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00010 #include <cmath>
00011 #include "CLHEP/Units/PhysicalConstants.h"
00012
00013 namespace CLHEP {
00014
00015 inline double HepRotationZ::xx() const { return its_c; }
00016 inline double HepRotationZ::xy() const { return -its_s; }
00017 inline double HepRotationZ::yx() const { return its_s; }
00018 inline double HepRotationZ::yy() const { return its_c; }
00019
00020 inline double HepRotationZ::zz() const { return 1.0; }
00021 inline double HepRotationZ::zy() const { return 0.0; }
00022 inline double HepRotationZ::zx() const { return 0.0; }
00023 inline double HepRotationZ::yz() const { return 0.0; }
00024 inline double HepRotationZ::xz() const { return 0.0; }
00025
00026 inline HepRep3x3 HepRotationZ::rep3x3() const {
00027 return HepRep3x3 ( its_c, -its_s, 0.0,
00028 its_s, its_c, 0.0,
00029 0.0, 0.0, 1.0 );
00030 }
00031
00032 inline HepRotationZ::HepRotationZ() : its_d(0.0), its_s(0.0), its_c(1.0) {}
00033
00034 inline HepRotationZ::HepRotationZ(const HepRotationZ & orig) :
00035 its_d(orig.its_d), its_s(orig.its_s), its_c(orig.its_c)
00036 {}
00037
00038 inline HepRotationZ::HepRotationZ(double dd, double ss, double cc) :
00039 its_d(dd), its_s(ss), its_c(cc)
00040 {}
00041
00042 inline HepRotationZ & HepRotationZ::operator= (const HepRotationZ & orig) {
00043 its_d = orig.its_d;
00044 its_s = orig.its_s;
00045 its_c = orig.its_c;
00046 return *this;
00047 }
00048
00049 inline HepRotationZ::~HepRotationZ() {}
00050
00051 inline Hep3Vector HepRotationZ::colX() const
00052 { return Hep3Vector ( its_c, its_s, 0.0 ); }
00053 inline Hep3Vector HepRotationZ::colY() const
00054 { return Hep3Vector ( -its_s, its_c, 0.0 ); }
00055 inline Hep3Vector HepRotationZ::colZ() const
00056 { return Hep3Vector ( 0.0, 0.0, 1.0 ); }
00057
00058 inline Hep3Vector HepRotationZ::rowX() const
00059 { return Hep3Vector ( its_c, -its_s, 0.0 ); }
00060 inline Hep3Vector HepRotationZ::rowY() const
00061 { return Hep3Vector ( its_s, its_c, 0.0 ); }
00062 inline Hep3Vector HepRotationZ::rowZ() const
00063 { return Hep3Vector ( 0.0, 0.0, 1.0 ); }
00064
00065 inline double HepRotationZ::getPhi () const { return phi(); }
00066 inline double HepRotationZ::getTheta() const { return theta(); }
00067 inline double HepRotationZ::getPsi () const { return psi(); }
00068 inline double HepRotationZ::getDelta() const { return its_d; }
00069 inline Hep3Vector HepRotationZ::getAxis () const { return axis(); }
00070
00071 inline double HepRotationZ::delta() const { return its_d; }
00072 inline Hep3Vector HepRotationZ::axis() const { return Hep3Vector(0,0,1); }
00073
00074 inline HepAxisAngle HepRotationZ::axisAngle() const {
00075 return HepAxisAngle ( axis(), delta() );
00076 }
00077
00078 inline void HepRotationZ::getAngleAxis
00079 (double & ddelta, Hep3Vector & aaxis) const {
00080 ddelta = its_d;
00081 aaxis = getAxis();
00082 }
00083
00084 inline bool HepRotationZ::isIdentity() const {
00085 return ( its_d==0 );
00086 }
00087
00088 inline int HepRotationZ::compare ( const HepRotationZ & r ) const {
00089 if (its_d > r.its_d) return 1; else if (its_d < r.its_d) return -1; else return 0;
00090 }
00091
00092 inline bool HepRotationZ::operator==(const HepRotationZ & r) const
00093 { return (its_d==r.its_d); }
00094 inline bool HepRotationZ::operator!=(const HepRotationZ & r) const
00095 { return (its_d!=r.its_d); }
00096 inline bool HepRotationZ::operator>=(const HepRotationZ & r) const
00097 { return (its_d>=r.its_d); }
00098 inline bool HepRotationZ::operator<=(const HepRotationZ & r) const
00099 { return (its_d<=r.its_d); }
00100 inline bool HepRotationZ::operator> (const HepRotationZ & r) const
00101 { return (its_d> r.its_d); }
00102 inline bool HepRotationZ::operator< (const HepRotationZ & r) const
00103 { return (its_d< r.its_d); }
00104
00105 inline void HepRotationZ::rectify() {
00106 its_d = proper(its_d);
00107 its_s = std::sin(its_d);
00108 its_c = std::cos(its_d);
00109 }
00110
00111 inline Hep3Vector HepRotationZ::operator() (const Hep3Vector & p) const {
00112 double x = p.x();
00113 double y = p.y();
00114 double z = p.z();
00115 return Hep3Vector( x * its_c - y * its_s,
00116 x * its_s + y * its_c,
00117 z );
00118 }
00119
00120 inline Hep3Vector HepRotationZ::operator * (const Hep3Vector & p) const {
00121 return operator()(p);
00122 }
00123
00124 inline HepLorentzVector HepRotationZ::operator()
00125 ( const HepLorentzVector & w ) const {
00126 return HepLorentzVector( operator() (w.vect()) , w.t() );
00127 }
00128
00129 inline HepLorentzVector HepRotationZ::operator *
00130 (const HepLorentzVector & p) const {
00131 return operator()(p);
00132 }
00133
00134 inline HepRotationZ & HepRotationZ::operator *= (const HepRotationZ & m1) {
00135 return *this = (*this) * (m1);
00136 }
00137
00138 inline HepRotationZ & HepRotationZ::transform(const HepRotationZ & m1) {
00139 return *this = m1 * (*this);
00140 }
00141
00142 inline double HepRotationZ::proper( double ddelta ) {
00143
00144 if ( std::fabs(ddelta) < CLHEP::pi ) {
00145 return ddelta;
00146 } else {
00147 register double x = ddelta / (CLHEP::twopi);
00148 return (CLHEP::twopi) * ( x + std::floor(.5-x) );
00149 }
00150 }
00151
00152 inline HepRotationZ HepRotationZ::operator * ( const HepRotationZ & rz ) const {
00153 return HepRotationZ ( HepRotationZ::proper(its_d+rz.its_d),
00154 its_s*rz.its_c + its_c*rz.its_s,
00155 its_c*rz.its_c - its_s*rz.its_s );
00156 }
00157
00158 inline HepRotationZ HepRotationZ::inverse() const {
00159 return HepRotationZ( proper(-its_d), -its_s, its_c );
00160 }
00161
00162 inline HepRotationZ inverseOf(const HepRotationZ & r) {
00163 return r.inverse();
00164 }
00165
00166 inline HepRotationZ & HepRotationZ::invert() {
00167 return *this=inverse();
00168 }
00169
00170 inline HepLorentzVector HepRotationZ::col1() const
00171 { return HepLorentzVector (colX(), 0); }
00172 inline HepLorentzVector HepRotationZ::col2() const
00173 { return HepLorentzVector (colY(), 0); }
00174 inline HepLorentzVector HepRotationZ::col3() const
00175 { return HepLorentzVector (colZ(), 0); }
00176 inline HepLorentzVector HepRotationZ::col4() const
00177 { return HepLorentzVector (0,0,0,1); }
00178 inline HepLorentzVector HepRotationZ::row1() const
00179 { return HepLorentzVector (rowX(), 0); }
00180 inline HepLorentzVector HepRotationZ::row2() const
00181 { return HepLorentzVector (rowY(), 0); }
00182 inline HepLorentzVector HepRotationZ::row3() const
00183 { return HepLorentzVector (rowZ(), 0); }
00184 inline HepLorentzVector HepRotationZ::row4() const
00185 { return HepLorentzVector (0,0,0,1); }
00186 inline double HepRotationZ::xt() const { return 0.0; }
00187 inline double HepRotationZ::yt() const { return 0.0; }
00188 inline double HepRotationZ::zt() const { return 0.0; }
00189 inline double HepRotationZ::tx() const { return 0.0; }
00190 inline double HepRotationZ::ty() const { return 0.0; }
00191 inline double HepRotationZ::tz() const { return 0.0; }
00192 inline double HepRotationZ::tt() const { return 1.0; }
00193
00194 inline HepRep4x4 HepRotationZ::rep4x4() const {
00195 return HepRep4x4 ( its_c, -its_s, 0.0, 0.0,
00196 its_s, its_c, 0.0, 0.0,
00197 0.0, 0.0, 1.0, 0.0,
00198 0.0, 0.0, 0.0, 1.0 );
00199 }
00200
00201 inline double HepRotationZ::getTolerance() {
00202 return Hep4RotationInterface::tolerance;
00203 }
00204 inline double HepRotationZ::setTolerance(double tol) {
00205 return Hep4RotationInterface::setTolerance(tol);
00206 }
00207
00208 }