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B4b/src/B4PrimaryGeneratorAction.cc
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26 // $Id: B4PrimaryGeneratorAction.cc 75215 2013-10-29 16:07:06Z gcosmo $
27 //
28 /// \file B4PrimaryGeneratorAction.cc
29 /// \brief Implementation of the B4PrimaryGeneratorAction class
30 
31 #include "B4PrimaryGeneratorAction.hh"
32 
33 #include "G4RunManager.hh"
34 #include "G4LogicalVolumeStore.hh"
35 #include "G4LogicalVolume.hh"
36 #include "G4Box.hh"
37 #include "G4Event.hh"
38 #include "G4ParticleGun.hh"
39 #include "G4ParticleTable.hh"
40 #include "G4ParticleDefinition.hh"
41 #include "G4SystemOfUnits.hh"
42 #include "Randomize.hh"
43 
44 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
45 
48  fParticleGun(0)
49 {
50  G4int nofParticles = 1;
51  fParticleGun = new G4ParticleGun(nofParticles);
52 
53  // default particle kinematic
54  //
55  G4ParticleDefinition* particleDefinition
57  fParticleGun->SetParticleDefinition(particleDefinition);
58  fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0.,0.,1.));
59  fParticleGun->SetParticleEnergy(50.*MeV);
60 }
61 
62 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
63 
65 {
66  delete fParticleGun;
67 }
68 
69 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
70 
72 {
73  // This function is called at the begining of event
74 
75  // In order to avoid dependence of PrimaryGeneratorAction
76  // on DetectorConstruction class we get world volume
77  // from G4LogicalVolumeStore
78  //
79  G4double worldZHalfLength = 0;
80  G4LogicalVolume* worlLV
82  G4Box* worldBox = 0;
83  if ( worlLV) worldBox = dynamic_cast< G4Box*>(worlLV->GetSolid());
84  if ( worldBox ) {
85  worldZHalfLength = worldBox->GetZHalfLength();
86  }
87  else {
89  msg << "World volume of box not found." << G4endl;
90  msg << "Perhaps you have changed geometry." << G4endl;
91  msg << "The gun will be place in the center.";
92  G4Exception("B4PrimaryGeneratorAction::GeneratePrimaries()",
93  "MyCode0002", JustWarning, msg);
94  }
95 
96  // Set gun position
97  fParticleGun
98  ->SetParticlePosition(G4ThreeVector(0., 0., -worldZHalfLength));
99 
100  fParticleGun->GeneratePrimaryVertex(anEvent);
101 }
102 
103 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
104 
G4ParticleDefinition * FindParticle(G4int PDGEncoding)
std::ostringstream G4ExceptionDescription
Definition: globals.hh:76
CLHEP::Hep3Vector G4ThreeVector
Definition: G4Box.hh:63
void SetParticleMomentumDirection(G4ParticleMomentum aMomentumDirection)
int G4int
Definition: G4Types.hh:78
virtual void GeneratePrimaryVertex(G4Event *evt)
G4double GetZHalfLength() const
G4LogicalVolume * GetVolume(const G4String &name, G4bool verbose=true) const
void SetParticlePosition(G4ThreeVector aPosition)
static G4LogicalVolumeStore * GetInstance()
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *comments)
Definition: G4Exception.cc:41
void SetParticleEnergy(G4double aKineticEnergy)
virtual void GeneratePrimaries(G4Event *event)
static G4ParticleTable * GetParticleTable()
#define G4endl
Definition: G4ios.hh:61
double G4double
Definition: G4Types.hh:76
void SetParticleDefinition(G4ParticleDefinition *aParticleDefinition)
G4VSolid * GetSolid() const