00001 // 00002 // ******************************************************************** 00003 // * License and Disclaimer * 00004 // * * 00005 // * The Geant4 software is copyright of the Copyright Holders of * 00006 // * the Geant4 Collaboration. It is provided under the terms and * 00007 // * conditions of the Geant4 Software License, included in the file * 00008 // * LICENSE and available at http://cern.ch/geant4/license . These * 00009 // * include a list of copyright holders. * 00010 // * * 00011 // * Neither the authors of this software system, nor their employing * 00012 // * institutes,nor the agencies providing financial support for this * 00013 // * work make any representation or warranty, express or implied, * 00014 // * regarding this software system or assume any liability for its * 00015 // * use. Please see the license in the file LICENSE and URL above * 00016 // * for the full disclaimer and the limitation of liability. * 00017 // * * 00018 // * This code implementation is the result of the scientific and * 00019 // * technical work of the GEANT4 collaboration. * 00020 // * By using, copying, modifying or distributing the software (or * 00021 // * any work based on the software) you agree to acknowledge its * 00022 // * use in resulting scientific publications, and indicate your * 00023 // * acceptance of all terms of the Geant4 Software license. * 00024 // ******************************************************************** 00025 // 00026 // 00027 // $Id$ 00028 // 00029 // 00030 // John Allison 10th August 1998. 00031 // An artificial scene to find physical volumes. 00032 00033 #ifndef G4PHYSICALVOLUMESEARCHSCENE_HH 00034 #define G4PHYSICALVOLUMESEARCHSCENE_HH 00035 00036 #include "G4VGraphicsScene.hh" 00037 #include "G4VisExtent.hh" 00038 #include "G4Box.hh" 00039 #include "G4Cons.hh" 00040 #include "G4Tubs.hh" 00041 #include "G4Trd.hh" 00042 #include "G4Trap.hh" 00043 #include "G4Sphere.hh" 00044 #include "G4Para.hh" 00045 #include "G4Torus.hh" 00046 #include "G4Polycone.hh" 00047 #include "G4Polyhedra.hh" 00048 #include "G4VPhysicalVolume.hh" 00049 #include "G4LogicalVolume.hh" 00050 #include "G4PhysicalVolumeModel.hh" 00051 00052 class G4PhysicalVolumeSearchScene: public G4VGraphicsScene { 00053 00054 public: 00055 G4PhysicalVolumeSearchScene 00056 (G4PhysicalVolumeModel*, 00057 const G4String& requiredPhysicalVolumeName, 00058 G4int requiredCopyNo); 00059 virtual ~G4PhysicalVolumeSearchScene (); 00060 void PreAddSolid (const G4Transform3D& objectTransformation, 00061 const G4VisAttributes&); 00062 void PostAddSolid (); 00063 void AddSolid (const G4Box& solid) {FindVolume (solid);} 00064 void AddSolid (const G4Cons & solid) {FindVolume (solid);} 00065 void AddSolid (const G4Tubs& solid) {FindVolume (solid);} 00066 void AddSolid (const G4Trd& solid) {FindVolume (solid);} 00067 void AddSolid (const G4Trap& solid) {FindVolume (solid);} 00068 void AddSolid (const G4Sphere& solid) {FindVolume (solid);} 00069 void AddSolid (const G4Para& solid) {FindVolume (solid);} 00070 void AddSolid (const G4Torus& solid) {FindVolume (solid);} 00071 void AddSolid (const G4Polycone& solid) {FindVolume (solid);} 00072 void AddSolid (const G4Polyhedra& solid) {FindVolume (solid);} 00073 void AddSolid (const G4VSolid& solid) {FindVolume (solid);} 00074 void AddCompound (const G4VTrajectory&) {} 00075 void AddCompound (const G4VHit&) {} 00076 void AddCompound (const G4VDigi&) {} 00077 void AddCompound (const G4THitsMap<G4double>&) {} 00078 00079 const std::vector<G4PhysicalVolumeModel::G4PhysicalVolumeNodeID>& 00080 GetFoundFullPVPath () const; 00081 G4int GetFoundDepth () const; 00082 G4VPhysicalVolume* GetFoundVolume () const; 00083 const G4Transform3D& GetFoundTransformation () const; 00084 00086 // Functions not used but required by the abstract interface. 00087 00088 virtual void BeginPrimitives (const G4Transform3D&) {} 00089 virtual void EndPrimitives () {} 00090 virtual void BeginPrimitives2D (const G4Transform3D&) {} 00091 virtual void EndPrimitives2D () {} 00092 virtual void AddPrimitive (const G4Polyline&) {} 00093 virtual void AddPrimitive (const G4Scale&) {} 00094 virtual void AddPrimitive (const G4Text&) {} 00095 virtual void AddPrimitive (const G4Circle&) {} 00096 virtual void AddPrimitive (const G4Square&) {} 00097 virtual void AddPrimitive (const G4Polymarker&) {} 00098 virtual void AddPrimitive (const G4Polyhedron&) {} 00099 virtual void AddPrimitive (const G4NURBS&) {} 00100 00101 private: 00102 void FindVolume (const G4VSolid&); 00103 const G4PhysicalVolumeModel* fpPVModel; 00104 G4String fRequiredPhysicalVolumeName; 00105 G4int fRequiredCopyNo; 00106 const G4Transform3D* fpCurrentObjectTransformation; 00107 std::vector<G4PhysicalVolumeModel::G4PhysicalVolumeNodeID> 00108 fFoundFullPVPath; // Found full path. 00109 G4int fFoundDepth; // Found depth. 00110 G4VPhysicalVolume* fpFoundPV; // Found physical volume. 00111 G4LogicalVolume* fpFoundLV; // Found logical volume. 00112 G4Transform3D fFoundObjectTransformation; // Found transformation. 00113 G4bool fMultipleOccurrence; 00114 }; 00115 00116 #include "G4PhysicalVolumeSearchScene.icc" 00117 00118 #endif