174   const std::vector<G4VEmProcess*>& w =
 
  176   std::vector<G4VEmProcess*>::const_iterator itp;
 
  177   for(itp = w.begin(); itp != w.end(); itp++) {
 
  196   if(
"all" == name) { all = 
true; }
 
  206   const std::vector<G4VEnergyLossProcess*>& 
v =
 
  208   std::vector<G4VEnergyLossProcess*>::const_iterator itr;
 
  209   for(itr = v.begin(); itr != v.end(); ++itr) {
 
  215   const std::vector<G4VEmProcess*>& w =
 
  217   std::vector<G4VEmProcess*>::const_iterator itp;
 
  218   for(itp = w.begin(); itp != w.end(); itp++) {
 
  224   const std::vector<G4VMultipleScattering*>& u =
 
  226   std::vector<G4VMultipleScattering*>::const_iterator itm;
 
  227   for(itm = u.begin(); itm != u.end(); itm++) {
 
  239   const std::vector<G4VEnergyLossProcess*>& 
v =
 
  241   std::vector<G4VEnergyLossProcess*>::const_iterator itr;
 
  242   for(itr = v.begin(); itr != v.end(); itr++) {
 
  308   const std::vector<G4VMultipleScattering*>& u =
 
  310   std::vector<G4VMultipleScattering*>::const_iterator itm;
 
  311   for(itm = u.begin(); itm != u.end(); itm++) {
 
  312     if(*itm) (*itm)->SetStepLimitType(val);
 
  320   const std::vector<G4VMultipleScattering*>& u =
 
  322   std::vector<G4VMultipleScattering*>::const_iterator itm;
 
  323   for(itm = u.begin(); itm != u.end(); itm++) {
 
  324     if(*itm) { (*itm)->SetLateralDisplasmentFlag(val); }
 
  332   if(val < 0.0) 
return;
 
  333   const std::vector<G4VMultipleScattering*>& u =
 
  335   std::vector<G4VMultipleScattering*>::const_iterator itm;
 
  336   for(itm = u.begin(); itm != u.end(); itm++) {
 
  337     if(*itm) { (*itm)->SetSkin(val); }
 
  345   if(val < 0.0) 
return;
 
  346   const std::vector<G4VMultipleScattering*>& u =
 
  348   std::vector<G4VMultipleScattering*>::const_iterator itm;
 
  349   for(itm = u.begin(); itm != u.end(); itm++) {
 
  350     if(*itm) { (*itm)->SetRangeFactor(val); }
 
  358   if(val < 0.0) { 
return; }
 
  359   const std::vector<G4VMultipleScattering*>& u =
 
  361   std::vector<G4VMultipleScattering*>::const_iterator itm;
 
  362   for(itm = u.begin(); itm != u.end(); itm++) {
 
  363     if(*itm) { (*itm)->SetGeomFactor(val); }
 
  371   const std::vector<G4VMultipleScattering*>& u =
 
  373   std::vector<G4VMultipleScattering*>::const_iterator itm;
 
  374   for(itm = u.begin(); itm != u.end(); itm++) {
 
  375     if(*itm) { (*itm)->SetPolarAngleLimit(val); }
 
  377   const std::vector<G4VEmProcess*>& w =
 
  379   std::vector<G4VEmProcess*>::const_iterator itp;
 
  380   for(itp = w.begin(); itp != w.end(); itp++) {
 
  427   const std::vector<G4VEnergyLossProcess*>& 
v =
 
  429   std::vector<G4VEnergyLossProcess*>::const_iterator itr;
 
  430   for(itr = v.begin(); itr != v.end(); ++itr) {
 
  438   const std::vector<G4VEmProcess*>& w =
 
  440   std::vector<G4VEmProcess*>::const_iterator itp;
 
  441   for(itp = w.begin(); itp != w.end(); itp++) {
 
  459   const std::vector<G4VEnergyLossProcess*>& 
v =
 
  461   std::vector<G4VEnergyLossProcess*>::const_iterator itr;
 
  462   for(itr = v.begin(); itr != v.end(); ++itr) {
 
  470   const std::vector<G4VEmProcess*>& w =
 
  472   std::vector<G4VEmProcess*>::const_iterator itp;
 
  473   for(itp = w.begin(); itp != w.end(); itp++) {
 
  491   if(0.0 > factor) { 
return; }
 
  492   const std::vector<G4VEnergyLossProcess*>& 
v =
 
  494   std::vector<G4VEnergyLossProcess*>::const_iterator itr;
 
  495   for(itr = v.begin(); itr != v.end(); ++itr) {
 
  513   if(0.0 > factor) { 
return; }
 
  514   const std::vector<G4VEmProcess*>& 
v =
 
  516   std::vector<G4VEmProcess*>::const_iterator itr;
 
  517   for(itr = v.begin(); itr != v.end(); ++itr) {
 
void ActivateForcedInteraction(G4double length=0.0, const G4String &r="", G4bool flag=true)
void SetRandomStep(G4bool val)
void SetSkin(G4double val)
void SetMaxEnergyForMuons(G4double val)
void SetLambdaFactor(G4double val)
void SetPIXEElectronCrossSectionModel(const G4String &)
static G4LossTableManager * Instance()
void SetBremsstrahlungTh(G4double val)
void SetSplineFlag(G4bool val)
void SetLambdaBinning(G4int val)
void ActivateForcedInteraction(G4double length=0.0, const G4String ®ion="", G4bool flag=true)
void SetMinEnergy(G4double val)
void SetDeexcitationActiveRegion(const G4String &rname, G4bool valDeexcitation, G4bool valAuger, G4bool valPIXE)
void SetPIXECrossSectionModel(const G4String &)
void SetMscGeomFactor(G4double val)
void SetStepFunction(G4double v1, G4double v2)
void SetFactorForAngleLimit(G4double val)
void ActivateSecondaryBiasingForGamma(const G4String &name, const G4String ®ion, G4double factor, G4double energyLimit)
void ActivateSecondaryBiasing(const G4String ®ion, G4double factor, G4double energyLimit)
void SetDEDXBinningForCSDARange(G4int val)
const std::vector< G4VEmProcess * > & GetEmProcessVector()
void SetMscLateralDisplacement(G4bool val)
void SetApplyCuts(G4bool val)
void SetMaxEnergyForCSDARange(G4double val)
void ActivateSecondaryBiasing(const G4String ®ion, G4double factor, G4double energyLimit)
void SetMinSubRange(G4double val)
void SetBuildCSDARange(G4bool val)
void SetAuger(G4bool val)
void SetCrossSectionBiasingFactor(G4double f, G4bool flag=true)
void SetDEDXBinning(G4int val)
void SetCrossSectionBiasingFactor(G4double f, G4bool flag=true)
void SetLambdaBinning(G4int val)
void SetLPMFlag(G4bool val)
void SetBremsstrahlungTh(G4double val)
void SetLossFluctuations(G4bool val)
void SetMaxEnergyForCSDARange(G4double val)
void SetDEDXBinningForCSDARange(G4int val)
void SetLinearLossLimit(G4double val)
const G4String & GetProcessName() const 
const std::vector< G4VEnergyLossProcess * > & GetEnergyLossProcessVector()
void SetSubCutoff(G4bool val, const G4Region *r=0)
void SetMaxEnergy(G4double val)
void SetMinSubRange(G4double val)
void SetMinEnergy(G4double val)
void SetMaxEnergy(G4double val)
void SetStepFunction(G4double v1, G4double v2)
void SetDeexcitationActiveRegion(const G4String &rname="", G4bool valDeexcitation=true, G4bool valAuger=true, G4bool valPIXE=true)
void SetFactorForAngleLimit(G4double val)
void SetLinearLossLimit(G4double val)
void ActivateSecondaryBiasing(const G4String &name, const G4String ®ion, G4double factor, G4double energyLimit)
void ActivateForcedInteraction(const G4String &name, G4double length=0.0, const G4String ®ion="", G4bool flag=true)
void SetPIXECrossSectionModel(const G4String &val)
void SetBuildCSDARange(G4bool val)
void SetIntegral(G4bool val)
void SetVerbose(G4int val)
void SetDEDXBinning(G4int val)
void SetMaxEnergyForMuons(G4double val)
void SetIntegral(G4bool val)
void SetLossFluctuations(G4bool val)
void SetMscStepLimitation(G4MscStepLimitType val)
void SetRandomStep(G4bool val)
void SetLambdaFactor(G4double val)
void SetMscRangeFactor(G4double val)
void SetSubCutoff(G4bool val, const G4Region *r=0)
void SetLPMFlag(G4bool val)
void SetPolarAngleLimit(G4double a)
void SetSplineFlag(G4bool val)
void SetProcessBiasingFactor(const G4String &name, G4double val, G4bool flag=true)
void SetPIXEElectronCrossSectionModel(const G4String &val)
const std::vector< G4VMultipleScattering * > & GetMultipleScatteringVector()
void SetVerboseLevel(G4int value)
void SetApplyCuts(G4bool val)
void SetVerbose(G4int val, const G4String &name="all", G4bool worker=false)
void SetPolarAngleLimit(G4double val)