#include <G4VCrossSectionBase.hh>
Public Member Functions | |
G4VCrossSectionBase () | |
virtual | ~G4VCrossSectionBase () |
virtual G4double | GetTotCrossSection (G4int ProjectileEncoding, G4int TargetEncoding, G4double Energy)=0 |
virtual G4double | GetElCrossSection (G4int ProjectileEncoding, G4int TargetEncoding, G4double Energy)=0 |
virtual G4double | GetInCrossSection (G4int ProjectileEncoding, G4int TargetEncoding, G4double Energy)=0 |
virtual G4double | GetAnnihCrossSection (G4int ProjectileEncoding, G4int TargetEncoding, G4double Energy)=0 |
Definition at line 36 of file G4VCrossSectionBase.hh.
G4VCrossSectionBase::G4VCrossSectionBase | ( | ) |
G4VCrossSectionBase::~G4VCrossSectionBase | ( | ) | [virtual] |
virtual G4double G4VCrossSectionBase::GetAnnihCrossSection | ( | G4int | ProjectileEncoding, | |
G4int | TargetEncoding, | |||
G4double | Energy | |||
) | [pure virtual] |
virtual G4double G4VCrossSectionBase::GetElCrossSection | ( | G4int | ProjectileEncoding, | |
G4int | TargetEncoding, | |||
G4double | Energy | |||
) | [pure virtual] |
virtual G4double G4VCrossSectionBase::GetInCrossSection | ( | G4int | ProjectileEncoding, | |
G4int | TargetEncoding, | |||
G4double | Energy | |||
) | [pure virtual] |
virtual G4double G4VCrossSectionBase::GetTotCrossSection | ( | G4int | ProjectileEncoding, | |
G4int | TargetEncoding, | |||
G4double | Energy | |||
) | [pure virtual] |