G4VPolarizedCrossSection.cc

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00026 // $Id: G4VPolarizedCrossSection.cc 69847 2013-05-16 09:36:18Z gcosmo $
00027 // File name:     G4VPolarizedCrossSection
00028 //
00029 // Author:        Andreas Schaelicke
00030 //
00031 // Creation date: 15.05.2005
00032 //
00033 // Modifications:
00034 //
00035 // Class Description:
00036 //   (pure virtual) interface class
00037 //
00038 //   provides readable but efficient routines to determine 
00039 //   polarization for the final state of a given process
00040 //   empoying the differential cross section
00041 //
00042 
00043 #include "G4VPolarizedCrossSection.hh"
00044 #include "Randomize.hh"
00045 
00046 G4VPolarizedCrossSection::G4VPolarizedCrossSection() :
00047   fXmin(0), fXmax(1.), fYmin(1.), theA(1), theZ(1), fCoul(0.)
00048 {
00049 }
00050 
00051 G4VPolarizedCrossSection::~G4VPolarizedCrossSection()
00052 {
00053 }
00054 
00055 void G4VPolarizedCrossSection::Initialize(G4double, G4double, G4double,
00056                                           const G4StokesVector &,
00057                                           const G4StokesVector &,
00058                                           G4int ) 
00059 {
00060 } 
00061  
00062 G4StokesVector G4VPolarizedCrossSection::GetPol2()
00063 {
00064   // neglects correlation effects! 
00065 
00066   G4double invXsecTotal=1./XSection(G4StokesVector::ZERO,G4StokesVector::ZERO);
00067   G4double xsPol1=XSection(G4StokesVector::P1,G4StokesVector::ZERO);
00068   G4double xsPol2=XSection(G4StokesVector::P2,G4StokesVector::ZERO);
00069   G4double xsPol3=XSection(G4StokesVector::P3,G4StokesVector::ZERO);
00070   return G4ThreeVector(invXsecTotal*xsPol1,invXsecTotal*xsPol2,invXsecTotal*xsPol3);
00071 }
00072 
00073 G4StokesVector G4VPolarizedCrossSection::GetPol3()
00074 {
00075   // neglects correlation effects! 
00076 
00077   G4double invXsecTotal=1./XSection(G4StokesVector::ZERO,G4StokesVector::ZERO);
00078   G4double xsPol1=XSection(G4StokesVector::ZERO,G4StokesVector::P1); 
00079   G4double xsPol2=XSection(G4StokesVector::ZERO,G4StokesVector::P2); 
00080   G4double xsPol3=XSection(G4StokesVector::ZERO,G4StokesVector::P3); 
00081   return G4ThreeVector(invXsecTotal*xsPol1,invXsecTotal*xsPol2,invXsecTotal*xsPol3); 
00082 }
00083 // minimal energy fraction in TotalXSection
00084 G4double G4VPolarizedCrossSection::GetXmin(G4double /*y*/)
00085 {
00086   return fXmin;
00087 }
00088 
00089 // maximal energy fraction in TotalXSection
00090 G4double G4VPolarizedCrossSection::GetXmax(G4double /*y*/)
00091 {
00092   return fXmax;
00093 }
00094 
00095 
00096 /*
00097 void G4VPolarizedCrossSection::DicePolarization() 
00098 {
00099   // can respect correlation effects, but is limited to 
00100   // one quantization axis!
00101   G4double sigma[4];
00102   sigma[0]=XSection(G4StokesVector::P3,G4StokesVector::P3);
00103   sigma[1]=XSection(G4StokesVector::P3,G4StokesVector::M3);
00104   sigma[2]=XSection(G4StokesVector::M3,G4StokesVector::P3);
00105   sigma[3]=XSection(G4StokesVector::M3,G4StokesVector::M3);
00106 
00107   G4double sigma_max = 4. * XSection(G4StokesVector::ZERO,G4StokesVector::ZERO);
00108 
00109   for (G4int i=0;i<4;++i) {
00110     G4cout<<"sigma="<<sigma[i]<<" vs."<<(.25*sigma_max)<<G4endl;
00111     if (sigma[i]<0 || sigma[i]>sigma_max) {
00112       G4cout<<"ERROR G4VPolarizedCrossSection::DicePolarization(["<<i<<"]):  "
00113             <<sigma[i]<<" vs."<<sigma_max<<G4endl;
00114     }
00115     if (i>0) sigma[i]+=sigma[i-1];
00116   }
00117 
00118   G4int k = 0;
00119   G4double disc = sigma[3]*G4UniformRand();
00120   while (sigma[k]<disc && k<4) {
00121     ++k;
00122   }
00123 
00124   if ((k&2)==0) pol2=G4StokesVector::P3;
00125   else          pol2=G4StokesVector::M3;
00126   if ((k&1)==0) pol3=G4StokesVector::P3;
00127   else          pol3=G4StokesVector::M3;
00128 
00129 }
00130 */
00131 
00132 /*
00133 G4StokesVector G4VPolarizedCrossSection::DicedPol2()
00134 {
00135   return pol2;
00136 }
00137 
00138 G4StokesVector G4VPolarizedCrossSection::DicedPol3()
00139 {
00140   return pol3;
00141 }
00142 */
00143 
00144 G4double G4VPolarizedCrossSection::TotalXSection(G4double, G4double, G4double,
00145                                                  const G4StokesVector &,const G4StokesVector &)
00146 {
00147   G4cout << "WARNING virtual function G4VPolarizedCrossSection::TotalXSection() called" << G4endl;
00148   return 0.;
00149 }

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