00001 // 00002 // ******************************************************************** 00003 // * License and Disclaimer * 00004 // * * 00005 // * The Geant4 software is copyright of the Copyright Holders of * 00006 // * the Geant4 Collaboration. It is provided under the terms and * 00007 // * conditions of the Geant4 Software License, included in the file * 00008 // * LICENSE and available at http://cern.ch/geant4/license . These * 00009 // * include a list of copyright holders. * 00010 // * * 00011 // * Neither the authors of this software system, nor their employing * 00012 // * institutes,nor the agencies providing financial support for this * 00013 // * work make any representation or warranty, express or implied, * 00014 // * regarding this software system or assume any liability for its * 00015 // * use. Please see the license in the file LICENSE and URL above * 00016 // * for the full disclaimer and the limitation of liability. * 00017 // * * 00018 // * This code implementation is the result of the scientific and * 00019 // * technical work of the GEANT4 collaboration. * 00020 // * By using, copying, modifying or distributing the software (or * 00021 // * any work based on the software) you agree to acknowledge its * 00022 // * use in resulting scientific publications, and indicate your * 00023 // * acceptance of all terms of the Geant4 Software license. * 00024 // ******************************************************************** 00025 // 00026 // 00027 // $Id$ 00028 // 00029 // ---------------- G4QCHIPSWorld ---------------- 00030 // by Mikhail Kossov, Sept 1999. 00031 // class for the CHIPS World definition in CHIPS Model 00032 // ------------------------------------------------------------------- 00033 // Short description: The CHIPS World is a world of elementary particles 00034 // and nuclear fragments. This class is a singletone, but without fixed 00035 // limits. E.g. the nuclear fragments as possible G4Candidates can be 00036 // initialized in the CHIPS World only up to Be8 od C12 or other bigger 00037 // nuclear fragment. If one need the heavy fragment production then the 00038 // the CHIPS World must be initialized up to these fragments (see the 00039 // CHIPS Manual), but the price in performans will be big, because in 00040 // each act of the fragmentation competition these numerous candidates 00041 // take place in the competition and the hadronization probability is 00042 // calculated each time for each of them, so the Be8 limit (Be8->alpha+ 00043 // alpha decays very fast and contribute to the alpha-spectrum) is the 00044 // most optimal. 00045 // ------------------------------------------------------------------- 00046 00047 //#define debug 00048 //#define pdebug 00049 00050 #include "G4QCHIPSWorld.hh" 00051 00052 // Initialization of the CHIPSWorld Pointer 00053 // G4QCHIPSWorld* G4QCHIPSWorld::aWorld =0; 00054 // G4QParticleVector G4QCHIPSWorld::qWorld; 00055 00056 // Constructor 00057 G4QCHIPSWorld::G4QCHIPSWorld() 00058 { 00059 } 00060 00061 G4QCHIPSWorld::~G4QCHIPSWorld() // The CHIPS World is destructed only in the EndOfJob 00062 { 00063 //G4int nP=GetQWorld().size(); 00064 //G4cout<<"G4QCHIPSWorld::Destructor: Before nP="<<nP<<","<<GetQWorld()[0]<<G4endl; //TMP 00065 //if(nP) std::for_each(GetQWorld().begin(),GetQWorld().end(),DeleteQParticle()); 00066 //G4cout<<"G4QCHIPSWorld::Destructor: After"<<G4endl; // TMP 00067 //GetQWorld().clear(); 00068 } 00069 00070 // Standard output for CHIPS World 00071 std::ostream& operator<<(std::ostream& lhs, G4QCHIPSWorld& rhs) 00072 { 00073 // @@ Later make a list of activated particles and clusters 00074 lhs << "[ Currently a#of particles in the CHIPS World = " << rhs.GetQPEntries() << "]"; 00075 return lhs; 00076 } 00077 00078 // Returns Pointer to the CHIPS World 00079 G4QCHIPSWorld* G4QCHIPSWorld::Get() 00080 { 00081 static G4QCHIPSWorld theWorld; // *** Static body of the CHIPS World *** 00082 // Returns Pointer to the CHIPS World 00083 // if(!aWorld) aWorld=&theWorld; // Init the static pointer to CHIPS World 00084 // return aWorld; 00085 return &theWorld; 00086 } 00087 00088 G4QParticleVector & G4QCHIPSWorld::GetQWorld() 00089 { 00090 static G4QParticleVector theWorld; 00091 return theWorld; 00092 } 00093 00094 // Return pointer to Particles of the CHIPS World 00095 G4QParticleVector* G4QCHIPSWorld::GetParticles(G4int nOfParts) 00096 { 00097 //static const G4int mnofParts = 486; // max number of particles (up to A=80) 00098 //static const G4int mnofParts = 494; // max number of particles (up to A=80) 00099 static const G4int mnofParts = 512; // max#of particles,A<57,G4QParticle::InitDecayVector 00100 static const G4bool cf = true; // verbose=true G4QPDG construction flag 00101 #ifdef debug 00102 G4cout<<"G4QCHIPSWorld::GetParticles: n="<<nOfParts<<" particles"<<G4endl; 00103 #endif 00104 //if(GetQWorld().size())G4cout<<"G4QCHIPSWorld::GetPts:***Pt#0="<<GetQWorld()[0]<<G4endl; 00105 if(nOfParts>0) 00106 { 00107 #ifdef debug 00108 G4cout<<"G4QCHIPSWorld::GetParticles: Creating CHIPS World of nP="<<nOfParts<<G4endl; 00109 #endif 00110 G4int curNP=GetQWorld().size(); 00111 //G4cout<<"G4QCHIPSWorld::GetParticles: Creating CHIPS World of curNP="<<curNP<<G4endl; 00112 if(nOfParts>curNP) // Initialization for increasing CHIPS World 00113 { 00114 if (nOfParts>mnofParts) 00115 { 00116 G4cerr<<"***G4QCHIPSWorld::GetPartics:nOfParts="<<nOfParts<<">"<<mnofParts<<G4endl; 00117 nOfParts=mnofParts; 00118 } 00119 if (nOfParts<10) nOfParts=10; // Minimal number of particles for Vacuum(?) 00120 #ifdef debug 00121 G4cout<<"G4QCHIPSWorld::GetParticles: n="<<nOfParts<<",c="<<curNP<<G4endl; 00122 #endif 00123 for (G4int i=curNP; i<nOfParts; i++) 00124 { 00125 #ifdef debug 00126 G4cout<<"G4QCHIPSWorld::GetParticles: Create particle QCode="<<i<<G4endl; 00127 #endif 00128 G4QParticle* curPart = new G4QParticle(cf,i); // Created with QCode=i 00129 #ifdef debug 00130 G4cout<<"G4QCHIPSWorld::GetParticles: Particle QCode="<<i<<" is created."<<G4endl; 00131 #endif 00132 //curPart->InitQParticle(i); // 00133 //if(!i) G4cout<<"G4QCHIPSWorld::GetParticles:Pt#0="<<curPart<<G4endl; 00134 GetQWorld().push_back(curPart); // Filled (forever but only once) 00135 #ifdef debug 00136 G4cout<<"G4QCHIPSWorld::GetParticles: Pt#"<<i<<"("<<nOfParts<<") is done"<<G4endl; 00137 #endif 00138 } 00139 } 00140 //else init--;//Recover theReInitializationCounter, if nothingWasAdded to theCHIPSWorld 00141 } 00142 #ifdef debug 00143 G4cout<<"G4QCHIPSWorld::GetParticles: TotalPt#"<<GetQWorld().size()<<G4endl; 00144 #endif 00145 return &GetQWorld(); 00146 }