G4VPhysicalVolume.hh

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00026 //
00027 // $Id$
00028 //
00029 //
00030 // class G4VPhysicalVolume
00031 //
00032 // Class description:
00033 //
00034 // This is an Abstract Base class for the representation of positioned volume.  
00035 // The volume is placed within a mother volume,  relative to its coordinate 
00036 // system.  Either a single positioned volume or many positioned volume can 
00037 // be represented by a particular G4VPhysicalVolume.
00038 
00039 // History:
00040 // 09.11.99 J.Apostolakis  Added GetObjectRotationValue() method & redid comments.
00041 // 28.08.96 P.Kent Replaced transform by rotmat + vector
00042 // 25.07.96 P.Kent Modified interface for new `Replica' capable geometry 
00043 // 24.07.95 P.Kent First non-stub version
00044 // --------------------------------------------------------------------
00045 #ifndef G4VPHYSICALVOLUME_HH
00046 #define G4VPHYSICALVOLUME_HH
00047 
00048 #include "G4Types.hh"
00049 #include "G4String.hh"
00050 
00051 #include "geomdefs.hh"
00052 
00053 #include "G4RotationMatrix.hh"
00054 #include "G4ThreeVector.hh"
00055 
00056 class G4LogicalVolume;
00057 class G4VPVParameterisation;
00058 
00059 class G4VPhysicalVolume
00060 {
00061   public:  // with description
00062 
00063     G4VPhysicalVolume(G4RotationMatrix *pRot,
00064                 const G4ThreeVector &tlate,
00065                 const G4String &pName,
00066                       G4LogicalVolume *pLogical,
00067                       G4VPhysicalVolume *pMother);
00068       // Initialise volume, positioned in a frame which is rotated by *pRot, 
00069       // relative to the coordinate system of the mother volume pMother.
00070       // The center of the object is then placed at tlate in the new
00071       // coordinates. If pRot=0 the volume is unrotated with respect to its
00072       // mother. The physical volume is added to the mother's logical volume.
00073       //
00074       // Must be called by all subclasses. pMother must point to a valid parent
00075       // volume, except in the case of the world/top volume, when it =0.
00076       // 
00077       // The constructor also registers volume with physical volume Store.
00078       // Note that the Store may be removed or dynamically built in future
00079       // because of memory constraints.
00080 
00081     virtual ~G4VPhysicalVolume();
00082       // Destructor, will be subclassed. Removes volume from volume Store.
00083 
00084     inline G4bool operator == (const G4VPhysicalVolume& p) const;
00085       // Equality defined by equal addresses only.
00086 
00087     // Access functions
00088 
00089       // The following are accessor functions that make a distinction
00090       // between whether the rotation/translation is being made for the
00091       // frame or the object/volume that is being placed.
00092       // (They are the inverse of each other).
00093     G4RotationMatrix* GetObjectRotation() const;              //  Obsolete 
00094     inline G4RotationMatrix  GetObjectRotationValue() const;  //  Replacement
00095     inline G4ThreeVector  GetObjectTranslation() const;
00096       // Return the rotation/translation of the Object relative to the mother.
00097     inline const G4RotationMatrix* GetFrameRotation() const;
00098     inline G4ThreeVector  GetFrameTranslation() const;
00099       // Return the rotation/translation of the Frame used to position 
00100       // this volume in its mother volume (opposite of object rot/trans).
00101 
00102     // Older access functions, that do not distinguish between frame/object!
00103 
00104     inline const G4ThreeVector& GetTranslation() const;
00105     inline const G4RotationMatrix* GetRotation() const;
00106       // Old access functions, that do not distinguish between frame/object!
00107       // They return the translation/rotation of the volume.
00108 
00109     // Set functions
00110 
00111     inline void SetTranslation(const G4ThreeVector &v);
00112     inline G4RotationMatrix* GetRotation();
00113     inline void SetRotation(G4RotationMatrix*);
00114       // NOT INTENDED FOR GENERAL USE.
00115       // Non constant versions of above. Used to change transformation
00116       // for replication/parameterisation mechanism.
00117 
00118     inline G4LogicalVolume* GetLogicalVolume() const;
00119       // Return the associated logical volume.
00120     inline void SetLogicalVolume(G4LogicalVolume *pLogical);
00121       // Set the logical volume. Must not be called when geometry closed.
00122 
00123     inline G4LogicalVolume* GetMotherLogical() const;
00124       // Return the current mother logical volume pointer.
00125     inline void SetMotherLogical(G4LogicalVolume *pMother);
00126       // Set the mother logical volume. Must not be called when geometry closed.
00127 
00128     inline const G4String& GetName() const;
00129       // Return the volume's name.
00130     inline void SetName(const G4String& pName);
00131       // Set the volume's name.
00132 
00133     virtual G4int GetMultiplicity() const;
00134       // Returns number of object entities (1 for normal placements,
00135       // n for replicas or parameterised).
00136 
00137     // Functions required of subclasses
00138 
00139     virtual G4bool IsMany() const = 0;
00140       // Return true if the volume is MANY (not implemented yet).
00141     virtual G4int GetCopyNo() const = 0;
00142       // Return the volumes copy number.
00143     virtual void  SetCopyNo(G4int CopyNo) = 0;
00144       // Set the volumes copy number.
00145     virtual G4bool IsReplicated() const = 0;
00146       // Return true if replicated (single object instance represents
00147       // many real volumes), else false.
00148     virtual G4bool IsParameterised() const = 0;
00149       // Return true if parameterised (single object instance represents
00150       // many real parameterised volumes), else false.
00151     virtual G4VPVParameterisation* GetParameterisation() const = 0;
00152       // Return replicas parameterisation object (able to compute dimensions
00153       // and transformations of replicas), or NULL if not applicable.
00154     virtual void GetReplicationData(EAxis& axis,
00155                                     G4int& nReplicas,
00156                                     G4double& width,
00157                                     G4double& offset,
00158                                     G4bool& consuming) const = 0;
00159       // Return replication information. No-op for no replicated volumes.
00160     virtual G4bool  IsRegularStructure() const = 0;
00161       // Returns true if the underlying volume structure is regular.
00162     virtual G4int  GetRegularStructureId() const = 0;
00163       // Returns non-zero code in case the underlying volume structure 
00164       //  is regular, voxel-like.  Value is id for structure type.
00165       //  If non-zero the volume is a candidate for specialised 
00166       //  navigation such as 'nearest neighbour' directly on volumes.
00167     virtual G4bool CheckOverlaps(G4int res=1000, G4double tol=0.,
00168                                  G4bool verbose=true);
00169       // Verifies if the placed volume is overlapping with existing
00170       // daughters or with the mother volume. Provides default resolution
00171       // for the number of points to be generated and verified.
00172       // Concrete implementation is done and required only for placed and
00173       // parameterised volumes. Returns true if the volume is overlapping.
00174 
00175   public:  // without description
00176 
00177     G4VPhysicalVolume(__void__&);
00178       // Fake default constructor for usage restricted to direct object
00179       // persistency for clients requiring preallocation of memory for
00180       // persistifiable objects.
00181 
00182   private:
00183 
00184     G4VPhysicalVolume(const G4VPhysicalVolume&);
00185     G4VPhysicalVolume& operator=(const G4VPhysicalVolume&);
00186       // Private copy constructor and assignment operator.
00187 
00188   protected:
00189 
00190     G4RotationMatrix *frot;
00191     G4ThreeVector ftrans;
00192 
00193   private:
00194 
00195     G4LogicalVolume *flogical;   // The logical volume representing the
00196                                  // physical and tracking attributes of
00197                                  // the volume
00198     G4String fname;              // The name of the volume
00199     G4LogicalVolume   *flmother; // The current mother logical volume
00200 };
00201 
00202 #include "G4VPhysicalVolume.icc"
00203 
00204 #endif

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