00001 // 00002 // ******************************************************************** 00003 // * License and Disclaimer * 00004 // * * 00005 // * The Geant4 software is copyright of the Copyright Holders of * 00006 // * the Geant4 Collaboration. It is provided under the terms and * 00007 // * conditions of the Geant4 Software License, included in the file * 00008 // * LICENSE and available at http://cern.ch/geant4/license . These * 00009 // * include a list of copyright holders. * 00010 // * * 00011 // * Neither the authors of this software system, nor their employing * 00012 // * institutes,nor the agencies providing financial support for this * 00013 // * work make any representation or warranty, express or implied, * 00014 // * regarding this software system or assume any liability for its * 00015 // * use. Please see the license in the file LICENSE and URL above * 00016 // * for the full disclaimer and the limitation of liability. * 00017 // * * 00018 // * This code implementation is the result of the scientific and * 00019 // * technical work of the GEANT4 collaboration. * 00020 // * By using, copying, modifying or distributing the software (or * 00021 // * any work based on the software) you agree to acknowledge its * 00022 // * use in resulting scientific publications, and indicate your * 00023 // * acceptance of all terms of the Geant4 Software license. * 00024 // ******************************************************************** 00025 // 00026 // 00027 // $Id$ 00028 // 00029 // 00030 // class G4TouchableHistory inline implementation 00031 // ---------------------------------------------------------------------- 00032 00033 #if defined G4GEOM_ALLOC_EXPORT 00034 extern G4DLLEXPORT G4Allocator<G4TouchableHistory> aTouchableHistoryAllocator; 00035 #else 00036 extern G4DLLIMPORT G4Allocator<G4TouchableHistory> aTouchableHistoryAllocator; 00037 #endif 00038 00039 inline 00040 void G4TouchableHistory::UpdateYourself( G4VPhysicalVolume* pPhysVol, 00041 const G4NavigationHistory* pHistory ) 00042 { 00043 fhistory = *pHistory; 00044 G4AffineTransform tf(fhistory.GetTopTransform().Inverse()); 00045 if( pPhysVol == 0 ) 00046 { 00047 // This means that the track has left the World Volume. 00048 // Since the Navigation History does not already reflect this, 00049 // we must correct this problem here. 00050 // 00051 fhistory.SetFirstEntry(pPhysVol); 00052 } 00053 ftlate = tf.NetTranslation(); 00054 frot = tf.NetRotation(); 00055 } 00056 00057 inline 00058 G4int G4TouchableHistory::CalculateHistoryIndex( G4int stackDepth ) const 00059 { 00060 return (fhistory.GetDepth()-stackDepth); // was -1 00061 } 00062 00063 inline 00064 G4VPhysicalVolume* G4TouchableHistory::GetVolume( G4int depth ) const 00065 { 00066 return fhistory.GetVolume(CalculateHistoryIndex(depth)); 00067 } 00068 00069 inline 00070 G4VSolid* G4TouchableHistory::GetSolid( G4int depth ) const 00071 { 00072 return fhistory.GetVolume(CalculateHistoryIndex(depth)) 00073 ->GetLogicalVolume()->GetSolid(); 00074 } 00075 00076 inline 00077 G4int G4TouchableHistory::GetReplicaNumber( G4int depth ) const 00078 { 00079 return fhistory.GetReplicaNo(CalculateHistoryIndex(depth)); 00080 } 00081 00082 inline 00083 G4int G4TouchableHistory::GetHistoryDepth() const 00084 { 00085 return fhistory.GetDepth(); 00086 } 00087 00088 inline 00089 G4int G4TouchableHistory::MoveUpHistory( G4int num_levels ) 00090 { 00091 G4int maxLevelsMove = fhistory.GetDepth(); 00092 G4int minLevelsMove = 0; // Cannot redescend today! 00093 // Soon it will be possible 00094 // by adding a data member here 00095 // fCurrentDepth; 00096 if( num_levels > maxLevelsMove ) 00097 { 00098 num_levels = maxLevelsMove; 00099 } 00100 else if( num_levels < minLevelsMove ) 00101 { 00102 num_levels = minLevelsMove; 00103 } 00104 fhistory.BackLevel( num_levels ); 00105 00106 return num_levels; 00107 } 00108 00109 inline 00110 const G4NavigationHistory* G4TouchableHistory::GetHistory() const 00111 { 00112 return &fhistory; 00113 } 00114 00115 // There is no provision in case this class is subclassed. 00116 // If it is subclassed, this will fail and may not give errors! 00117 // 00118 inline 00119 void* G4TouchableHistory::operator new(size_t) 00120 { 00121 return (void *) aTouchableHistoryAllocator.MallocSingle(); 00122 } 00123 00124 inline 00125 void G4TouchableHistory::operator delete(void *aTH) 00126 { 00127 aTouchableHistoryAllocator.FreeSingle((G4TouchableHistory *) aTH); 00128 } 00129