G4QuasmonVector.hh

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00027 // $Id$
00028 //
00029 //      ---------------- G4QuasmonVector ----------------
00030 //             by Mikhail Kossov, Sept 1999.
00031 // Type definition for a Vector of Quasmons - output of CHIPS model
00032 // ----------------------------------------------------------------
00033 // Short description: If partons from the G4QPartonPair are close in
00034 // rapidity, they create Quasmons, but if they are far in the rapidity
00035 // space, they can not interact directly. Say the bottom parton (quark)
00036 // has rapidity 0, and the top parton (antiquark) has rapidity 8, then
00037 // the top quark splits in two by radiating gluon, and each part has
00038 // rapidity 4, then the gluon splits in quark-antiquark pair (rapidity
00039 // 2 each), and then the quark gadiates anothe gluon and reachs rapidity
00040 // 1. Now it can interact with the bottom antiquark, creating a Quasmon
00041 // or a hadron. The intermediate partons is the string ladder.
00042 // ---------------------------------------------------------------------
00043 
00044 #ifndef G4QuasmonVector_h
00045 #define G4QuasmonVector_h 1
00046 
00047 #include "G4Quasmon.hh"
00048 #include <vector>
00049 
00050 typedef std::vector<G4Quasmon *> G4QuasmonVector;
00051 struct DeleteQuasmon{ void operator()(G4Quasmon *aN){delete aN;} };
00052 
00053 #endif

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