00001 // 00002 // ******************************************************************** 00003 // * License and Disclaimer * 00004 // * * 00005 // * The Geant4 software is copyright of the Copyright Holders of * 00006 // * the Geant4 Collaboration. It is provided under the terms and * 00007 // * conditions of the Geant4 Software License, included in the file * 00008 // * LICENSE and available at http://cern.ch/geant4/license . These * 00009 // * include a list of copyright holders. * 00010 // * * 00011 // * Neither the authors of this software system, nor their employing * 00012 // * institutes,nor the agencies providing financial support for this * 00013 // * work make any representation or warranty, express or implied, * 00014 // * regarding this software system or assume any liability for its * 00015 // * use. Please see the license in the file LICENSE and URL above * 00016 // * for the full disclaimer and the limitation of liability. * 00017 // * * 00018 // * This code implementation is the result of the scientific and * 00019 // * technical work of the GEANT4 collaboration. * 00020 // * By using, copying, modifying or distributing the software (or * 00021 // * any work based on the software) you agree to acknowledge its * 00022 // * use in resulting scientific publications, and indicate your * 00023 // * acceptance of all terms of the Geant4 Software license. * 00024 // ******************************************************************** 00025 // 00026 // 00027 // $Id$ 00028 // 00029 // 00030 00031 00032 #ifndef G4TheRayTracer_H 00033 #define G4TheRayTracer_H 1 00034 00035 // class description: 00036 // 00037 // G4TheRayTracer 00038 // This is a graphics driver of Geant4 which generates a figure file by 00039 // ray tracing technique. The format of output figure file can be selected 00040 // by assigning a pointer of G4VFigureFileMaker concrete class object. 00041 // The main entry of ray tracing is Trace() method, which is available 00042 // only at Idle state. G4TheRayTracer shoots rays and controls its own event 00043 // loop. It generates G4Event objects used for its own purpose. When ray 00044 // tracing is working, all sensitive detectors are inactivated and all 00045 // user action classes are swapped out. Still, verbosities set to Geant4 00046 // manager classes are concerned. Thus, it is recommended to set verbosities 00047 // to minimum (usually zero). 00048 // G4TheRayTracer can visualise absolutely all kinds of geometrical shapes 00049 // which G4Navigator can deal with. Instead, it can NOT visualise hits 00050 // nor trajectories generated by usual simulation. 00051 00052 #include "globals.hh" 00053 #include "G4ThreeVector.hh" 00054 #include "G4Colour.hh" 00055 00056 class G4Event; 00057 class G4EventManager; 00058 class G4UserEventAction; 00059 class G4UserStackingAction; 00060 class G4UserTrackingAction; 00061 class G4UserSteppingAction; 00062 class G4RTTrackingAction; 00063 class G4RTSteppingAction; 00064 class G4RTMessenger; 00065 class G4RayShooter; 00066 class G4VFigureFileMaker; 00067 class G4RayTrajectoryPoint; 00068 class G4VisAttributes; 00069 class G4VRTScanner; 00070 00071 00072 class G4TheRayTracer 00073 { 00074 public: // with description 00075 G4TheRayTracer(G4VFigureFileMaker* figMaker = 0, 00076 G4VRTScanner* scanner = 0); 00077 // Constructor. The argument is the pointer to G4VFigureFileMaker 00078 // concrete class object. If it is not set and 00079 // SetFigureFileMaker() method is not invoked before Trace() 00080 // command is invoked, then G4RTJpegMaker will be used and JPEG 00081 // file will be generated. The second argument is a scanner that 00082 // produces a sequence of window coordinates. If it is not set 00083 // here or if SetScanner is not invoked before Trace(), a default 00084 // G4RTSimpleScanner will be used. 00085 00086 public: 00087 ~G4TheRayTracer(); 00088 00089 public: // with description 00090 void Trace(G4String fileName); 00091 // The main entry point which triggers ray tracing. "fileName" is output 00092 // file name, and it must contain extention (e.g. myFigure.jpg). This 00093 // method is available only if Geant4 is at Idle state. 00094 00095 protected: 00096 G4bool CreateBitMap(); 00097 // Event loop 00098 void CreateFigureFile(G4String fileName); 00099 // Create figure file after an event loop 00100 G4bool GenerateColour(G4Event* anEvent); 00101 // Calcurate RGB for one trajectory 00102 void StoreUserActions(); 00103 void RestoreUserActions(); 00104 // Store and restore user action classes if defined 00105 00106 G4Colour GetSurfaceColour(G4RayTrajectoryPoint* point); 00107 G4Colour GetMixedColour(G4Colour surfCol,G4Colour transCol,G4double weight=0.5); 00108 G4Colour Attenuate(G4RayTrajectoryPoint* point, G4Colour sourceCol); 00109 G4bool ValidColour(const G4VisAttributes* visAtt); 00110 00111 public: // with description 00112 inline void SetFigureFileMaker(G4VFigureFileMaker* figMaker) 00113 // Set a concrete class of G4VFigureFileMaker for assigning the format of 00114 // output figure file. 00115 { theFigMaker = figMaker; } 00116 inline G4VFigureFileMaker* GetFigureFileMaker() {return theFigMaker;} 00117 inline void SetScanner(G4VRTScanner* scanner) 00118 // Set a concrete class of G4VRTScanner for producing a sequence 00119 // of window coordinates. 00120 { theScanner = scanner; } 00121 inline G4VRTScanner* GetScanner() {return theScanner;} 00122 00123 protected: 00124 G4RayShooter * theRayShooter; 00125 G4VFigureFileMaker * theFigMaker; 00126 G4RTMessenger * theMessenger; 00127 G4VRTScanner * theScanner; 00128 00129 G4EventManager * theEventManager; 00130 00131 G4UserEventAction * theUserEventAction; 00132 G4UserStackingAction * theUserStackingAction; 00133 G4UserTrackingAction * theUserTrackingAction; 00134 G4UserSteppingAction * theUserSteppingAction; 00135 00136 G4UserEventAction * theRayTracerEventAction; 00137 G4UserStackingAction * theRayTracerStackingAction; 00138 G4RTTrackingAction * theRayTracerTrackingAction; 00139 G4RTSteppingAction * theRayTracerSteppingAction; 00140 00141 unsigned char* colorR; 00142 unsigned char* colorG; 00143 unsigned char* colorB; 00144 00145 G4int nColumn; 00146 G4int nRow; 00147 00148 G4ThreeVector eyePosition; 00149 G4ThreeVector targetPosition; 00150 G4ThreeVector eyeDirection; 00151 G4ThreeVector lightDirection; 00152 G4ThreeVector up; 00153 G4double headAngle; 00154 G4double viewSpan; // Angle per 100 pixels 00155 G4double attenuationLength; 00156 00157 G4bool distortionOn; 00158 G4bool antialiasingOn; 00159 00160 G4Colour rayColour; 00161 G4Colour backgroundColour; 00162 00163 public: 00164 inline void SetNColumn(G4int val) { nColumn = val; } 00165 inline G4int GetNColumn() const { return nColumn; } 00166 inline void SetNRow(G4int val) { nRow = val; } 00167 inline G4int GetNRow() const { return nRow; } 00168 inline void SetEyePosition(const G4ThreeVector& val) { eyePosition = val; } 00169 inline G4ThreeVector GetEyePosition() const { return eyePosition; } 00170 inline void SetTargetPosition(const G4ThreeVector& val) { targetPosition = val; } 00171 inline G4ThreeVector GetTargetPosition() const { return targetPosition; } 00172 inline void SetLightDirection(const G4ThreeVector& val) { lightDirection = val.unit(); } 00173 inline G4ThreeVector GetLightDirection() const { return lightDirection; } 00174 inline void SetUpVector(const G4ThreeVector& val) { up = val; } 00175 inline G4ThreeVector GetUpVector() const { return up; } 00176 inline void SetHeadAngle(G4double val) { headAngle = val; } 00177 inline G4double GetHeadAngle() const { return headAngle; } 00178 inline void SetViewSpan(G4double val) { viewSpan = val; } 00179 inline G4double GetViewSpan() const { return viewSpan; } 00180 inline void SetAttenuationLength(G4double val) { attenuationLength = val; } 00181 inline G4double GetAttenuationLength() const { return attenuationLength; } 00182 inline void SetDistortion(G4bool val) { distortionOn = val; } 00183 inline G4bool GetDistortion() const { return distortionOn; } 00184 inline void SetBackgroundColour(G4Colour val) { backgroundColour = val; } 00185 inline G4Colour GetBackgroundColour() const { return backgroundColour; } 00186 }; 00187 00188 #endif