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CompositeCalorimeter.cc File Reference
#include "CCalDetectorConstruction.hh"
#include "CCalEndOfEventAction.hh"
#include "CCalRunAction.hh"
#include "CCalPrimaryGeneratorAction.hh"
#include "G4PhysListFactory.hh"
#include "G4RunManager.hh"
#include "G4UImanager.hh"

Go to the source code of this file.

Functions

int main (int argc, char **argv)
 

Function Documentation

int main ( int  argc,
char **  argv 
)

Definition at line 50 of file CompositeCalorimeter.cc.

References G4UImanager::ApplyCommand(), G4cout, G4endl, G4UImanager::GetUIpointer(), G4VisManager::Initialize(), G4UIExecutive::IsGUI(), G4PhysListFactory::ReferencePhysList(), G4UIExecutive::SessionStart(), G4RunManager::SetUserAction(), and G4RunManager::SetUserInitialization().

50  {
51 
52 #ifdef G4VIS_USE
53  G4VisManager *visManager = new G4VisExecutive;
54  visManager->Initialize();
55 #endif
56 
57  G4RunManager * runManager = new G4RunManager;
59 
60  G4PhysListFactory factory;
61  runManager->SetUserInitialization(factory.ReferencePhysList());
62 
63  ////////////////////////////
64  // User action classes. //
65  // -------------------- //
66  ////////////////////////////
67 
68  //////////////////////////////////
69  // PRIMARY PARTICLEs GENERATION //
70  //////////////////////////////////
71 
73  runManager->SetUserAction(primaryGenerator);
74 
75  /////////
76  // RUN //
77  /////////
78 
79  runManager->SetUserAction(new CCalRunAction);
80 
81  ///////////
82  // EVENT //
83  ///////////
84 
85  runManager->SetUserAction(new CCalEndOfEventAction(primaryGenerator));
86 
87  G4UImanager * UImanager = G4UImanager::GetUIpointer();
88  UImanager->ApplyCommand("/CCal/generator/verbose 2");
89  UImanager->ApplyCommand("/gun/position -1380. 0. 0. mm");
90  UImanager->ApplyCommand("/gun/direction 1. 0. 0.");
91  UImanager->ApplyCommand("/gun/energy 100 GeV");
92 
93  // Define (G)UI terminal for interactive mode
94  if (argc==1) { // No arguments - interactive assumed.
95 
96 #ifdef G4UI_USE
97  G4UIExecutive* ui = new G4UIExecutive(argc, argv);
98  if (ui->IsGUI())
99  // Customize the menubar with a macro file :
100  UImanager->ApplyCommand("/control/execute gui.mac");
101  G4cout <<" Run initializing ..."<<G4endl;
102  UImanager->ApplyCommand("/process/verbose 0");
103  UImanager->ApplyCommand("/run/verbose 2");
104  UImanager->ApplyCommand("/run/initialize");
105 #ifdef G4VIS_USE
106  // Create empty scene
107  G4String visCommand = "/vis/scene/create";
108  UImanager->ApplyCommand(visCommand);
109 
110  // Choose one default viewer
111  // (the user can always change it later on)
112  // visCommand = "/vis/open DAWNFILE";
113  // visCommand = "/vis/open VRML2FILE";
114  visCommand = "/vis/open OGL";
115  UImanager->ApplyCommand(visCommand);
116 
117  visCommand = "/vis/viewer/flush";
118  UImanager->ApplyCommand(visCommand);
119  visCommand = "/tracking/storeTrajectory 1";
120  UImanager->ApplyCommand(visCommand);
121 #endif
122  G4cout <<"Now, please, apply beamOn command..."<<G4endl;
123  ui->SessionStart();
124  delete ui;
125 #endif
126 
127  } else {
128 
129  // Batch mode
130  G4String command = "/control/execute ";
131  G4String fileName = argv[1];
132  UImanager->ApplyCommand(command+fileName);
133 
134  }
135 
136 delete runManager;
137 
138 #ifdef G4VIS_USE
139  delete visManager;
140 #endif
141 
142  return 0;
143 }
virtual void SetUserInitialization(G4VUserDetectorConstruction *userInit)
static G4UImanager * GetUIpointer()
Definition: G4UImanager.cc:58
G4GLOB_DLL std::ostream G4cout
void Initialize()
#define G4endl
Definition: G4ios.hh:61
G4VModularPhysicsList * ReferencePhysList()
G4bool IsGUI() const
G4int ApplyCommand(const char *aCommand)
Definition: G4UImanager.cc:419
virtual void SetUserAction(G4UserRunAction *userAction)