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B4a/include/B4PrimaryGeneratorAction.hh
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26 // $Id: B4PrimaryGeneratorAction.hh 68058 2013-03-13 14:47:43Z gcosmo $
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28 /// \file B4PrimaryGeneratorAction.hh
29 /// \brief Definition of the B4PrimaryGeneratorAction class
30 
31 #ifndef B4PrimaryGeneratorAction_h
32 #define B4PrimaryGeneratorAction_h 1
33 
35 #include "globals.hh"
36 
37 class G4ParticleGun;
38 class G4Event;
39 
40 /// The primary generator action class with particle gum.
41 ///
42 /// It defines a single particle which hits the calorimeter
43 /// perpendicular to the input face. The type of the particle
44 /// can be changed via the G4 build-in commands of G4ParticleGun class
45 /// (see the macros provided with this example).
46 
48 {
49 public:
51  virtual ~B4PrimaryGeneratorAction();
52 
53  virtual void GeneratePrimaries(G4Event* event);
54 
55  // set methods
57 
58 private:
59  G4ParticleGun* fParticleGun; // G4 particle gun
60 };
61 
62 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
63 
64 #endif
65 
66 
void SetRandomFlag(G4bool value)
bool G4bool
Definition: G4Types.hh:79
virtual void GeneratePrimaries(G4Event *event)
const XML_Char int const XML_Char * value