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Please see the license in the file LICENSE and URL above * 00016 // * for the full disclaimer and the limitation of liability. * 00017 // * * 00018 // * This code implementation is the result of the scientific and * 00019 // * technical work of the GEANT4 collaboration. * 00020 // * By using, copying, modifying or distributing the software (or * 00021 // * any work based on the software) you agree to acknowledge its * 00022 // * use in resulting scientific publications, and indicate your * 00023 // * acceptance of all terms of the Geant4 Software license. * 00024 // ******************************************************************** 00025 // 00026 // 00027 // 00028 00029 #ifndef G4Parton_h 00030 #define G4Parton_h 1 00031 00032 // ------------------------------------------------------------ 00033 // GEANT 4 class header file 00034 // 00035 // ---------------- G4Parton ---------------- 00036 // by Gunter Folger, June 1998. 00037 // class for Parton (inside a string) used by Parton String Models 00038 // ------------------------------------------------------------ 00039 00040 #include "globals.hh" 00041 #include "G4ThreeVector.hh" 00042 #include "G4LorentzVector.hh" 00043 #include <iostream> 00044 #include "G4ParticleTable.hh" 00045 #include "Randomize.hh" 00046 00047 class G4Parton 00048 { 00049 public: 00050 G4Parton() 00051 { 00052 // CAUTION: 00053 // this is a preliminary definition yielding u and d quarks only! 00054 // 00055 PDGencoding=(G4int)(2.*G4UniformRand()); 00056 theColour = (G4int)(3.*G4UniformRand())+1; 00057 theIsoSpinZ = ((G4int)(G4UniformRand()))-0.5; 00058 theSpinZ = ((G4int)(G4UniformRand()))-0.5; 00059 } 00060 00061 G4Parton(G4int PDGencoding); 00062 G4Parton(const G4Parton &right); 00063 00064 ~G4Parton(); 00065 00066 G4Parton & operator=(const G4Parton &right); 00067 00068 int operator==(const G4Parton &right) const; 00069 00070 int operator!=(const G4Parton &right) const; 00071 00072 G4int GetPDGcode() const; 00073 00074 G4ParticleDefinition * GetDefinition(); 00075 00076 void DefineMomentumInZ(G4double aLightConeMomentum, G4bool aDirection); 00077 void DefineMomentumInZ(G4double aLightConeMomentum,G4double aLightConeE, G4bool aDirection); 00078 00079 const G4ThreeVector & GetPosition()const; 00080 void SetPosition(const G4ThreeVector &aPosition); 00081 00082 const G4LorentzVector & Get4Momentum() const; 00083 void Set4Momentum(const G4LorentzVector & aMomentum); 00084 00085 void SetX(G4double anX) { theX = anX; } 00086 G4double GetX() {return theX;} 00087 00088 void SetColour(G4int aColour) {theColour = aColour;} 00089 G4int GetColour() {return theColour;} 00090 00091 void SetIsoSpinZ(G4double anIsoSpinZ) {theIsoSpinZ = anIsoSpinZ;} 00092 G4double GetIsoSpinZ() {return theIsoSpinZ;} 00093 00094 void SetSpinZ(G4double aSpinZ) {theSpinZ = aSpinZ;} 00095 G4double GetSpinZ() {return theSpinZ;} 00096 00097 private: 00098 G4double GetMass(); 00099 00100 private: 00101 G4int PDGencoding; 00102 G4ParticleDefinition * theDefinition; 00103 G4LorentzVector theMomentum; 00104 G4ThreeVector thePosition; 00105 00106 G4int theColour; 00107 G4double theIsoSpinZ; 00108 G4double theSpinZ; 00109 00110 G4double theX; 00111 00112 }; 00113 00114 inline int G4Parton::operator==(const G4Parton &right) const 00115 { 00116 return this==&right; 00117 } 00118 00119 inline int G4Parton::operator!=(const G4Parton &right) const 00120 { 00121 return this!=&right; 00122 } 00123 00124 inline G4int G4Parton::GetPDGcode() const 00125 { 00126 return PDGencoding; 00127 } 00128 00129 inline const G4ThreeVector & G4Parton::GetPosition() const 00130 { 00131 return thePosition; 00132 } 00133 00134 inline void G4Parton::SetPosition(const G4ThreeVector &aPosition) 00135 { 00136 thePosition=aPosition; 00137 } 00138 00139 00140 inline const G4LorentzVector & G4Parton::Get4Momentum() const 00141 { 00142 return theMomentum; 00143 } 00144 00145 inline void G4Parton::Set4Momentum(const G4LorentzVector & aMomentum) 00146 { 00147 theMomentum=aMomentum; 00148 } 00149 00150 00151 inline 00152 G4double G4Parton::GetMass() 00153 { 00154 return theDefinition->GetPDGMass(); 00155 } 00156 00157 inline 00158 G4ParticleDefinition * G4Parton::GetDefinition() 00159 { 00160 return theDefinition; 00161 } 00162 00163 00164 #endif