#include <vector>#include "G4KDTreeResult.hh"Go to the source code of this file.
Data Structures | |
| class | G4KDTree |
Functions | |
| void | InactiveNode (G4KDNode *) |
| void | Free (G4KDNode *&) |
| void * | GetData (G4KDNode *) |
| const double * | GetNodePosition (G4KDNode *) |
| void Free | ( | G4KDNode *& | ) |
| void* GetData | ( | G4KDNode * | ) |
Definition at line 45 of file G4KDNode.cc.
References G4KDNode::GetData().
Referenced by G4KDTree::__NearestInRange(), and G4NeutronHPData::MakePhysicsVector().
| const double* GetNodePosition | ( | G4KDNode * | ) |
| void InactiveNode | ( | G4KDNode * | ) |
Definition at line 57 of file G4KDNode.cc.
References G4KDNode::InactiveNode().
Referenced by G4IT::TakeOutBox().
1.4.7