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G4FRClientServer.cc
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27 // $Id: G4FRClientServer.cc 66870 2013-01-14 23:38:59Z adotti $
28 //
29 // Satoshi TANAKA, Wed Jul 3 14:14:29 JST 1996
30 ////////////////////////////////
31 ///// G4FRClientServer.cc /////
32 ////////////////////////////////
33 
34 
35 //=================//
36 #ifdef G4VIS_BUILD_DAWN_DRIVER
37 //=================//
38 
39 #include "G4VisManager.hh"
40 #include "G4FRClientServer.hh"
41 
42 // #define DEBUG_CLIENT_SERVER
43 
44 #include<sys/param.h>
45 
46  //----- const
47 const char DEFAULT_SUN_PATH[] = "FR_TMP3" ;
48 const int DEFAULT_PORT_NUMBER = 40701 ;
49 //const char FR_ENV_SERVER_HOST_NAME[] = "G4DAWN_HOST_NAME" ; // moved to .hh
50 const int MAX_BINDING_TRIAL = 10 ;
51 const int BINDING_TRIAL_INTERVAL = 5 ;
52 const int MAX_CONNECT_TRIAL = 10 ;
53 const char FR_DEFAULT_HOST_NAME[] = "localhost" ;
54 
55  //----- G4FRClientServer::G4FRClientServer ()
56 G4FRClientServer::G4FRClientServer ( char terminator , char end_line ) :
57  TERMINATOR ( terminator ) ,
58  END_OF_LINE( end_line ) ,
59  fSocketFd ( -1 )
60 {
61  SetSunPath ( DEFAULT_SUN_PATH ) ; // for Unix domain
62  SetPortNumber ( DEFAULT_PORT_NUMBER ) ;
63  ClearReceivedMessage () ;
64 }
65 
66 
67  //----- G4FRClientServer::ConnectUnix()
68 int G4FRClientServer::ConnectUnix()
69 {
70  //----- local
71  int flag_connected = 0 ;
72  struct sockaddr_un server_address ;
73 
74  //----- make socket
75  fSocketFd = socket( AF_UNIX, SOCK_STREAM, 0 );
76  if( fSocketFd < 0 ) { Err("G4FRClientServer::ConnectUnix(),socket"); }
77 
78  //----- set server address
79  memset( (char *)&server_address, '\0', sizeof(server_address)) ;
80  server_address.sun_family = AF_UNIX ;
81  strcpy( server_address.sun_path, SUN_PATH );
82 
83  //----- connection
84  int connection_status = -1 ;
85  int num_trial = 0 ;
86  while( connection_status < 0 && num_trial <= MAX_CONNECT_TRIAL ) {
87  num_trial++ ;
88  connection_status = connect( fSocketFd, (struct sockaddr * )(&server_address), sizeof( server_address ) ) ;
89  if( connection_status <0 )
90  {
91 #if defined DEBUG_CLIENT_SERVER
92  Err("G4FRClientServer::ConnectUnix(),connect => RETRY");
93 #endif
94  flag_connected = 0 ;
95  } else {
96  flag_connected = 1 ;
97  break ;
98  }
99 
100  sleep(1);
101 
102  } // while(connection_status...)
103 
104  //----- return status of connection
105  return flag_connected ;
106 
107 } // G4FRClientServer::ConnectUnix()
108 
109 
110  //----- G4FRClientServer::Receive()
111 void G4FRClientServer::Receive()
112 {
113  //-----
114  ClearReceivedMessage () ;
115  if( recv( fSocketFd, fReceivedMessage, G4FRClientServer::RECV_BUFMAX , 0 ) < 0 )
116  {
117  Err("G4FRClientServer::Receive(), recv");
118  }
119 
120 #if defined DEBUG_CLIENT_SERVER
122  G4cout << ">>>>> receivedMessage = " << fReceivedMessage << G4endl;
123 #endif
124 
125 }
126 
127 
128  //----- G4FRClientServer::ReceiveLine()
129 void G4FRClientServer::ReceiveLine()
130 {
131  //----- local
132  char buf[1];
133  int index = 0 ;
134 
135  //----- receive a line (until newline)
136  memset(fReceivedMessage, '\0', RECV_BUFMAX) ;
137  while( read( fSocketFd, buf, 1 ) == 1 ) {
138  fReceivedMessage[index++] = buf[0];
139  if( IsEndOfLine(buf[0]) ) { break ;}
140  }
141 } // G4FRClientServer::ReceiveLine()
142 
143 
144  //----- G4FRClientServer::Send()
145 void G4FRClientServer::Send()
146 {
147  if( send( fSocketFd, fSendingMessage, strlen(fSendingMessage) , 0 ) < 0 )
148  {
149  Err("G4FRClientServer::Send(), send");
150  }
151 
152 #if defined DEBUG_CLIENT_SERVER
154  G4cout << "<<<<< SentMessage = " << fSendingMessage << G4endl;
155 #endif
156 
157 } // G4FRClientServer::Send()
158 
159 
160  //----- G4FRClientServer::Send( message )
161 void G4FRClientServer::Send( const char* message )
162 {
163  this->SetSendingMessage( message ) ;
164  this->Send();
165 
166 } // G4FRClientServer::Send( message )
167 
168 
169  //----- G4FRClientServer::SendLine()
170 void G4FRClientServer::SendLine( const char* message )
171 {
172  //----- local
173  int smsg_length ;
174 
175  //----- set message to sending buf
176  this->SetSendingMessage( message ) ;
177  smsg_length = GetSendingMessageLength() ;
178 
179  //----- add newline if necessary
180  if( !IsEndOfLine( fSendingMessage[ (smsg_length - 1)] ) ) {
181  fSendingMessage[ smsg_length ] = GetEndOfLine() ;
182  fSendingMessage[ (smsg_length +1) ] = '\0' ;
183  smsg_length = GetSendingMessageLength();
184  }
185 
186  //----- send
187  this->Send();
188 
189 }// G4FRClientServer::SendLine()
190 
191 
192  //----- G4FRClientServer::DisConnect()
193 void G4FRClientServer::DisConnect()
194 {
195  //----- close connection
196  if( shutdown(fSocketFd,2) < 0 ) {
197  Err("G4FRClientServer::DisConnect,shutdown");
198  }
199  close( fSocketFd );
200 
201  this->Clear();
202 }
203 
204 
205 
206  //----- G4FRClientServer::Clear()
208 {
209  unlink(SUN_PATH) ;
210  fSocketFd = -1 ;
211 }
212 
213 
214  //----- G4FRClientServer::ConnectINET()
215 int G4FRClientServer::ConnectINET()
216 {
217  //----- local
218  int flag_connected = 0 ;
219  sockaddr_in server_address ;
220  char server_hostname[32] ;
221  hostent* server_host_p ;
222 
223  //----- make socket
224  fSocketFd = socket( AF_INET, SOCK_STREAM, 0 );
225  if( fSocketFd < 0 ) {
226 #if defined DEBUG_CLIENT_SERVER
227  Err("G4FRClientServer::ConnectINET(),socket");
228 #endif
229  }
230 
231  //----- get IP address of server from its name
232  if( getenv( FR_ENV_SERVER_HOST_NAME ) != NULL )
233  {
234  //----- get server name
235  strcpy( server_hostname, getenv( FR_ENV_SERVER_HOST_NAME ) );
236 
237  //----- get IP address of server from its name,
238  //..... reading /etc/hosts
239  server_host_p = gethostbyname( server_hostname ) ;
240 
241  //----- If the host specified by FR_ENV_SERVER_HOST_NAME
242  //..... is not written in /etc/hosts,
243  //...... server host is set to the same as the
244  //...... client host
245  if( !server_host_p ) {
246 #if defined DEBUG_CLIENT_SERVER
247  Err("G4FRClientServer::ConnectINET(), gethostbyname");
248 #endif
249  server_host_p = gethostbyname( FR_DEFAULT_HOST_NAME ) ;
250  }
251 
252  } else {
253  server_host_p = gethostbyname( FR_DEFAULT_HOST_NAME ) ;
254  }
255 
256 
257 
258 // #if defined DEBUG_CLIENT_SERVER
260  G4cout << "***** Trying connection to " << server_hostname << G4endl;
261 // #endif
262 
263 
264  //----- connection and binding
265  memset( (char *)&server_address, '\0', sizeof(server_address)) ;
266  // clear server_address
267  server_address.sin_family = AF_INET ;
268  server_address.sin_port = htons( PORT_NUMBER );
269  memcpy( (char *)(&server_address.sin_addr ),
270  (char *)( server_host_p->h_addr ),
271  server_host_p->h_length );
272 
273  int connection_status = -1 ;
274  int num_trial = 0 ;
275  while( connection_status < 0 && num_trial <= MAX_CONNECT_TRIAL ) {
276  num_trial++ ;
277  connection_status = connect( fSocketFd, (struct sockaddr * )(&server_address), sizeof( server_address ) ) ;
278  if( connection_status <0 )
279  {
280 #if defined DEBUG_CLIENT_SERVER
281  Err("G4FRClientServer::ConnectINET(),connect => RETRY");
282 #endif
283  flag_connected = 0 ;
284  } else {
285  flag_connected = 1 ;
286  break ;
287  }
288 
289  sleep(1);
290 
291  } // while(connection_status...)
292 
293  //----- return status of connection
294  return flag_connected ;
295 
296 } // G4FRClientServer::ConnectINET()
297 
298 
299  //----- G4FRClientServer::WaitSendBack()
300 void G4FRClientServer::WaitSendBack( const char* command_string )
301 {
302  //----- wait for sending back
303  while(1) {
304  this->ReceiveLine();
305 
306  if( !strncmp( this->GetReceivedMessage(), \
307  command_string , \
308  (strlen(command_string)) ) )
309  {
310  break;
311  } else {
312  sleep(2);
313  }
314 
315  } // while
316 
317  //----- clear buffer to receive message
318  this->ClearReceivedMessage();
319 
320 } // G4FRClientServer::WaitSendBack()
321 
322 #endif // G4VIS_BUILD_DAWN_DRIVER
void Clear(Node *)
G4GLOB_DLL std::ostream G4cout
static Verbosity GetVerbosity()
#define G4endl
Definition: G4ios.hh:61