00001 // 00002 // ******************************************************************** 00003 // * License and Disclaimer * 00004 // * * 00005 // * The Geant4 software is copyright of the Copyright Holders of * 00006 // * the Geant4 Collaboration. It is provided under the terms and * 00007 // * conditions of the Geant4 Software License, included in the file * 00008 // * LICENSE and available at http://cern.ch/geant4/license . These * 00009 // * include a list of copyright holders. * 00010 // * * 00011 // * Neither the authors of this software system, nor their employing * 00012 // * institutes,nor the agencies providing financial support for this * 00013 // * work make any representation or warranty, express or implied, * 00014 // * regarding this software system or assume any liability for its * 00015 // * use. Please see the license in the file LICENSE and URL above * 00016 // * for the full disclaimer and the limitation of liability. * 00017 // * * 00018 // * This code implementation is the result of the scientific and * 00019 // * technical work of the GEANT4 collaboration. * 00020 // * By using, copying, modifying or distributing the software (or * 00021 // * any work based on the software) you agree to acknowledge its * 00022 // * use in resulting scientific publications, and indicate your * 00023 // * acceptance of all terms of the Geant4 Software license. * 00024 // ******************************************************************** 00025 // 00026 // $Id$ 00027 // 00028 // 20100315 M. Kelsey -- Remove "using" directive and unnecessary #includes. 00029 // 20100407 M. Kelsey -- Replace std::vector<> returns with data members. 00030 // 20100413 M. Kelsey -- Pass G4CollisionOutput by ref to ::collide() 00031 // 20100517 M. Kelsey -- Inherit from common base class 00032 // 20100519 M. Kelsey -- Get rid of proton and neutron masses as arguments! 00033 // 20100714 M. Kelsey -- Switch to new G4CascadeColliderBase class 00034 // 20100726 M. Kelsey -- Move std::vector<> buffer to .hh file 00035 // 20100928 M. Kelsey -- Migrate to integer A and Z 00036 00037 #ifndef G4BIG_BANGER_HH 00038 #define G4BIG_BANGER_HH 00039 00040 #include "G4CascadeColliderBase.hh" 00041 #include "G4InuclElementaryParticle.hh" 00042 #include <vector> 00043 00044 class G4CollisionOutput; 00045 00046 00047 class G4BigBanger : public G4CascadeColliderBase { 00048 public: 00049 G4BigBanger(); 00050 virtual ~G4BigBanger() {}; 00051 00052 void collide(G4InuclParticle* bullet, G4InuclParticle* target, 00053 G4CollisionOutput& output); 00054 00055 private: 00056 void generateBangInSCM(G4double etot, G4int a, G4int z); 00057 00058 void generateMomentumModules(G4double etot, G4int a, G4int z); 00059 00060 G4double xProbability(G4double x, G4int a) const; 00061 00062 G4double maxProbability(G4int a) const; 00063 00064 G4double generateX(G4int ia, G4double promax) const; 00065 00066 // Buffers for big-bang results 00067 std::vector<G4InuclElementaryParticle> particles; 00068 std::vector<G4double> momModules; 00069 std::vector<G4LorentzVector> scm_momentums; 00070 }; 00071 00072 #endif /* G4BIG_BANGER_HH */ 00073 00074 00075 00076 00077 00078 00079 00080 00081 00082 00083