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00010 #include <cmath>
00011 #include "CLHEP/Units/PhysicalConstants.h"
00012
00013 namespace CLHEP {
00014
00015 inline double HepRotationX::yy() const { return its_c; }
00016 inline double HepRotationX::yz() const { return -its_s; }
00017 inline double HepRotationX::zy() const { return its_s; }
00018 inline double HepRotationX::zz() const { return its_c; }
00019
00020 inline double HepRotationX::xx() const { return 1.0; }
00021 inline double HepRotationX::xy() const { return 0.0; }
00022 inline double HepRotationX::xz() const { return 0.0; }
00023 inline double HepRotationX::yx() const { return 0.0; }
00024 inline double HepRotationX::zx() const { return 0.0; }
00025
00026 inline HepRep3x3 HepRotationX::rep3x3() const {
00027 return HepRep3x3 ( 1.0, 0.0, 0.0,
00028 0.0, its_c, -its_s,
00029 0.0, its_s, its_c );
00030 }
00031
00032 inline HepRotationX::HepRotationX() : its_d(0.0), its_s(0.0), its_c(1.0) {}
00033
00034 inline HepRotationX::HepRotationX(const HepRotationX & orig) :
00035 its_d(orig.its_d), its_s(orig.its_s), its_c(orig.its_c)
00036 {}
00037
00038 inline HepRotationX::HepRotationX(double dd, double ss, double cc) :
00039 its_d(dd), its_s(ss), its_c(cc)
00040 {}
00041
00042 inline HepRotationX & HepRotationX::operator= (const HepRotationX & orig) {
00043 its_d = orig.its_d;
00044 its_s = orig.its_s;
00045 its_c = orig.its_c;
00046 return *this;
00047 }
00048
00049 inline HepRotationX::~HepRotationX() {}
00050
00051 inline Hep3Vector HepRotationX::colX() const
00052 { return Hep3Vector ( 1.0, 0.0, 0.0 ); }
00053 inline Hep3Vector HepRotationX::colY() const
00054 { return Hep3Vector ( 0.0, its_c, its_s ); }
00055 inline Hep3Vector HepRotationX::colZ() const
00056 { return Hep3Vector ( 0.0, -its_s, its_c ); }
00057
00058 inline Hep3Vector HepRotationX::rowX() const
00059 { return Hep3Vector ( 1.0, 0.0, 0.0 ); }
00060 inline Hep3Vector HepRotationX::rowY() const
00061 { return Hep3Vector ( 0.0, its_c, -its_s ); }
00062 inline Hep3Vector HepRotationX::rowZ() const
00063 { return Hep3Vector ( 0.0, its_s, its_c ); }
00064
00065 inline double HepRotationX::getPhi () const { return phi(); }
00066 inline double HepRotationX::getTheta() const { return theta(); }
00067 inline double HepRotationX::getPsi () const { return psi(); }
00068 inline double HepRotationX::getDelta() const { return its_d; }
00069 inline Hep3Vector HepRotationX::getAxis () const { return axis(); }
00070
00071 inline double HepRotationX::delta() const { return its_d; }
00072 inline Hep3Vector HepRotationX::axis() const { return Hep3Vector(1,0,0); }
00073
00074 inline HepAxisAngle HepRotationX::axisAngle() const {
00075 return HepAxisAngle ( axis(), delta() );
00076 }
00077
00078 inline void HepRotationX::getAngleAxis
00079 (double & ddelta, Hep3Vector & aaxis) const {
00080 ddelta = its_d;
00081 aaxis = getAxis();
00082 }
00083
00084 inline HepLorentzVector HepRotationX::col1() const
00085 { return HepLorentzVector (colX(), 0); }
00086 inline HepLorentzVector HepRotationX::col2() const
00087 { return HepLorentzVector (colY(), 0); }
00088 inline HepLorentzVector HepRotationX::col3() const
00089 { return HepLorentzVector (colZ(), 0); }
00090 inline HepLorentzVector HepRotationX::col4() const
00091 { return HepLorentzVector (0,0,0,1); }
00092 inline HepLorentzVector HepRotationX::row1() const
00093 { return HepLorentzVector (rowX(), 0); }
00094 inline HepLorentzVector HepRotationX::row2() const
00095 { return HepLorentzVector (rowY(), 0); }
00096 inline HepLorentzVector HepRotationX::row3() const
00097 { return HepLorentzVector (rowZ(), 0); }
00098 inline HepLorentzVector HepRotationX::row4() const
00099 { return HepLorentzVector (0,0,0,1); }
00100 inline double HepRotationX::xt() const { return 0.0; }
00101 inline double HepRotationX::yt() const { return 0.0; }
00102 inline double HepRotationX::zt() const { return 0.0; }
00103 inline double HepRotationX::tx() const { return 0.0; }
00104 inline double HepRotationX::ty() const { return 0.0; }
00105 inline double HepRotationX::tz() const { return 0.0; }
00106 inline double HepRotationX::tt() const { return 1.0; }
00107
00108 inline HepRep4x4 HepRotationX::rep4x4() const {
00109 return HepRep4x4 ( 1.0, 0.0, 0.0, 0.0,
00110 0.0, its_c, -its_s, 0.0,
00111 0.0, its_s, its_c, 0.0,
00112 0.0, 0.0, 0.0, 1.0 );
00113 }
00114
00115 inline bool HepRotationX::isIdentity() const {
00116 return ( its_d==0 );
00117 }
00118
00119 inline int HepRotationX::compare ( const HepRotationX & r ) const {
00120 if (its_d > r.its_d) return 1; else if (its_d < r.its_d) return -1; else return 0;
00121 }
00122
00123 inline bool HepRotationX::operator==(const HepRotationX & r) const
00124 { return (its_d==r.its_d); }
00125 inline bool HepRotationX::operator!=(const HepRotationX & r) const
00126 { return (its_d!=r.its_d); }
00127 inline bool HepRotationX::operator>=(const HepRotationX & r) const
00128 { return (its_d>=r.its_d); }
00129 inline bool HepRotationX::operator<=(const HepRotationX & r) const
00130 { return (its_d<=r.its_d); }
00131 inline bool HepRotationX::operator> (const HepRotationX & r) const
00132 { return (its_d> r.its_d); }
00133 inline bool HepRotationX::operator< (const HepRotationX & r) const
00134 { return (its_d< r.its_d); }
00135
00136 inline void HepRotationX::rectify() {
00137 its_d = proper(its_d);
00138 its_s = std::sin(its_d);
00139 its_c = std::cos(its_d);
00140 }
00141
00142 inline Hep3Vector HepRotationX::operator() (const Hep3Vector & p) const {
00143 double x = p.x();
00144 double y = p.y();
00145 double z = p.z();
00146 return Hep3Vector( x,
00147 y * its_c - z * its_s,
00148 z * its_c + y * its_s );
00149 }
00150
00151 inline Hep3Vector HepRotationX::operator * (const Hep3Vector & p) const {
00152 return operator()(p);
00153 }
00154
00155 inline HepLorentzVector HepRotationX::operator()
00156 ( const HepLorentzVector & w ) const {
00157 return HepLorentzVector( operator() (w.vect()) , w.t() );
00158 }
00159
00160 inline HepLorentzVector HepRotationX::operator *
00161 (const HepLorentzVector & p) const {
00162 return operator()(p);
00163 }
00164
00165 inline HepRotationX & HepRotationX::operator *= (const HepRotationX & m1) {
00166 return *this = (*this) * (m1);
00167 }
00168
00169 inline HepRotationX & HepRotationX::transform(const HepRotationX & m1) {
00170 return *this = m1 * (*this);
00171 }
00172
00173 inline double HepRotationX::proper( double ddelta ) {
00174
00175 if ( std::fabs(ddelta) < CLHEP::pi ) {
00176 return ddelta;
00177 } else {
00178 register double x = ddelta / (CLHEP::twopi);
00179 return (CLHEP::twopi) * ( x + std::floor(.5-x) );
00180 }
00181 }
00182
00183 inline HepRotationX HepRotationX::operator * ( const HepRotationX & rx ) const {
00184 return HepRotationX ( HepRotationX::proper(its_d+rx.its_d),
00185 its_s*rx.its_c + its_c*rx.its_s,
00186 its_c*rx.its_c - its_s*rx.its_s );
00187 }
00188
00189 inline HepRotationX HepRotationX::inverse() const {
00190 return HepRotationX( proper(-its_d), -its_s, its_c );
00191 }
00192
00193 inline HepRotationX inverseOf(const HepRotationX & r) {
00194 return r.inverse();
00195 }
00196
00197 inline HepRotationX & HepRotationX::invert() {
00198 return *this=inverse();
00199 }
00200
00201 inline double HepRotationX::getTolerance() {
00202 return Hep4RotationInterface::tolerance;
00203 }
00204 inline double HepRotationX::setTolerance(double tol) {
00205 return Hep4RotationInterface::setTolerance(tol);
00206 }
00207
00208 }