G4PSSphereSurfaceCurrent3D.hh

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00026 //
00027 // $Id$
00028 //
00029 
00030 #ifndef G4PSSphereSurfaceCurrent3D_h
00031 #define G4PSSphereSurfaceCurrent3D_h 1
00032 
00033 #include "G4PSSphereSurfaceCurrent.hh"
00035 // (Description)
00036 //   This is a primitive scorer class for scoring Surface Current.
00037 //  Current version assumes only for G4Sphere shape, and the surface
00038 //  is defined at the inside of the sphere.
00039 //   The current is given in the unit of area. 
00040 //    e.g.  (Number of tracks)/mm2.
00041 //
00042 // Surface is defined  at the inside of sphere.
00043 // Direction                  -Rmin   +Rmax
00044 //   0  IN || OUT            ->|<-     |      fCurrent_InOut
00045 //   1  IN                   ->|       |      fCurrent_In
00046 //   2  OUT                    |<-     |      fCurrent_Out
00047 //
00048 // Created: 2007-08-14  Tsukasa ASO
00049 // 2010-07-22   Introduce Unit specification.
00050 // 
00052 
00053 class G4PSSphereSurfaceCurrent3D : public G4PSSphereSurfaceCurrent
00054 {
00055  
00056   public: // with description
00057       G4PSSphereSurfaceCurrent3D(G4String name, G4int direction, 
00058                                  G4int ni=1,G4int nj=1, G4int nk=1,
00059                                  G4int depi=2, G4int depj=1, G4int depk=0);
00060       G4PSSphereSurfaceCurrent3D(G4String name, G4int direction, 
00061                                  const G4String& unit,
00062                                  G4int ni=1,G4int nj=1, G4int nk=1,
00063                                  G4int depi=2, G4int depj=1, G4int depk=0);
00064 
00065                                
00066       virtual ~G4PSSphereSurfaceCurrent3D();
00067 
00068   protected: // with description
00069       virtual G4int GetIndex(G4Step*);
00070 
00071   private:
00072       G4int fDepthi, fDepthj, fDepthk;
00073 
00074 
00075 };
00076 
00077 #endif
00078 

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