#include <G4XXXFileSceneHandler.hh>
Inheritance diagram for G4XXXFileSceneHandler:
Public Member Functions | |
G4XXXFileSceneHandler (G4VGraphicsSystem &system, const G4String &name) | |
virtual | ~G4XXXFileSceneHandler () |
void | AddSolid (const G4Box &) |
void | AddSolid (const G4Cons &cons) |
void | AddSolid (const G4Tubs &tubs) |
void | AddSolid (const G4Trd &trd) |
void | AddSolid (const G4Trap &trap) |
void | AddSolid (const G4Sphere &sphere) |
void | AddSolid (const G4Para ¶) |
void | AddSolid (const G4Torus &torus) |
void | AddSolid (const G4Polycone &polycone) |
void | AddSolid (const G4Polyhedra &polyhedra) |
void | AddSolid (const G4VSolid &solid) |
void | AddPrimitive (const G4Polyline &) |
void | AddPrimitive (const G4Text &) |
void | AddPrimitive (const G4Circle &) |
void | AddPrimitive (const G4Square &) |
void | AddPrimitive (const G4Polyhedron &) |
void | AddPrimitive (const G4NURBS &) |
void | AddPrimitive (const G4Polymarker &polymarker) |
void | AddPrimitive (const G4Scale &scale) |
Static Protected Attributes | |
static G4int | fSceneIdCount = 0 |
Friends | |
class | G4XXXFileViewer |
Definition at line 39 of file G4XXXFileSceneHandler.hh.
G4XXXFileSceneHandler::G4XXXFileSceneHandler | ( | G4VGraphicsSystem & | system, | |
const G4String & | name | |||
) |
Definition at line 54 of file G4XXXFileSceneHandler.cc.
00055 : 00056 G4VSceneHandler(system, fSceneIdCount++, name) 00057 {}
G4XXXFileSceneHandler::~G4XXXFileSceneHandler | ( | ) | [virtual] |
void G4XXXFileSceneHandler::AddPrimitive | ( | const G4Scale & | scale | ) | [inline, virtual] |
Reimplemented from G4VSceneHandler.
Definition at line 96 of file G4XXXFileSceneHandler.hh.
References G4VSceneHandler::AddPrimitive().
00097 {G4VSceneHandler::AddPrimitive (scale);}
void G4XXXFileSceneHandler::AddPrimitive | ( | const G4Polymarker & | polymarker | ) | [inline, virtual] |
Reimplemented from G4VSceneHandler.
Definition at line 94 of file G4XXXFileSceneHandler.hh.
References G4VSceneHandler::AddPrimitive().
00095 {G4VSceneHandler::AddPrimitive (polymarker);}
void G4XXXFileSceneHandler::AddPrimitive | ( | const G4NURBS & | ) | [virtual] |
Implements G4VSceneHandler.
Definition at line 274 of file G4XXXFileSceneHandler.cc.
References G4cout, and G4endl.
00274 { 00275 #ifdef G4XXXFileDEBUG 00276 G4cout << 00277 "G4XXXFileSceneHandler::AddPrimitive(const G4NURBS& nurbs) called." 00278 << G4endl; 00279 #endif 00280 //?? Don't bother implementing this. NURBS are not functional. 00281 }
void G4XXXFileSceneHandler::AddPrimitive | ( | const G4Polyhedron & | ) | [virtual] |
Implements G4VSceneHandler.
Definition at line 215 of file G4XXXFileSceneHandler.cc.
References G4VSceneHandler::fpViewer, G4cout, G4endl, G4VSceneHandler::GetDrawingStyle(), G4ViewParameters::hlr, G4ViewParameters::hsr, and G4ViewParameters::wireframe.
00215 { 00216 #ifdef G4XXXFileDEBUG 00217 G4cout << 00218 "G4XXXFileSceneHandler::AddPrimitive(const G4Polyhedron& polyhedron) called.\n" 00219 << polyhedron 00220 << G4endl; 00221 #endif 00222 //?? Process polyhedron. 00223 std::ostringstream oss; 00224 oss << polyhedron; 00225 dynamic_cast<G4XXXFileViewer*>(fpViewer)-> 00226 GetFileWriter().WriteItem(oss.str()); 00227 00228 //?? Or... here are some ideas for decomposing into polygons... 00229 //Assume all facets are convex quadrilaterals. 00230 //Draw each G4Facet individually 00231 00232 //Get colour, etc.. 00233 if (polyhedron.GetNoFacets() == 0) return; 00234 00235 // Get vis attributes - pick up defaults if none. 00236 const G4VisAttributes* pVA = 00237 fpViewer -> GetApplicableVisAttributes (polyhedron.GetVisAttributes ()); 00238 00239 // Get view parameters that the user can force through the vis 00240 // attributes, thereby over-riding the current view parameter. 00241 G4ViewParameters::DrawingStyle drawing_style = GetDrawingStyle (pVA); 00242 //G4bool isAuxEdgeVisible = GetAuxEdgeVisible (pVA); 00243 00244 //Get colour, etc.. 00245 //const G4Colour& c = pVA -> GetColour (); 00246 00247 // Initial action depending on drawing style. 00248 switch (drawing_style) { 00249 case (G4ViewParameters::hsr): 00250 { 00251 break; 00252 } 00253 case (G4ViewParameters::hlr): 00254 { 00255 break; 00256 } 00257 case (G4ViewParameters::wireframe): 00258 { 00259 break; 00260 } 00261 default: 00262 { 00263 break; 00264 } 00265 } 00266 00267 // Loop through all the facets... 00268 00269 // Look at G4OpenGLSceneHandler::AddPrimitive(const G4Polyhedron&) 00270 // for an example of how to get facets out of a G4Polyhedron, 00271 // including how to cope with triangles if that's a problem. 00272 }
void G4XXXFileSceneHandler::AddPrimitive | ( | const G4Square & | ) | [virtual] |
Implements G4VSceneHandler.
Definition at line 184 of file G4XXXFileSceneHandler.cc.
References G4VSceneHandler::fpViewer, G4cout, G4endl, G4VSceneHandler::GetMarkerSize(), G4VSceneHandler::screen, and G4VSceneHandler::world.
00184 { 00185 #ifdef G4XXXFileDEBUG 00186 G4cout << 00187 "G4XXXFileSceneHandler::AddPrimitive(const G4Square& square) called.\n" 00188 << square 00189 << G4endl; 00190 MarkerSizeType sizeType; 00191 G4double size = GetMarkerSize (square, sizeType); 00192 switch (sizeType) { 00193 default: 00194 case screen: 00195 // Draw in screen coordinates. 00196 G4cout << "screen"; 00197 break; 00198 case world: 00199 // Draw in world coordinates. 00200 G4cout << "world"; 00201 break; 00202 } 00203 G4cout << " size: " << size << G4endl; 00204 #endif 00205 // Get vis attributes - pick up defaults if none. 00206 //const G4VisAttributes* pVA = 00207 // fpViewer -> GetApplicableVisAttributes (square.GetVisAttributes ()); 00208 //?? Process square. 00209 std::ostringstream oss; 00210 oss << square; 00211 dynamic_cast<G4XXXFileViewer*>(fpViewer)-> 00212 GetFileWriter().WriteItem(oss.str()); 00213 }
void G4XXXFileSceneHandler::AddPrimitive | ( | const G4Circle & | ) | [virtual] |
Implements G4VSceneHandler.
Definition at line 153 of file G4XXXFileSceneHandler.cc.
References G4VSceneHandler::fpViewer, G4cout, G4endl, G4VSceneHandler::GetMarkerSize(), G4VSceneHandler::screen, and G4VSceneHandler::world.
00153 { 00154 #ifdef G4XXXFileDEBUG 00155 G4cout << 00156 "G4XXXFileSceneHandler::AddPrimitive(const G4Circle& circle) called.\n " 00157 << circle 00158 << G4endl; 00159 MarkerSizeType sizeType; 00160 G4double size = GetMarkerSize (circle, sizeType); 00161 switch (sizeType) { 00162 default: 00163 case screen: 00164 // Draw in screen coordinates. 00165 G4cout << "screen"; 00166 break; 00167 case world: 00168 // Draw in world coordinates. 00169 G4cout << "world"; 00170 break; 00171 } 00172 G4cout << " size: " << size << G4endl; 00173 #endif 00174 // Get vis attributes - pick up defaults if none. 00175 //const G4VisAttributes* pVA = 00176 // fpViewer -> GetApplicableVisAttributes (circle.GetVisAttributes ()); 00177 //?? Process circle. 00178 std::ostringstream oss; 00179 oss << circle; 00180 dynamic_cast<G4XXXFileViewer*>(fpViewer)-> 00181 GetFileWriter().WriteItem(oss.str()); 00182 }
void G4XXXFileSceneHandler::AddPrimitive | ( | const G4Text & | ) | [virtual] |
Implements G4VSceneHandler.
Definition at line 134 of file G4XXXFileSceneHandler.cc.
References G4VSceneHandler::fpViewer, G4cout, and G4endl.
00134 { 00135 #ifdef G4XXXFileDEBUG 00136 G4cout << 00137 "G4XXXFileSceneHandler::AddPrimitive(const G4Text& text) called.\n" 00138 << text 00139 << G4endl; 00140 #endif 00141 // Get text colour - special method since default text colour is 00142 // determined by the default text vis attributes, which may be 00143 // specified independent of default vis attributes of other types of 00144 // visible objects. 00145 //const G4Colour& c = GetTextColour (text); // Picks up default if none. 00146 //?? Process text. 00147 std::ostringstream oss; 00148 oss << text; 00149 dynamic_cast<G4XXXFileViewer*>(fpViewer)-> 00150 GetFileWriter().WriteItem(oss.str()); 00151 }
void G4XXXFileSceneHandler::AddPrimitive | ( | const G4Polyline & | ) | [virtual] |
Implements G4VSceneHandler.
Definition at line 117 of file G4XXXFileSceneHandler.cc.
References G4VSceneHandler::fpViewer, G4cout, and G4endl.
00117 { 00118 #ifdef G4XXXFileDEBUG 00119 G4cout << 00120 "G4XXXFileSceneHandler::AddPrimitive(const G4Polyline& polyline) called.\n" 00121 << polyline 00122 << G4endl; 00123 #endif 00124 // Get vis attributes - pick up defaults if none. 00125 //const G4VisAttributes* pVA = 00126 // fpViewer -> GetApplicableVisAttributes (polyline.GetVisAttributes ()); 00127 //?? Process polyline. 00128 std::ostringstream oss; 00129 oss << polyline; 00130 dynamic_cast<G4XXXFileViewer*>(fpViewer)-> 00131 GetFileWriter().WriteItem(oss.str()); 00132 }
void G4XXXFileSceneHandler::AddSolid | ( | const G4VSolid & | solid | ) | [inline, virtual] |
Reimplemented from G4VSceneHandler.
Definition at line 72 of file G4XXXFileSceneHandler.hh.
References G4VSceneHandler::AddSolid().
00073 {G4VSceneHandler::AddSolid(solid);}
void G4XXXFileSceneHandler::AddSolid | ( | const G4Polyhedra & | polyhedra | ) | [inline, virtual] |
Reimplemented from G4VSceneHandler.
Definition at line 70 of file G4XXXFileSceneHandler.hh.
References G4VSceneHandler::AddSolid().
00071 {G4VSceneHandler::AddSolid(polyhedra);}
void G4XXXFileSceneHandler::AddSolid | ( | const G4Polycone & | polycone | ) | [inline, virtual] |
Reimplemented from G4VSceneHandler.
Definition at line 68 of file G4XXXFileSceneHandler.hh.
References G4VSceneHandler::AddSolid().
00069 {G4VSceneHandler::AddSolid(polycone);}
void G4XXXFileSceneHandler::AddSolid | ( | const G4Torus & | torus | ) | [inline, virtual] |
Reimplemented from G4VSceneHandler.
Definition at line 66 of file G4XXXFileSceneHandler.hh.
References G4VSceneHandler::AddSolid().
00067 {G4VSceneHandler::AddSolid(torus);}
void G4XXXFileSceneHandler::AddSolid | ( | const G4Para & | para | ) | [inline, virtual] |
Reimplemented from G4VSceneHandler.
Definition at line 64 of file G4XXXFileSceneHandler.hh.
References G4VSceneHandler::AddSolid().
00065 {G4VSceneHandler::AddSolid(para);}
void G4XXXFileSceneHandler::AddSolid | ( | const G4Sphere & | sphere | ) | [inline, virtual] |
Reimplemented from G4VSceneHandler.
Definition at line 62 of file G4XXXFileSceneHandler.hh.
References G4VSceneHandler::AddSolid().
00063 {G4VSceneHandler::AddSolid(sphere);}
void G4XXXFileSceneHandler::AddSolid | ( | const G4Trap & | trap | ) | [inline, virtual] |
Reimplemented from G4VSceneHandler.
Definition at line 60 of file G4XXXFileSceneHandler.hh.
References G4VSceneHandler::AddSolid().
00061 {G4VSceneHandler::AddSolid(trap);}
void G4XXXFileSceneHandler::AddSolid | ( | const G4Trd & | trd | ) | [inline, virtual] |
Reimplemented from G4VSceneHandler.
Definition at line 58 of file G4XXXFileSceneHandler.hh.
References G4VSceneHandler::AddSolid().
00059 {G4VSceneHandler::AddSolid(trd);}
void G4XXXFileSceneHandler::AddSolid | ( | const G4Tubs & | tubs | ) | [inline, virtual] |
Reimplemented from G4VSceneHandler.
Definition at line 56 of file G4XXXFileSceneHandler.hh.
References G4VSceneHandler::AddSolid().
00057 {G4VSceneHandler::AddSolid(tubs);}
void G4XXXFileSceneHandler::AddSolid | ( | const G4Cons & | cons | ) | [inline, virtual] |
Reimplemented from G4VSceneHandler.
Definition at line 54 of file G4XXXFileSceneHandler.hh.
References G4VSceneHandler::AddSolid().
00055 {G4VSceneHandler::AddSolid(cons);}
void G4XXXFileSceneHandler::AddSolid | ( | const G4Box & | ) | [virtual] |
Reimplemented from G4VSceneHandler.
Definition at line 98 of file G4XXXFileSceneHandler.cc.
References G4VSceneHandler::fpViewer, G4cout, G4endl, G4VSolid::GetName(), G4Box::GetXHalfLength(), G4Box::GetYHalfLength(), and G4Box::GetZHalfLength().
00098 { 00099 #ifdef G4XXXFileDEBUG 00100 G4cout << 00101 "G4XXXFileSceneHandler::AddSolid(const G4Box& box) called for " 00102 << box.GetName() 00103 << G4endl; 00104 #endif 00105 //?? Process your box... 00106 std::ostringstream oss; 00107 oss << "G4Box(" << 00108 G4String 00109 (G4BestUnit 00110 (G4ThreeVector 00111 (box.GetXHalfLength(), box.GetYHalfLength(), box.GetZHalfLength()), 00112 "Length")).strip() << ')'; 00113 dynamic_cast<G4XXXFileViewer*>(fpViewer)-> 00114 GetFileWriter().WriteItem(oss.str()); 00115 }
friend class G4XXXFileViewer [friend] |
Definition at line 41 of file G4XXXFileSceneHandler.hh.
G4int G4XXXFileSceneHandler::fSceneIdCount = 0 [static, protected] |
Definition at line 116 of file G4XXXFileSceneHandler.hh.