;}
91 
92  template<typename _Tp1>
94  : std::allocator<_Tp>() {;}
95 
97 
98  // override allocate / deallocate
99  //
100  void deallocate(_Tp* _Ptr, size_t _Count);
101 #ifdef __IBMCPP__
102  _Tp* allocate(size_t _Count, void * const hint = 0); // IBM AIX
103 #else
104  _Tp* allocate(size_t _Count);
105 #endif
106 };
107 
108 // ------------------------------------------------------------
109 // Inline implementations
110 // ------------------------------------------------------------
111 
112 // ************************************************************
113 // deallocate
114 // ************************************************************
115 //
116 template<typename _Tp>
117 void G4EnhancedVecAllocator<_Tp>::deallocate(_Tp* _Ptr, size_t _Count)
118 {
119  G4int found = -1;
120  for (register int j = 0 ; j < G4AllocStats::numCat ; j++)
121  {
122  if ( (G4AllocStats::allocStat != 0)
123  && (G4AllocStats::allocStat[j].size == (_Count * sizeof(_Tp))))
124  {
125  found = j;
126  break;
127  }
128  }
129  // assert(found != -1);
130 
131  for (register int k = 0; k < G4AllocStats::allocStat[found].totalspace; k++)
132  {
133  if ( ((G4AllocStats::allocStat[found]).preAllocated[k]).address
134  == ((char *) _Ptr))
135  {
136  // assert(((G4AllocStats::allocStat[found]).preAllocated[k]).isAllocated==1);
137  ((G4AllocStats::allocStat[found]).preAllocated[k]).isAllocated = 0;
138  return;
139  }
140  }
141 }
142 
143 // ************************************************************
144 // allocate
145 // ************************************************************
146 //
147 #ifdef __IBMCPP__
148 template<typename _Tp>
149 _Tp* G4EnhancedVecAllocator<_Tp>::allocate(size_t _Count, void * const hint)
150 #else
151 template<typename _Tp>
153 #endif
154 {
155  size_t totalsize = _Count * sizeof(_Tp);
156 
157  G4int found = -1;
158  for (register int j = 0 ; j < G4AllocStats::numCat ; j++)
159  {
160  if ( (G4AllocStats::allocStat != 0)
161  && (G4AllocStats::allocStat[j].size == totalsize) )
162  {
163  found = j;
164  break;
165  }
166  }
167 
168  if (found == -1) // Find the new size
169  {
170  G4AllocStats::numCat++;
171  if (G4AllocStats::numCat > G4AllocStats::totSpace)
172  {
174  // heuristic parameter for different sizes
175 
179  // This value must be different than zero; otherwise means
180  // failure in allocating extra space !
181  // assert(G4AllocStats::allocStat != 0);
182  }
183 
184  G4AllocStats::allocStat[G4AllocStats::numCat-1].size = totalsize;
185  G4AllocStats::allocStat[G4AllocStats::numCat-1].totalspace = 0;
186  G4AllocStats::allocStat[G4AllocStats::numCat-1].preAllocated = 0;
187 
188  found = G4AllocStats::numCat - 1;
189 
190  G4AllocStats::allocStat[found].totalspace = 512;
191  // heuristic for the number of STL vector instances
192 
194  (G4ChunkType *) realloc(G4AllocStats::allocStat[found].preAllocated,
196  // This value must be different than zero; otherwise means
197  // failure in allocating extra space for pointers !
198  // assert(G4AllocStats::allocStat[found].preAllocated != 0);
199 
200  char *newSpace1 = (char *) malloc(totalsize * 512);
201  // This pointer must be different than zero; otherwise means
202  // failure in allocating extra space for instances !
203  // assert(newSpace1 != 0);
204 
205  for (register int k = 0; k < 512 ; k++)
206  {
207  ((G4AllocStats::allocStat[found]).preAllocated[k]).isAllocated = 0;
208  ((G4AllocStats::allocStat[found]).preAllocated[k]).address =
209  newSpace1+totalsize*k;
210  }
211 
212  ((G4AllocStats::allocStat[found]).preAllocated[0]).isAllocated = 1;
213  return (_Tp*)(((G4AllocStats::allocStat[found]).preAllocated[0]).address);
214  }
215 
216  // assert(G4AllocStats::allocStat[found].size == totalsize);
217 
218  for (register int k = 0; k < G4AllocStats::allocStat[found].totalspace; k++)
219  {
220  if (((G4AllocStats::allocStat[found]).preAllocated[k]).isAllocated == 0)
221  {
222  ((G4AllocStats::allocStat[found]).preAllocated[k]).isAllocated = 1;
223  return (_Tp*)(((G4AllocStats::allocStat[found]).preAllocated[k]).address);
224  }
225  }
226 
227  G4int originalchunknumber = G4AllocStats::allocStat[found].totalspace;
228 
229  G4AllocStats::allocStat[found].totalspace = // heuristic for the number
230  G4AllocStats::allocStat[found].totalspace+512; // of STL vector instances
231 
233  (G4ChunkType *) realloc(G4AllocStats::allocStat[found].preAllocated,
235  // This value must be different than zero; otherwise means
236  // failure in allocating extra space for pointers !
237  // assert(G4AllocStats::allocStat[found].preAllocated != 0);
238 
239  char *newSpace = (char *) malloc(totalsize * 512);
240  // This pointer must be different than zero; otherwise means
241  // failure in allocating extra space for instances !
242  // assert(newSpace != 0);
243 
244  for (register int k = 0; k < 512 ; k++)
245  {
246  ((G4AllocStats::allocStat[found]).
247  preAllocated[originalchunknumber + k]).isAllocated= 0;
248  ((G4AllocStats::allocStat[found]).
249  preAllocated[originalchunknumber + k]).address= newSpace+totalsize*k;
250  }
251 
252  ((G4AllocStats::allocStat[found]).preAllocated[originalchunknumber])
253  .isAllocated = 1;
254 
255  return (_Tp*)(((G4AllocStats::allocStat[found]).
256  preAllocated[originalchunknumber]).address);
257 }
258 
259 // ************************************************************
260 // operator==
261 // ************************************************************
262 //
263 template<typename _T1, typename _T2>
266 { return true; }
267 
268 // ************************************************************
269 // operator!=
270 // ************************************************************
271 //
272 template<typename _T1, typename _T2>
275 { return false; }
276 
277 #endif
bool operator!=(const BasicVector3D< float > &a, const BasicVector3D< float > &b)
_Tp * allocate(size_t _Count)
static G4ThreadLocal G4int totSpace
#define G4ThreadLocal
Definition: tls.hh:52
int G4int
Definition: G4Types.hh:78
G4EnhancedVecAllocator< _Tp1 > other
static G4ThreadLocal G4int numCat
G4EnhancedVecAllocator(const G4EnhancedVecAllocator< _Tp1 > &)
bool operator==(const BasicVector3D< float > &a, const BasicVector3D< float > &b)
static G4ThreadLocal G4ChunkIndexType * allocStat
G4EnhancedVecAllocator(const G4EnhancedVecAllocator< _Tp > &)
void deallocate(_Tp *_Ptr, size_t _Count)
void * realloc(void *__ptr, size_t __size)
Definition: hjmalloc.cc:103
void * malloc(size_t __size)
Definition: hjmalloc.cc:30