00001 // 00002 // ******************************************************************** 00003 // * License and Disclaimer * 00004 // * * 00005 // * The Geant4 software is copyright of the Copyright Holders of * 00006 // * the Geant4 Collaboration. It is provided under the terms and * 00007 // * conditions of the Geant4 Software License, included in the file * 00008 // * LICENSE and available at http://cern.ch/geant4/license . These * 00009 // * include a list of copyright holders. * 00010 // * * 00011 // * Neither the authors of this software system, nor their employing * 00012 // * institutes,nor the agencies providing financial support for this * 00013 // * work make any representation or warranty, express or implied, * 00014 // * regarding this software system or assume any liability for its * 00015 // * use. Please see the license in the file LICENSE and URL above * 00016 // * for the full disclaimer and the limitation of liability. * 00017 // * * 00018 // * This code implementation is the result of the scientific and * 00019 // * technical work of the GEANT4 collaboration. * 00020 // * By using, copying, modifying or distributing the software (or * 00021 // * any work based on the software) you agree to acknowledge its * 00022 // * use in resulting scientific publications, and indicate your * 00023 // * acceptance of all terms of the Geant4 Software license. * 00024 // ******************************************************************** 00025 // 00026 // $Id$ 00027 // 00028 // 20100114 M. Kelsey -- Remove G4CascadeMomentum, use G4LorentzVector directly 00029 // 20100407 M. Kelsey -- Replace ::resize(0) with ::clear() 00030 // 20100409 M. Kelsey -- Move function code to .cc files, not inlinable 00031 // 20100418 M. Kelsey -- Add function to boost output lists to lab frame 00032 // 20100520 M. Kelsey -- Add function to rotate Z axis, from G4Casc.Interface 00033 // 20100620 M. Kelsey -- Add setVerboseLevel() function 00034 // 20100715 M. Kelsey -- Add total charge and baryon number functions, and a 00035 // combined "add()" function to put two of these together. 00036 // 20100716 M. Kelsey -- Add interface to handle G4CascadParticles 00037 // 20100924 M. Kelsey -- Use "OutgoingNuclei" name consistently, replacing 00038 // old "TargetFragment". Add new (reusable) G4Fragment buffer 00039 // and access functions for initial post-cascade processing. 00040 // Move implementation of add() to .cc file. 00041 // 20100925 M. Kelsey -- Add function to process G4ReactionProduct list 00042 // 20110225 M. Kelsey -- Add interface to remove entries from lists 00043 // 20110311 M. Kelsey -- Add function to boost individual four-vector 00044 // 20110323 M. Kelsey -- Add non-const access to lists (for G4NucleiModel) 00045 // 20110922 M. Kelsey -- Add optional stream argument to printCollisionOutput 00046 // 20121002 M. Kelsey -- Add strangeness calculation 00047 00048 #ifndef G4COLLISION_OUTPUT_HH 00049 #define G4COLLISION_OUTPUT_HH 00050 00051 #include "G4Fragment.hh" 00052 #include "G4InuclElementaryParticle.hh" 00053 #include "G4InuclNuclei.hh" 00054 #include "G4LorentzRotation.hh" 00055 #include "G4ReactionProductVector.hh" 00056 #include "G4ios.hh" 00057 #include <iosfwd> 00058 #include <algorithm> 00059 #include <vector> 00060 00061 class G4CascadParticle; 00062 class G4LorentzConvertor; 00063 00064 00065 class G4CollisionOutput { 00066 public: 00067 G4CollisionOutput(); 00068 G4CollisionOutput& operator=(const G4CollisionOutput& right); 00069 00070 void setVerboseLevel(G4int verbose) { verboseLevel = verbose; }; 00071 00072 // ===== Accumulate contents of lists ===== 00073 00074 void reset(); // Empties lists for new event 00075 00076 void add(const G4CollisionOutput& right); // Merge complete objects 00077 00078 void addOutgoingParticle(const G4InuclElementaryParticle& particle) { 00079 outgoingParticles.push_back(particle); 00080 } 00081 00082 void addOutgoingParticles(const std::vector<G4InuclElementaryParticle>& particles); 00083 00084 void addOutgoingNucleus(const G4InuclNuclei& nuclei) { 00085 outgoingNuclei.push_back(nuclei); 00086 }; 00087 00088 void addOutgoingNuclei(const std::vector<G4InuclNuclei>& nuclea); 00089 00090 // These are primarily for G4IntraNucleiCascader internal checks 00091 void addOutgoingParticle(const G4CascadParticle& cparticle); 00092 void addOutgoingParticles(const std::vector<G4CascadParticle>& cparticles); 00093 00094 void addOutgoingParticles(const G4ReactionProductVector* rproducts); 00095 00096 // Special buffer for initial, possible unstable fragment from cascade 00097 void addRecoilFragment(const G4Fragment* aFragment) { 00098 if (aFragment) addRecoilFragment(*aFragment); 00099 } 00100 00101 void addRecoilFragment(const G4Fragment& aFragment) { 00102 theRecoilFragment = aFragment; 00103 } 00104 00105 // ===== Remove contents of lists, by index, reference or value ===== 00106 00107 void removeOutgoingParticle(G4int index); 00108 void removeOutgoingParticle(const G4InuclElementaryParticle& particle); 00109 void removeOutgoingParticle(const G4InuclElementaryParticle* particle) { 00110 if (particle) removeOutgoingParticle(*particle); 00111 } 00112 00113 void removeOutgoingNucleus(G4int index); 00114 void removeOutgoingNucleus(const G4InuclNuclei& nuclei); 00115 void removeOutgoingNucleus(const G4InuclNuclei* nuclei) { 00116 if (nuclei) removeOutgoingNucleus(*nuclei); 00117 } 00118 00119 void removeRecoilFragment(); // There is only one fragment 00120 00121 // ===== Access contents of lists ===== 00122 00123 G4int numberOfOutgoingParticles() const { return outgoingParticles.size(); } 00124 00125 const std::vector<G4InuclElementaryParticle>& getOutgoingParticles() const { 00126 return outgoingParticles; 00127 }; 00128 00129 std::vector<G4InuclElementaryParticle>& getOutgoingParticles() { 00130 return outgoingParticles; 00131 }; 00132 00133 G4int numberOfOutgoingNuclei() const { return outgoingNuclei.size(); }; 00134 00135 const std::vector<G4InuclNuclei>& getOutgoingNuclei() const { 00136 return outgoingNuclei; 00137 }; 00138 00139 std::vector<G4InuclNuclei>& getOutgoingNuclei() { return outgoingNuclei; }; 00140 00141 const G4Fragment& getRecoilFragment() const { return theRecoilFragment; } 00142 00143 G4Fragment& getRecoilFragment() { return theRecoilFragment; } 00144 00145 // ===== Get event totals for conservation checking, recoil, etc. ====== 00146 00147 G4LorentzVector getTotalOutputMomentum() const; 00148 G4int getTotalCharge() const; // NOTE: No fractional charges! 00149 G4int getTotalBaryonNumber() const; 00150 G4int getTotalStrangeness() const; 00151 00152 void printCollisionOutput(std::ostream& os=G4cout) const; 00153 00154 // ===== Manipulate final-state particles for kinematics ===== 00155 00156 void boostToLabFrame(const G4LorentzConvertor& convertor); 00157 G4LorentzVector boostToLabFrame(G4LorentzVector mom, // Note pass by value! 00158 const G4LorentzConvertor& convertor) const; 00159 00160 void rotateEvent(const G4LorentzRotation& rotate); 00161 void trivialise(G4InuclParticle* bullet, G4InuclParticle* target); 00162 void setOnShell(G4InuclParticle* bullet, G4InuclParticle* target); 00163 void setRemainingExitationEnergy(); 00164 00165 double getRemainingExitationEnergy() const { return eex_rest; }; 00166 G4bool acceptable() const { return on_shell; }; 00167 00168 private: 00169 G4int verboseLevel; 00170 00171 std::vector<G4InuclElementaryParticle> outgoingParticles; 00172 std::vector<G4InuclNuclei> outgoingNuclei; 00173 G4Fragment theRecoilFragment; 00174 00175 G4double eex_rest; // Used by setOnShell() for kinematics 00176 00177 std::pair<std::pair<G4int,G4int>, G4int> selectPairToTune(G4double de) const; 00178 00179 G4bool on_shell; 00180 }; 00181 00182 #endif // G4COLLISION_OUTPUT_HH 00183