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G4BOptrForceCollision.hh
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27 // $Id: $
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29 // ---------------------------------------------------------------
30 //
31 // G4BOptrForceCollision
32 //
33 // Class Description:
34 // A G4VBiasingOperator that implements a "force collision" a la
35 // MCNP. This is meant for neutral particles.
36 // When the track enters the volume, it is cloned. One copy makes
37 // a forced free flight up to the volume exit. The other copy makes
38 // a forced collision inside the volume.
39 //
40 // ---------------------------------------------------------------
41 // Initial version Nov. 2013 M. Verderi
42 
43 
44 #ifndef G4BOptrForceCollision_hh
45 #define G4BOptrForceCollision_hh 1
46 
47 #include "G4VBiasingOperator.hh"
50 class G4BOptnCloning;
51 class G4VProcess;
54 #include <vector>
55 #include <map>
56 #include "G4ThreeVector.hh"
57 
59 public:
60  G4BOptrForceCollision(G4String particleToForce, G4String name="ForceCollision");
61  G4BOptrForceCollision(const G4ParticleDefinition* particleToForce, G4String name="ForceCollision");
63 
64 private:
65  // -- Mandatory from base class :
66  virtual G4VBiasingOperation* ProposeOccurenceBiasingOperation(const G4Track* track, const G4BiasingProcessInterface* callingProcess);
67  virtual G4VBiasingOperation* ProposeFinalStateBiasingOperation(const G4Track*, const G4BiasingProcessInterface*) {return 0;}
68  virtual G4VBiasingOperation* ProposeNonPhysicsBiasingOperation(const G4Track* track, const G4BiasingProcessInterface* callingProcess);
69  // -- optional methods from base class:
70 public:
71  virtual void StartTracking( const G4Track* track );
72  virtual void ExitBiasing( const G4Track*, const G4BiasingProcessInterface* );
73 
74  using G4VBiasingOperator::OperationApplied; // -- informs compiler of multiple OperationApplied symbols
75  // -- in base class, to avoid warning messages for hidden functions
76  // -- in case only one function if overloaded.
77  // -- single operation applied (whatever operation):
78  virtual void OperationApplied( const G4BiasingProcessInterface* callingProcess, G4BiasingAppliedCase biasingCase,
79  G4VBiasingOperation* operationApplied, const G4VParticleChange* particleChangeProduced );
80 
81 private:
82  std::map< const G4BiasingProcessInterface*, G4BOptnForceFreeFlight* > fFreeFlightOperations;
83  G4BOptnForceCommonTruncatedExp* fSharedForceInteractionOperation;
84  G4BOptnCloning* fCloningOperation;
85  G4double fInitialTrackWeight;
86  //G4double fWeightToRestore;
87  std::vector < const G4VProcess* > fProcesses;
88  const G4VProcess *fFirstProcess, *fLastProcess;
89  G4bool fSetup;
90  const G4ParticleDefinition* fParticle;
91  G4VBiasingOperation* fPreviousOperationApplied;
92  G4ThreeVector fPreviousMomentum;
93 
94 
95 };
96 
97 #endif
virtual void OperationApplied(const G4BiasingProcessInterface *callingProcess, G4BiasingAppliedCase biasingCase, G4VBiasingOperation *operationApplied, const G4VParticleChange *particleChangeProduced)
virtual void OperationApplied(const G4BiasingProcessInterface *callingProcess, G4BiasingAppliedCase biasingCase, G4VBiasingOperation *operationApplied, const G4VParticleChange *particleChangeProduced)
virtual void StartTracking(const G4Track *track)
const XML_Char * name
G4BOptrForceCollision(G4String particleToForce, G4String name="ForceCollision")
G4BiasingAppliedCase
bool G4bool
Definition: G4Types.hh:79
double G4double
Definition: G4Types.hh:76
virtual void ExitBiasing(const G4Track *, const G4BiasingProcessInterface *)