G4TrajectoryDrawByParticleID.hh

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00025 //
00026 // $Id$
00027 //
00028 // Jane Tinslay, John Allison, Joseph Perl November 2005
00029 //
00030 // Class Description:
00031 // Trajectory model which colours a trajectory according to
00032 // particle type.
00033 // Class Description - End:
00034 
00035 #ifndef G4TRAJECTORYDRAWBYPARTICLEID
00036 #define G4TRAJECTORYDRAWBYPARTICLEID
00037 
00038 #include "G4VTrajectoryModel.hh"
00039 #include "G4Colour.hh"
00040 #include "G4ModelColourMap.hh"
00041 #include "G4String.hh"
00042 #include <map>
00043 
00044 class G4TrajectoryDrawByParticleID : public G4VTrajectoryModel {
00045 
00046 public: // With description
00047  
00048   G4TrajectoryDrawByParticleID(const G4String& name = "Unspecified", G4VisTrajContext* context=0);
00049   
00050   virtual ~G4TrajectoryDrawByParticleID();
00051 
00052   // Draw method
00053   virtual void Draw(const G4VTrajectory& trajectory, const G4int& i_mode = 0,
00054                     const G4bool& visible = true) const;
00055   virtual void Draw(const G4VTrajectory& trajectory, 
00056                     const G4bool& visible = true) const;
00057   
00058   virtual void Print(std::ostream& ostr) const;
00059   // Print configuration
00060 
00061   void SetDefault(const G4String&);
00062   void SetDefault(const G4Colour&);
00063 
00064   void Set(const G4String& particle, const G4String& colour);
00065   void Set(const G4String& particle, const G4Colour& colour);
00066   // Configuration functions
00067 
00068 private:
00069 
00070   // Data members
00071   G4ModelColourMap<G4String> fMap;
00072   G4Colour fDefault;
00073 
00074 };
00075 
00076 #endif

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