G4PSPassageCellCurrent3D.cc

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00026 //
00027 // $Id$
00028 //
00029 // G4PSPassageCellCurrent3D
00030 #include "G4PSPassageCellCurrent3D.hh"
00031 
00033 // (Description)
00034 //   This is a primitive scorer class for scoring a current.
00035 //   The number of tracks passing through the geometry are taken 
00036 //  into account.
00037 //
00038 // Created: 2007-08-14  Tsukasa ASO
00039 // 2010-07-22   Introduce Unit specification.
00040 // 
00042 
00043 G4PSPassageCellCurrent3D::G4PSPassageCellCurrent3D(G4String name,
00044                                              G4int ni, G4int nj, G4int nk,
00045                                              G4int di, G4int dj, G4int dk)
00046     :G4PSPassageCellCurrent(name),
00047      fDepthi(di),fDepthj(dj),fDepthk(dk)
00048 {
00049   fNi=ni;
00050   fNj=nj;
00051   fNk=nk;
00052 }
00053 
00054 G4PSPassageCellCurrent3D::~G4PSPassageCellCurrent3D()
00055 {;}
00056 
00057 G4int G4PSPassageCellCurrent3D::GetIndex(G4Step* aStep)
00058 {
00059   const G4VTouchable* touchable = aStep->GetPreStepPoint()->GetTouchable();
00060   G4int i = touchable->GetReplicaNumber(fDepthi);
00061   G4int j = touchable->GetReplicaNumber(fDepthj);
00062   G4int k = touchable->GetReplicaNumber(fDepthk);
00063   
00064   return i*fNj*fNk+j*fNk+k;
00065 }

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