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26// G4ParticleChange inline methods implementation
28// Author: Hisaya Kurashige, 23 March 1998
29// --------------------------------------------------------------------
31inline G4Step* G4ParticleChange::UpdateStepInfo(G4Step* pStep)
33 return G4VParticleChange::UpdateStepInfo(pStep);
36inline G4double G4ParticleChange::GetEnergy() const { return theEnergyChange; }
38inline void G4ParticleChange::ProposeEnergy(G4double finalEnergy)
40 theEnergyChange = finalEnergy;
43inline G4double G4ParticleChange::GetVelocity() const
45 return theVelocityChange;
48inline void G4ParticleChange::ProposeVelocity(G4double finalVelocity)
50 theVelocityChange = finalVelocity;
51 isVelocityChanged = true;
54inline const G4ThreeVector* G4ParticleChange::GetMomentumDirection() const
56 return &theMomentumDirectionChange;
59inline void G4ParticleChange::ProposeMomentumDirection(G4double Px, G4double Py,
62 theMomentumDirectionChange.setX(Px);
63 theMomentumDirectionChange.setY(Py);
64 theMomentumDirectionChange.setZ(Pz);
67inline void G4ParticleChange::ProposeMomentumDirection(const G4ThreeVector& P)
69 theMomentumDirectionChange = P;
72inline const G4ThreeVector* G4ParticleChange::GetPolarization() const
74 return &thePolarizationChange;
77inline void G4ParticleChange::ProposePolarization(
78 const G4ThreeVector& finalPoralization)
80 thePolarizationChange = finalPoralization;
83inline void G4ParticleChange::ProposePolarization(G4double Px, G4double Py,
86 thePolarizationChange.setX(Px);
87 thePolarizationChange.setY(Py);
88 thePolarizationChange.setZ(Pz);
91inline const G4ThreeVector* G4ParticleChange::GetPosition() const
93 return &thePositionChange;
96inline void G4ParticleChange::ProposePosition(
97 const G4ThreeVector& finalPosition)
99 thePositionChange = finalPosition;
102inline void G4ParticleChange::ProposePosition(G4double x, G4double y,
105 thePositionChange.setX(x);
106 thePositionChange.setY(y);
107 thePositionChange.setZ(z);
110inline G4double G4ParticleChange::GetProperTime() const
112 return theProperTimeChange;
115inline void G4ParticleChange::ProposeProperTime(G4double tau)
117 theProperTimeChange = tau;
120inline G4ThreeVector G4ParticleChange::GetGlobalPosition(
121 const G4ThreeVector& displacement) const
123 return thePositionChange + displacement;
126inline void G4ParticleChange::ProposeGlobalTime(G4double t)
128 theTimeChange = (t - theGlobalTime0) + theLocalTime0;
131inline G4double G4ParticleChange::GetGlobalTime(G4double timeDelay) const
133 // convert the time delay to the global time
134 return theGlobalTime0 + (theTimeChange - theLocalTime0) + timeDelay;
137inline void G4ParticleChange::ProposeLocalTime(G4double t)
142inline G4double G4ParticleChange::GetLocalTime(G4double timeDelay) const
144 // convert the time delay to the local time
145 return theTimeChange + timeDelay;
148inline G4double G4ParticleChange::GetMass() const { return theMassChange; }
150inline void G4ParticleChange::ProposeMass(G4double t) { theMassChange = t; }
152inline G4double G4ParticleChange::GetCharge() const { return theChargeChange; }
154inline void G4ParticleChange::ProposeCharge(G4double t) { theChargeChange = t; }
156inline G4double G4ParticleChange::GetMagneticMoment() const
158 return theMagneticMomentChange;
161inline void G4ParticleChange::ProposeMagneticMoment(
162 G4double finalMagneticMoment)
164 theMagneticMomentChange = finalMagneticMoment;
167inline G4ThreeVector G4ParticleChange::CalcMomentum(G4double energy,
168 G4ThreeVector direction,
171 G4double tMomentum = std::sqrt(energy * energy + 2 * energy * mass);
172 return direction * tMomentum;